Poll

The next Castlevania game (post-LoS2) should be set in...

IGA's continuity.
an old continuity, but not IGA's (CotM, CV64, etc.).
a completely new continuity.
Akumajyo Dracula Peke.

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: In which continuity should a future Castlevania game be set?  (Read 46343 times)

0 Members and 2 Guests are viewing this topic.

Offline DragonSlayr81

  • The Beast Inside
  • Master Hunter
  • *****
  • Posts: 1965
  • Awards The Unfazed: Never loses his/her calm, even in the most heated arguments. Master Debater: Gracefully argues 'til the cows come home about topics. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania III: Dracula's Curse (NES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #15 on: October 26, 2013, 07:14:32 PM »
+1
I wish they'd just start over, and go back to a more Hammer Horror-inspired game. Create a seamless blend of action and platforming. It could be serious or campy...I'd like it either way.
This. Something like Flame suggested, Belmont Vs Dracula. No twist shit, no "You aren't going to BELIEVE who turns out to be Dracula!". No Belmont is Dracula, not Dracula is Belmont, just keep it simple and to the point. I think the result of problems with story has to do with out of control plot ideas. LoS is able to nip them in the bud because it's not a long continuity. IGA got out of control. Now, that's not saying you can't add a good story to the simple "Simon Vs Dracula" plot. You can. You can flesh out Simon Belmont, just as much as you can flesh out Dracula(again, would love the simple, "He's fuckin' VLAD TEPES!! No Mathias or Gabriel... just Vlad... y'know, inspired by the REAL Vlad III? Yeah, HIM!!".). They can always write something good to allow character growth. And I'd hope it doesn't have anything to do with a "betrayal" story. Keep it simple. spare us the overused plot device shit.

Offline X

  • Xenocide
  • Master Hunter
  • *****
  • Posts: 9354
  • Gender: Male
  • Awards SuperOld Dungeonite: Members who have been around since the oldOLD days. The Unfazed: Never loses his/her calm, even in the most heated arguments. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #16 on: October 27, 2013, 02:26:13 AM »
0
^^^ Word  8)
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline Reinhart77

  • Courage, don't leave me now.
  • Master Hunter
  • *****
  • Posts: 1882
  • Gender: Male
  • Awards The Unfazed: Never loses his/her calm, even in the most heated arguments. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania: Legacy of Darkness (N64)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #17 on: October 27, 2013, 02:28:34 AM »
0
Oh gosh, I want everything, so I'm not sure what I want the "next" one to be.  I'd like a return to the canon "Iga" universe because I'm so attached to it, but after accepting that Iga is gone and that it might go to another Western studio, I am more willing to let that timeline go.  Wouldn't mind if the series floated around with other continuities until it eventually makes it back to a Japanese developer.  But I'd like it to have some heavy nods to earlier non-Iga games.  I think I would enjoy it most if they remade Legends to use as a new starting point for a new series, then kinda followed the basic outline of the original pre-Iga timeline.  I'd love it if they could list all sorts of games that were not part of Iga's timeline to be a part of this timeline, but I think most people have forgotten about those games, so better to do re-imaginations to remind people.  Not saying they actually should do something like this, but I'd like it.
« Last Edit: October 27, 2013, 02:34:34 AM by Reinhart77 »

Offline Shiroi Koumori

  • Guardian of the Night
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 4674
  • Gender: Female
  • Birth, Death and Rebirth... Everything is a cycle.
  • Awards 2018-06 Sprite Contest Runner-Up 2015-04- Sprite Contest Silver Permanent Resident: Seems to always be around to post/reply. The Unfazed: Never loses his/her calm, even in the most heated arguments.
    • My DeviantArt Page
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #18 on: October 27, 2013, 05:26:50 AM »
0
Every single timeline listed in the poll is ok with me.
Just don't return to the LoS timeline since it is done.

Offline Maedhros

  • Master Hunter
  • *****
  • Posts: 1289
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. The Great Defender will always defend the object of his or her fandom.
    • Awards
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #19 on: October 28, 2013, 12:48:12 AM »
0
I'm hoping for a new direction for the series. Just give some good gameplay and music and I could care less about the rest.

Offline chainsawmidget

  • that guy
  • Vampire Hunter
  • ***
  • Posts: 244
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania III: Dracula's Curse (NES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #20 on: October 28, 2013, 01:30:10 AM »
0
Captain N continuity, just to see what would happen.   ;D

Offline X

  • Xenocide
  • Master Hunter
  • *****
  • Posts: 9354
  • Gender: Male
  • Awards SuperOld Dungeonite: Members who have been around since the oldOLD days. The Unfazed: Never loses his/her calm, even in the most heated arguments. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #21 on: October 28, 2013, 03:40:26 AM »
0
Quote
Captain N continuity, just to see what would happen.   ;D

Oh God, that would be hilarious! And for shits and giggles when you do certain button configurations, Simon takes off his shirt and flexes his arm muscles lol!
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline kadosho

  • Newbie
  • Hunter in Training
  • **
  • Posts: 88
  • Gender: Male
    • D-toid -Gaming for Robots
    • Awards
Re: In which continuity should a future Castlevania game be set?
« Reply #22 on: October 28, 2013, 05:50:54 PM »
0
Being a fan since the original series, its tough to redefine this series multiple times. Lords of Shadows has really tried to re-connect some missing dots, and establish itself in a unique way. Although not everyone is happy with change, I think if it could continue, it could go through a generations storyline of Belmonts and others we've met before, but haven't had the chance to go on further adventures.


Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3163
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #23 on: October 29, 2013, 10:09:00 PM »
0
Captain N continuity, just to see what would happen.   ;D

That would consist of Simon looking into a mirror saying "You don't look so bad yourself, Simon Belmont" :P

I believe the 2d games should follow the IGA continuity, much as some people are tired of Igavania the more classic games were about Dracula continuously being resurrected, also the Battle of 1999 direly needs to be made into a game and be called "..... of Sorrow"

For 3d (or god forbid 2d) / console games, following an entirely new continuity would be better. Gabriel himself in the LOS universe worked really well, but Trevor/ Alucard and Simon just weren't as memorable. Castlevania doesn't need another remake, it just needs reinventing. As long as that 3d (or 2d) game has some fundamental elements like whipping candles, a hauntingly gothic ambience, medusa heads, fast paced platforming and the loss of LOS' puzzles I'm on board. 
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Oniros

  • Hunter in Training
  • **
  • Posts: 77
  • Gender: Male
  • Only at the Castle Gate...
    • Awards
  • Favorite Game: Castlevania: Aria of Sorrow (GBA)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #24 on: November 01, 2013, 10:01:11 PM »
0
Battle of 1999 or GTFO, as simple as that. After, Konami can do whatever they want. But first I need my conclusion to the original timeline: a 2D Castlevania to end all 2D Castlevanias.
(click to show/hide)

Offline Shiroi Koumori

  • Guardian of the Night
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 4674
  • Gender: Female
  • Birth, Death and Rebirth... Everything is a cycle.
  • Awards 2018-06 Sprite Contest Runner-Up 2015-04- Sprite Contest Silver Permanent Resident: Seems to always be around to post/reply. The Unfazed: Never loses his/her calm, even in the most heated arguments.
    • My DeviantArt Page
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #25 on: November 02, 2013, 06:21:08 AM »
0
Battle of 1999 or GTFO, as simple as that. After, Konami can do whatever they want. But first I need my conclusion to the original timeline: a 2D Castlevania to end all 2D Castlevanias.

We can wish all we want. I too would like that...
But as for the near future, I'm going pessimistic and say, "It ain't gonna happen".

Offline Bergaron

  • Vampire Hunter
  • ***
  • Posts: 269
  • Gender: Male
  • Only at the Castle Gate...
    • Awards
  • Favorite Game: Castlevania: Lords of Shadow (PS3/X360)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #26 on: November 02, 2013, 06:58:30 AM »
0
end of the old timeline, or at least a variant of the old line, a game with updated 2D graphics (like Dragon Crown)
"He who fights monsters should beware, lest he become a monster himself"


Offline Intersection

  • The Symbolic
  • Legendary Hunter
  • ****
  • Posts: 614
  • Gender: Male
  • Potent Sovereign of the Abstract
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #27 on: November 02, 2013, 07:59:38 PM »
0
Battle of 1999 or GTFO, as simple as that. After, Konami can do whatever they want. But first I need my conclusion to the original timeline: a 2D Castlevania to end all 2D Castlevanias.
I'd certainly hope it won't "end" all 2D Castlevanias. We're already sorely missing them as it is.

We can wish all we want. I too would like that...
But as for the near future, I'm going pessimistic and say, "It ain't gonna happen".
We really don't know. But I'm actually seeing a return to the classic timeline as a good opportunity for Konami in Castlevania's near future.
Castlevania: Legacy of Sorrow: An original scenario project

Freedom is the one thing you cannot impose.

Offline chainsawmidget

  • that guy
  • Vampire Hunter
  • ***
  • Posts: 244
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania III: Dracula's Curse (NES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #28 on: November 03, 2013, 05:17:52 PM »
0
I think the classic continuity is already too messed up to bother going back to, as much as I loved the earlier games. 

Even making the 1999 game doesn't really feel necessary to me, as they've already told everyone basically everything that happens to it and moved on from there. 

Offline Belmontoya

  • Composer/ Voice Actor
  • Master Hunter
  • *****
  • Posts: 1625
  • Gender: Male
  • Awards 2016-09-Sprite Contest 3rd Place
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #29 on: November 03, 2013, 06:11:52 PM »
0
Dragonslayer i think you'll like the reboot mig and i are making. It makes dracula actually dracula again.

It's a fan game but i think our timeline is superior to all of them. I can't wait for all of you to get a chance to know it.
The worst monsters are human.

Tags: