Damn dude, I can only get so erect.
Everything is spot-on. The sound effect of the attack, in special, gives me such a satisfactory feelling! The animations, of course, are perfect.
Haha, that means we haven't stepped it enough. When erection thresholds are broken, THAT'S when we are making/have made a great game! Thanks a lot, for real. I've been wondering for a long time how the game as it is now would be received. I've tried very hard to make sure that combat feels meaty, precise and responsive. I've also put a lot of care into the sound effects to help bring everything through.
It's like a love child of Bloodrayne betrayal and castlevania (OF COURSE!).
I wasn't too keen on the pre-renders, but in motion it looks pretty damn good.
If we had the artists that worked on Bloodrayne Betrayal, I'd be a very happy man. I've never wanted to do pre-rendered sprites, but it has been the only artistic route that was available to us. Luckily, animations have significantly improved by going to a motion capture system. I still see a lot of room for improvement, but that comes with time and polish.