I find it odd that I've never seen this game earn any mentions on this forum, maybe because I'm relativelly new on it I guess.
This game is awesome, starting with a protagonist that literally punches Drac- Uh, "Nosferatu's" army to death, and ending with those sweet graphics that I use as reference today (no, seriously, that was like SotN before SotN. Look at those details and colors).
But there is one last thing that caught my eye just recently... Pay attention to this game's credits around 45 seconds...
www.youtube.com/watch?v=T-OZXZyG3FkThat is too much of a coincidence.
I mean, if you take the dates this game was released and IGA's time on Konami, you'll see that it doesn't work, as this game is not Konami's. Plus, I never heard about IGA working on graphics himself. But there's more...
This mystery "K. Igarashi" also worked on Alien vs. Predator (SNES) and
Nostradamus (Arcade) according to GameFAQS.
Is it me reading too much into things, or having a dude working on a game about a dude fighting his way inside a castle full of monsters, and also working on another game about a certain prophet too much to take in a single sip :p ?
It's weird for me having two guys with suspiciously similar names working on games that feel very much alike (sans whipping) and even more strange: Look at the graphics. Again, Nosferatu had almost-SotN quality graphics before SotN. Yeah, I can see that Nosferatu goes too far with the palette swapping for the background tiles and I kinda see it as a "size restriction", but look at it. LOOK AT IT.
What do you think?