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CV_Fan_X

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Re: Post your idea for next CV game!
« Reply #15 on: March 26, 2008, 02:08:45 PM »
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Another thought. For those of you who played CoTM, it mentioned that Nathan's parents and Baldwin fought Dracula 10 or 20 years earlier. Wouldn't it be cool if they made that into a game? But everyone is waiting for the 1999 battle. They should make a 99' game on the ps3 if it is a good 3d castlevania.

ps: how do you get a picture under your profile name?

Offline Alexc2808

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Re: Post your idea for next CV game!
« Reply #16 on: March 26, 2008, 02:16:46 PM »
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In Reply To #12
The Phantom of the opera as a Belmont?  Hmmm... It seems like it could be cool... but I don't know.
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CV_Fan_X

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Re: Post your idea for next CV game!
« Reply #17 on: March 26, 2008, 02:24:15 PM »
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I would like to see a remake of castlevania belmont's revenge the same style as Circle of The Moon.

Amen! CoTM was one of the best Castlevanias. It rules! ;D

Offline A-Yty

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Re: Post your idea for next CV game!
« Reply #18 on: March 27, 2008, 08:43:08 AM »
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All of these would be 3-D.

Castlevania: Cataclysm

Mathias shortly before the events of Dracula's Curse. The game begins with a prologue where Al witnesses the execution of Lisa. After her death, Mathias begins to build his unholy juggernaut. He defeats a group of other vampires and demons who stand in his way (they'd rather enslave and oppress humans than destroy them since that benefits them more. Drac has no interest in this since his is a quest of revenge). During the game Mathias travels around the world, acquiring some of his primary servants, such as Minotaur and Medusa.

The game ends with a cliffhanger with Drac assuming control over the castle. The remaining members of the order begin plotting their revenge against Drac.   

Gameplay: employing Drac's spells, vampire abilities and devil forgery.

Playable characters: Mathias/Dracula, St.Germain, Belmont (Trevor's dad?)

Castlevania: Dethronement

The same organization Drac almost wiped out is back. Between Dracula's Curse and SotN, they succeed in stealing Drac's castle from him, literally throwing him out. A powerful demon (the new "right hand of Chaos") is summoned. Unbeknowst to the order, the creature's presence starts interrupting the barrier between the Chaos realm and the world and the only way to reverse the effect is to kill it and give control back to castle's rightful owner, Dracula.

St. Germain, being a time traveller, travels back to this
time and manipulates a Belmont, Alucard, various supernatural mercenaries and the disguised Dracula to take care of the situation. The game chronicles Drac regaining his powers to kick his unwanted guests out and Alucard struggling between his feelings of hate towards humanity and the promise he made to his mother. The Victor-like Belmont in this game also secretly spurns his life as a recluse caused by the people's fear of his powers and the heavy responsibility that comes with the Belmont name.

Playable characters: Belmont, Dracula, Alucard

Castlevania: The Oblivion Signet

The battle of 1999. Explains how the castle was sealed away and Drac was freed of his resurrections.

Playable characters: Julius Belmont, Alucard etc.

Castlevania: Epilogue of Sorrow

Playable characters: Soma, Alucard, Yoko, Julius's son, Grant's descendant

The final chapter of Soma's story. Will he eventually become the Dark Lord or will someone else assume that title like Alucard believed?

Castlevania: Purgatory

Remake of Simon's Quest. The curse starts eating through Simon, but also ables him to use some spiffy dark powers, which, when overused, result in negative consequences and/or affect the ending.
« Last Edit: March 27, 2008, 09:15:03 AM by A-Yty »


Offline darkwzrd4

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Re: Post your idea for next CV game!
« Reply #19 on: March 30, 2008, 07:46:30 PM »
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Here's my idea.  It is another end to the sorrow games.  It is a year or two after DoS.  Soma's life has been normal since DoS.  However, Arikado (Alucard) begins to notice that Soma seems to have retained some of the abilities that he absorbed.  Fearing that Soma may turn evil on his own naturally, Arikado starts to keep an even closer eye on him.  Not long after that, Castlevania appears during a lunar eclipse and once again someone comes after Soma.  After fighting off the initial attack, Soma decides to go defeat whoever is after him this time.  So you play through the game.  You as Soma defeat the mastermind in the castle keep.  However, when you defeat this person, he/she reveals that there is a part of the prophecy from AoS that no one know about.  Basically, according to this person, while the new master would come to the castle in 2035, he would not truly become the Dark Lord until 2037/2038 (which ever year this game takes place in).  After this is revealed, the person dies and Arikado steps into the room.  He says that Soma seems to becoming more powerful and needs to be stopped or he would become the dark lord.  He then attacks Soma.  This would be the final boss fight.  If Arikado's hp drops to half, he reveals his true self, Alucard, and attacks you with all the abilities he had in SotN.  The ending of the game would depend on who wins the fight.  So there would be two possible endings.  One if Soma wins.  The other is if Alucard wins.  Basically, the winner of the battle ends up losing his humanity and becomes the new dark lord while the other one dies.

What do you all think?
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Re: Post your idea for next CV game!
« Reply #20 on: March 31, 2008, 02:44:12 AM »
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What I'd like to see...

Castlevania: World in Darkness

I also wouldent mind an online CV MMO that takes place in another reality or timeline where the Belmonts never exsisted and Drac took over the world and you can be any number of things from merchants, forgemasters, and werewolves to vampires, succubi, andsoulmasters. You could chose to be a hunter or a support character. A totally open, Drac infested world to explore. I don't know what time to set it in though...any thoughts?


Castlevania: Epilogue of Sorrow

finish the Sarrow story. I liked the idea of soma being the threat and Julius or his son being the hero.


Castlevania: Sins of the Father

a good 3D CV (with correct porportions...DMC got the stairs right, good graphics...look at MGS4, and depth...SotN is still the deepest CV) that expands on the Alucard/Trevor conection (with playable flashbacks to Legends, Curse of Dracula, and ties up the loose ends from Curse of Darkness. We could even see the death of Alucard's mother and why he turned againinst his father, what happened to Sonia, Grant, and Sypha. If I was to think of a game that I would like 3D CV to play like it would be God of War.


Castlevania: Time of Terror

3D CV that takes place in St. Germain's home time and follows him as he get's inducted into the world of CV.


Castlevania: Rebirth of Death

A new consol based 2D CV. A new storyline with a new hero or heroes that...and get the depth right...as I said, SotN is still the deepest CV. Oh yeah, no more cliche heroes and villans (i.e. twe guys that are exactly the same but one is evil and one is good...2 forgemasters...2 werewolves...3 potential vessels for drac...ect... and the kidnapped girlfriend is getting kinda old too...been saving the princess since Mario...how 'bout a bounty hunter doing it for the money).


Castlevania: The Movie

Don't screw it up. If done right the movie could be awsome...and for god's sake...and mine...NO GAME BASED ON THE MOVIE!!!
« Last Edit: March 31, 2008, 03:16:40 AM by Cobra X »

Offline Belmont Stakes

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Re: Post your idea for next CV game!
« Reply #21 on: April 06, 2008, 06:12:34 PM »
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I would like to post my idea for the next Castlevania but I have an idea for a kickass homebrew or level edit. It would be done as a rendition of what Simon's Quest could have done more. But I will leave that to another time.
I just want to see a Castlevania done like LOI with as compelling a storyline but with better graphics. COD was not bad but the gameplay was only B- level and the storyline was very good IMO but not as impactful as LOI. The great thing about Castlevania is the possibilities.
« Last Edit: April 07, 2008, 05:41:00 PM by Shin_Guard_Ian »

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Stop me if you've heard this one.
A Belmont falls through a trap door into a square prison with no exits. After hitting three sides he smashes through the last one. Relieved and low on health he looks at the camera, smiles and says......"Pork chop?"
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Offline Gecko

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Re: Post your idea for next CV game!
« Reply #22 on: April 06, 2008, 08:34:00 PM »
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In Reply To #17

Something I've thought about for a few years now is incorperating The Phantom of the Opera into Castlevania. We have lots of movie monsters and characters making appearances in the games, so it's not like we need an excuse. Just make a new "Opera House" level in the castle, and put the Phantom of the Opera as level's boss at the end. I can think of an endless amount of special abilities he could have.

What would add to the cool factor in that is if the background music for the level is an instrumental remix of the PotO theme song with an upbeat tempo to get your blood pumping.

And maybe pushing it, but installing him as a playable character after you beat the game would be so much fun if you could use all his abilities and whatnot.


That would be the coolest thing ever in a Castlevania game.
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Offline Kale

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Re: Post your idea for next CV game!
« Reply #23 on: April 06, 2008, 10:18:09 PM »
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In Reply To #16

CV4 remake in full 3d, then CV3, then Rondo, then SotN then Maria's own game, then Bloodlines.

I kid you not, this is what I want.... if done well atleast.

Offline angevil

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Re: Post your idea for next CV game!
« Reply #24 on: April 07, 2008, 05:21:13 AM »
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In Reply To #23

I love your idea about Phantom of the opera! Wow, an opera house with stages, curtains and props, it is a great idea for a new level design.

Listen to this techno mix of POTO:
http://www.youtube.com/watch?v=_gY82Fu3arI
In the game they could have this instrumental only..it rules!! I would kill for a level like this one!

Get this to Iga, now!!!! :) I really love the idea.

Offline CVfan13

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Re: Post your idea for next CV game!
« Reply #25 on: April 07, 2008, 02:20:11 PM »
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In Reply To #6

Well who couldn't? That game would have kicked ass. Personally, I would like another remake for now. Either Cv Adventure + Belmonts Revenge for DS, or Bloodlines for PSP.
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Offline Mobius

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Re: Post your idea for next CV game!
« Reply #26 on: April 07, 2008, 08:58:26 PM »
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In Reply To #24

That would be a great lineup to look forward to, IMO too. I would move the Maria game after "Bloodlines," but other than that, t'would be sweet.
 
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Re: Post your idea for next CV game!
« Reply #27 on: April 11, 2008, 02:28:06 AM »
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My idea for games that could somehow save the Castlevania saga, that's dying for original additions to it is creating a "Castlevania Gaiden" mini-series, or in other words, CV side-stories.
The whole Belmont vs. Dracula plot has gone way too repetitive and there must be something new. In SotN, CoD and the Sorrow series Konami tried to be original by making the main hero a non-Belmont. Yet it wasn't that different. How about instead, taking a Belmont and putting him in a different situation? I always said that the Belmont could fight enemies other than Dracula and in places other than CV. That could free the series from that repetitive formula. Make side stories, that's what I'm saying! 
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Offline CVfan13

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Re: Post your idea for next CV game!
« Reply #28 on: April 11, 2008, 12:52:08 PM »
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In Reply To #24

Those are all great but I above all, I want Maria to have her own game.
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Re: Post your idea for next CV game!
« Reply #29 on: April 11, 2008, 04:00:20 PM »
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Yeah but how many of the side characters got their own games? We have Alucard who evolved from an addon in cv3 into main protagonist, but that's it. He had potential for a new hero, seeing as he's a vampire and a son of Drac, but Maria's hardly special enough.

The only way to see that would be to make it yourself. You can grab her dxc sprites from my site, and the crappy nitm ones from anapan's. The effects for her subweapons I'd have to send since only a guy called gemini ripped them, but he has no real place where he hosts it as far as I remember.

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