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I, on the other hand, am enjoying the 90's vibe that Anathema has.Reminds me of Killer Instinct, Donkey Kong Country, Nosferatu, etc.The character's stair animation is a little stiff and is missing the shadow under the character, but otherwise it's neat. A little glossy and brown, so is the entire game. Gameplay looks great, though. Totally loving that whipswingin'.
I'd like to imagine Konami's secretly been working on the DCW game all this time, and has been putting out distraction games to dash the fan's hopes, only to skyrocket them back up with the release of DCW.
Not sure how I feel about that Anathema trailer. The art looks really cheap, and I can't even tell if the gameplay looks good because the art and animation make it look like it controls stiff and clunky. In a parallel universe, I might be interested in it.
Gotta love the way they presented their survey.Do you approve of candidate X we support?- Strongly approve- Approve- No opinionDo you disapprove of candidate Y we don't support?- Strongly disapprove- Disapprove- No opinionI kinda wonder what their criteria for "superior games" and "polarizing games" are supposed to be - probably something along the lines of "2D vs 3D". But if they're up in arms against Lords of Shadow, why did they feel the need to include Judgment, CV64, and LoD in their "polarizing" section?
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.
Operation Akumajo was always a joke. It's just an echochamber club for people who hated LoS just for the sake that it wasnt another DS Metroidvania.