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Offline whipsmemory

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Re: The first sign rises with the full moon.
« Reply #3720 on: June 05, 2019, 01:30:59 PM »
0
In the question about creative freedom on Bloodstained compared to working on Adra franchise he mentions a Belmont getting stabbed in a CV game, which made some fans upset, who is he referring to? o_O
I recall Yoko being stabbed in Aria but nothing else comes up to my mind at all, does anyone remember anything like that?

Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #3721 on: June 05, 2019, 01:38:24 PM »
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Thnxs I cant wait for this game I really cant gonna be  gooooood dont play all and just over play over a moth is best ;D

Offline aensland

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Re: The first sign rises with the full moon.
« Reply #3722 on: June 05, 2019, 02:06:11 PM »
+2
In the question about creative freedom on Bloodstained compared to working on Adra franchise he mentions a Belmont getting stabbed in a CV game, which made some fans upset, who is he referring to? o_O
I recall Yoko being stabbed in Aria but nothing else comes up at all, does anyone remember anything like that?
Curse of Darkness

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Re: The first sign rises with the full moon.
« Reply #3723 on: June 05, 2019, 06:44:47 PM »
+1
Correct. In Curse of Darkness Trevor Belmont was stabbed from behind by Issac. I didn't like how that went down either. Trevor isn't someone who'd so easily be outdone by an opponent with far less combat experience the he, especially when you consider that all Belmonts are trained in combat from a very young age, and are taught to be mindful of their surrounding; very important when facing the undead and other horrors of the night. I seriously doubt that Issac had had such extensive training. I still see it as a cheap way to remove Trevor in order for Hector to face Dracula.
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Offline whipsmemory

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Re: The first sign rises with the full moon.
« Reply #3724 on: June 07, 2019, 11:58:29 AM »
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Ohhhh right! that completely slipped away off my mind

Correct. In Curse of Darkness Trevor Belmont was stabbed from behind by Issac. I didn't like how that went down either. Trevor isn't someone who'd so easily be outdone by an opponent with far less combat experience the he, especially when you consider that all Belmonts are trained in combat from a very young age, and are taught to be mindful of their surrounding; very important when facing the undead and other horrors of the night. I seriously doubt that Issac had had such extensive training. I still see it as a cheap way to remove Trevor in order for Hector to face Dracula.

yeah that was kind of stupid
« Last Edit: June 07, 2019, 12:05:17 PM by whipsmemory »

Offline FanOfDracula

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Re: The first sign rises with the full moon.
« Reply #3725 on: June 07, 2019, 11:23:05 PM »
+1
It would have been great to have a final battle alternating between hector and trevor, for after the end unlock to trevor... but no xD

Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #3726 on: June 08, 2019, 08:13:26 AM »
+1
« Last Edit: June 08, 2019, 08:46:28 AM by Castle34hk »

Offline Gunlord

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Re: The first sign rises with the full moon.
« Reply #3727 on: June 10, 2019, 06:57:32 PM »
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Just about a week to release...:Floofs:

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Offline Shiroi Koumori

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Re: The first sign rises with the full moon.
« Reply #3728 on: June 10, 2019, 11:15:21 PM »
+2
Just about a week to release...:Floofs:

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Offline Aceearly1993

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Re: The first sign rises with the full moon.
« Reply #3729 on: June 11, 2019, 10:02:11 PM »
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The retails are already playing the full 1.0 version game and there're informations everywhere
I'm gonna close those spoiler videos/broadcasts until the bug-free proper release...
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Offline Gunlord

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Re: The first sign rises with the full moon.
« Reply #3730 on: June 12, 2019, 12:05:28 AM »
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Yeah...I gotta be honest with you guys, there are some streams out there (and I've been a part of one, you may recognize the notorious Gunlord), but the leaks are *infuriating.* I don't blame the streamers, but I don't know how or why so many stores are selling the game before the street date. It's ridiculous!

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Offline DragonSlayr81

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Re: The first sign rises with the full moon.
« Reply #3731 on: June 12, 2019, 02:13:59 PM »
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This almost feels like the only game I plan on waiting to play when it arrives at my door. Usually, I'm a fool for spoilers and shit. Hell, I was actively awaiting spoilers during the whole dev/pre-release of MANY of the post-SOTN CV games. "Oooo, so that's the boss of that area!!!" But this time, I don't know, maybe because I'm older, or that I'm a backer, but I can wait a few days longer. I'm good!

Offline Shiroi Koumori

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Re: The first sign rises with the full moon.
« Reply #3732 on: June 13, 2019, 02:11:59 AM »
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Oh, they are spoilers already?
I've been reading real life news stuff recently and not much on games (except watching the FF7 remake trailer), so apparently I'm safe. Hahahaha.

Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #3733 on: June 13, 2019, 01:19:33 PM »
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YES UPDATE 87 ;D ;D
https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/2535257

And yes watch out for spoilers then on internet.

Offline VladCT

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Re: The first sign rises with the full moon.
« Reply #3734 on: June 13, 2019, 05:49:48 PM »
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While Kojima art is always appreciated, there is a part that kinda annoys me to no end, particularly the sword. Like what the hell is that guard, you're better than this Kojima-san,  come on. I mean, I know it's supposed to be a more artistic interpretation, but guards that look like they actually get in the way of the wielder's hands just tick me off nowadays.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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