The sales figures strengthen what most people already believe. And that is that SOTN was his best game. A poll recently posted on this forum by Pfil produced the same result. It's an opinion, supported by facts.
That means every game IGA made after SOTN was deductive. He had something like a decade to top or match his own game and he couldn't do it. That's not my idea of succesfuly carrying a franchise.
And SOTN was not a perfect game. The fans deserved to see CV taken to the next level, and all we got was a weaker version of the same game over and over again.
The sales figures indicate that LOS is the highest selling, best received game since SOTN.
I would love to see Arc System Works or Wayforward remake the original CV trilogy, or release their own new take on CV.
I would like to see mercurysteam off of CV after LoS2, and I would like IGA to stay off of Cv for the rest of his career.
I'm telling you, sales figures are never a good reference for evaluating a game. You need to take into account the platform the game's released on, the audience the game is intended to appeal to, the style the game has adopted, the media coverage it's gotten, the state of the market, etc... There are too many factors involved for sales numbers alone to act as an objective argument. Good sales are not always indicative of a good game, nor are poor sales indicative of bad one. There are great games out there that have been overlooked, and massively marketed games can gather large revenues without having to be extraordinary. The bottom line: the link between a game's quality and its sales is an exceedingly complicated and unstable one. Best not to invoke it.
But if you really want to argue based on sales:
That's actually false because none of IGA's games sold as well as his first game. He peaked right away and consistently released less successful games from that point. Castlevania slowly declined under his leadership.
No, what
you wrote isn't quite true. First of all, I need your sources. But from what I've seen:
Between IGA's GBA/DS titles, which form the core of his golden era, sales numbers have remained essentially constant, even increasing with some of his particularly well-received games. As for the gap between SoTN's sales and those on the handhelds, that's normal: they're two very different platforms.
As for the 3D games: Lament of Innocence seems to have gathered comparable, if slightly inferior, sales to SoTN; Curse of Darkness, however, seems to have done considerably worse.
But again, these numbers don't mean much; we're treading on shifty sands here.
Now, from a critical viewpoint, you're completely off target. IGA's handhelds have received
consistent praise from critics, and many of them come quite close the level of acclaim SoTN had gathered.
His 3D games have generally been less well received, but these can't be compared as easily to Symphony.
As for your poll argument, that hardly makes for an objective fact.
And of course that's what most people believe: SoTN holds a legendary status in the Castlevania series. But while the games that followed were certainly similar, that doesn't mean that they aren't good. In fact, they're terrific.
In my opinion? I'd like to see MercurySteam off of CV after LoS2, and would love to see IGA return afterwards.
But why don't we put this argument aside, and get back to the topic at hand?