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Offline theplottwist

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Re: The first sign rises with the full moon.
« Reply #3375 on: May 24, 2018, 05:51:59 AM »
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But when Inti Creates's goal was clearly to make a notCV3, would it have killed them to use something similar to the NES's soundchip?

They are actually mimicking how CVIII sounded, music-wise... Just not the American version of it.
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Offline crisis

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Re: The first sign rises with the full moon.
« Reply #3376 on: May 24, 2018, 07:41:57 AM »
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Not gonna lie, a part of me wishes that they would just do their own thing instead of mimicking CV3 down to the T. There’s nothing truly “unique” going on there

Offline Jop

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Re: The first sign rises with the full moon.
« Reply #3377 on: May 24, 2018, 08:54:24 AM »
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I feel the same, I will love to see shin by its own and not because its a Castlevania Clone (saying this in a good way) but still I can see why they make that, people wanted a Castlevania 3 for years so this is the answer.
 Something I dont like it, I didnt play it but saw a friend and I wasnt sure because he play a little until the second area its why you choose the characters like that, L and R and cycle, I will love something like the transformation of Alucard so L for Zangtsu, R for Miriam and the L2 and R2 for the other characters, I know that for reach the character in the other way you just have to press 2 times the button and it will be no differences but for me at least I can do a difference (I think :3 ), amm only nitnitpicking, im in any way trying to say its bad, its a good game.

 Oh I dont like the boss music :v

Offline affinity

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Re: The first sign rises with the full moon.
« Reply #3378 on: May 24, 2018, 10:46:53 AM »
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the secret true ultimate final boss is AMAZIIIIIIIIIIIING!!    :o OH MY WAFFLES!!!!!!!  they really exceeded expectations with boss design and mechanics.

that level of ingenuity you dont even find in some of the most ambitious RPGs!!!!!!!!   and from Castlevania standpoint, its nothing short of innovative, revolutionary and MINDBLOWING boss fight design!!!!!!!!

now I can confirm Bloodstained COTM blows away CVIII and then some.  what an outstanding retro masterpiece!!!!!

and that secret ending. LOOOOOOOOOOOOOOOOL   nooo they didnt.   ;D  wow people that see that are gonna have nostalgia go through the roof.

this really is incredible.   didnt think ini creates had such talent within COTM planning and designing.

this makes anticipation for Ritual of the Night even greater!!!!!!!!


Offline Zuljaras

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Re: The first sign rises with the full moon.
« Reply #3379 on: May 24, 2018, 11:15:17 AM »
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The game came to the EU eShop and I instantly bought it on my Switch.

It ... is ... AMAZING!!!

We MUST support such releases! This is what a Castlevania retro game should look like in 2018!
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline RichterB

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Re: The first sign rises with the full moon.
« Reply #3380 on: May 24, 2018, 11:35:56 AM »
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Quick question, I've just selected my platform for the retro game... but it's behind deadline (work and lacking of checking every update), what happens?

I thought I read that if you don't select your platform in time you get defaulted to the Steam version. However, given that there was a delay in the codes, this may be altered. If you were able to still select it (i.e. it wasn't locked), there may have been an unspoken grace period. You might be able to direct this question to orders[at]fangamer.com. (Replace at with @, obviously)

Offline VladOfWallachia

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Re: The first sign rises with the full moon.
« Reply #3381 on: May 24, 2018, 01:23:05 PM »
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Finished the first three levels, really enjoying it so far. Hopefully I'll have time to finish it later tonight.

Offline The Puritan

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Re: The first sign rises with the full moon.
« Reply #3382 on: May 24, 2018, 03:58:54 PM »
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Cleared normal mode. What an ingenious way to encourage a second playthrough. It'll probably remind you of
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Offline Super Waffle

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Re: The first sign rises with the full moon.
« Reply #3383 on: May 24, 2018, 05:39:21 PM »
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Whoa. Hearts actually heal you now.

Finally, a Castlevania game that actually makes sense. And it's technically not a Castlevania game.

Offline Jorge D. Fuentes

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Re: The first sign rises with the full moon.
« Reply #3384 on: May 24, 2018, 07:18:28 PM »
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I got my digital Steam copy.
The game crashed (abrupt quit) on me somewhat late in the game.
Almost as if it didn't want me to finish it.  It was after the bathtub boss.
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Offline Reinhart77

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Re: The first sign rises with the full moon.
« Reply #3385 on: May 24, 2018, 07:53:16 PM »
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:o OH MY WAFFLES!!!!!!! 
Love this phrase haha.

Offline VladOfWallachia

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Re: The first sign rises with the full moon.
« Reply #3386 on: May 24, 2018, 09:35:25 PM »
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The game continues to grow on me. I had high expectations but it’s still much better than I imagined.

Also, does anyone else think the vampire is by far the best character?

On a side note, I made the game crash by immediately turning into a bat after switching characters. Not sure if something I did was the cause or something with the level (8)
« Last Edit: May 24, 2018, 09:55:43 PM by VladOfWallachia »

Offline Aridale

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Re: The first sign rises with the full moon.
« Reply #3387 on: May 24, 2018, 10:05:52 PM »
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I just beat it on normal mode in about an hour. Miriam is by far my fav character. I went back and started a new game on the next mode and beat the first stage then quit for the night. Overall Im damn impressed! They did a great job all around. No crashes or anything odd with my playthru on steam. I did get started a little later than some of you guys that have already posted and my game version is 1.1

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Offline Super Waffle

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Re: The first sign rises with the full moon.
« Reply #3388 on: May 24, 2018, 10:16:30 PM »
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Not gonna lie, a part of me wishes that they would just do their own thing instead of mimicking CV3 down to the T. There’s nothing truly “unique” going on there
When did you ever fight a train in CV3?

Offline X

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Re: The first sign rises with the full moon.
« Reply #3389 on: May 24, 2018, 11:12:12 PM »
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Never had any crashes. Maybe that's cause I downloaded it for play on the Switch instead of steam, who knows. I enjoyed it and it felt like they combined CV with just a small touch of Mega man. Miriam is also a fav. Mainly because of the whip. Once RotN is released then I can see where the 8-bit prequel left off  :)
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