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Offline BLOOD MONKEY

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DISCONTINUED MEGAMAN X9 FANGAME
« on: August 03, 2014, 11:40:57 PM »
0
Finally, a dungeon thread for this game. Not really much to say right now. I have an engine and I also have contact with the current programmer of the engine.

Current game dev spots:
Spriter: ZeroSaberGreen
Spriter: DanmanX5792
Spriter: None yet
Spriter: None yet
Artist: ZeroSaberGreen
Artist: None yet
Musician: None yet
Sound effect artist: None yet
Storyboard editor: ZeroSaberGreen
Storyboard editor: DarkSamus993
Level design: None yet
Programmer: ZeroSaberGreen
Alt. Programmer: None yet
Alt. Programmer: None yet
Enemy design: None yet
Boss design: ZeroSaberGreen
Boss design: None yet

If you want to know about a spot, contact me via email (phenix.a.patton@gmail.com), deviantart (zerosabergreen.deviantart.com), or just by PM here. When you contact me, also send me examples of your works.
« Last Edit: December 15, 2014, 09:34:11 PM by ZeroSaberGreen »
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline julianbelmontxx1

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #1 on: August 04, 2014, 12:14:23 AM »
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do you have ideas for the bosses and the weapons/skills?

Offline BLOOD MONKEY

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #2 on: August 04, 2014, 12:39:41 AM »
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http://zerosabergreen.deviantart.com/art/Scorch-Scorpion-375160437  DRAWING IS VERY OLD.

The weapon X get's from the boss will be a flaming punch. The charge version will have him do a little kung-fu combo.
The skill Zero get's from the boss will give him a flaming stab.
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline BLOOD MONKEY

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #3 on: August 04, 2014, 01:12:05 AM »
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QUICK UPDATE: The game has a deviantART group now, http://rockmanx9devgroup.deviantart.com/  That is littered with sprites and other stuff.
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline Claimh Solais

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #4 on: August 04, 2014, 02:16:18 AM »
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QUICK UPDATE: The game has a deviantART group now, http://rockmanx9devgroup.deviantart.com/  That is littered with sprites and other stuff.

You might want to make X look downward when aiming down. It looks a little weird since he's looking forward.
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Offline BLOOD MONKEY

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #5 on: August 04, 2014, 02:24:23 AM »
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 8)
You might want to make X look downward when aiming down. It looks a little weird since he's looking forward.

Well I have these :
« Last Edit: August 04, 2014, 04:10:22 AM by ZeroSaberGreen »
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline Claimh Solais

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #6 on: August 04, 2014, 03:51:05 AM »
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The image you posted isn't showing up for me.
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Offline BLOOD MONKEY

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #7 on: August 04, 2014, 04:10:40 AM »
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better?
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline Claimh Solais

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #8 on: August 04, 2014, 04:20:13 AM »
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Yep, in two senses. One, I can see it now. And two, I really like that sprite.

EDIT: So am I correct in guessing that you're treating this project like Mega Man 9 and Mega Man 10? In the sense that the first six Mega Man games were "8-bit" style, 7 and 8 were "16-bit" style, and then 9 and 10 returned to the "8-bit" style. And then with the X series, 1-6 were "16-bit" style, 7 and 8 were 3D, and then this is returning to the "16-bit" style.

Iunno, that was just my theory and I thought it was kinda cool. Though the 8-directional shooting really does add something new to it, which I appreciate you're doing. (I don't think there was 8-directional shooting in the series, but I've only ever played the first two and Maverick Hunter X.)
« Last Edit: August 04, 2014, 04:23:03 AM by Claimh Solais »
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Offline VladCT

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #9 on: August 04, 2014, 04:33:04 AM »
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(I don't think there was 8-directional shooting in the series, but I've only ever played the first two and Maverick Hunter X.)
IIRC it was an Axl-exclusive ability in X8, with it being rather reminiscent of Bass's 8-way rapid fire in MM&B and 10.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Offline BLOOD MONKEY

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #10 on: August 04, 2014, 04:49:52 AM »
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X will be able to shoot upwards, downwards, and forwards only. Yes, it will be a 16-bit game. Another thing Claimh, did you ever get around to doing that SCVIV GBA conversion project?
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline Claimh Solais

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #11 on: August 04, 2014, 04:56:41 AM »
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X will be able to shoot upwards, downwards, and forwards only. Yes, it will be a 16-bit game. Another thing Claimh, did you ever get around to doing that SCVIV GBA conversion project?

I didn't, I lost the files for it a long time ago. Plus, I wasn't very good at using the devkit anyway.
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Offline BLOOD MONKEY

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #12 on: August 04, 2014, 04:59:18 AM »
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Okay. I feel like something's missing from this thread....
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline BLOOD MONKEY

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #13 on: August 05, 2014, 11:27:30 PM »
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LOOSE STORY. QUESTIONS GO IN COMMENTS. UNNECESSARY SENTANCE.

Immediately after the events of X8: Axl is rushed to the emergency Hunter care center. The doctor looks away for a second (don't know why) Only to turn back seeing Axl running away.Axl becomes a bad guy, but with the attitude of Sigma(?) (because at the end of X8, he got infected with a highly volotile form of Sigma Virus) Neo Green (AKA GBD) Is a third character. He chooses to help because the Maverick Hunters gave him a second chance. During all of this, humans realize most of their wars have been caused by reploids. A small group of Humans (4000-5000 people) Start killing reploids, at an increasingly fast rate. Realising his Great-Great-Great Grandfather's work is being destroyed, John Light combines all of Thomas's work into one entity, known as the Mother Elf. John Light then delivers the Mother Elf to the Hunters, knowing they will benefit greatly from having it. 9 mavericks (one optional) appear out of nowhere, claiming to be the followers of their fallen leader, Sigma. [FINAL BATTLE TIME] . Three forms: ONE – Axl as himself; he’ll switch between attacking you as himself and using the DNA he’s accumulated to do different attacks. TWO – Axl becomes supercharged with the Sigma Virus, being able to do powerful attacks. THREE – Axl is completely engulfed by the Virus, any of his personality is now gone, replaced with Sigma’s entity. Axl (well Sigma at this point) makes his last transformation to turn into the usual giant boss at the end of every Mega Man X game. X/Zero use the Mother Elf to wipe out the virus contained within Axl. This would close the X series and start the period known as the Elf Wars, which is followed by the Zero series.
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline VladCT

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Re: Rockman X9:Reploid Erase (ロックマンX9:消去Reploid)
« Reply #14 on: August 05, 2014, 11:35:43 PM »
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Is Command Mission considered non-canon here? AFAIK Command Mission chronologically takes place after X8, though they don't explain why Axl's fine and dandy there.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

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