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Offline Kingshango

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Re: The first sign rises with the full moon.
« Reply #3780 on: June 21, 2019, 03:46:26 PM »
0
I will say this though, there's some technical hiccups here and there like sudden pauses after you defeat an enemy, framerate not exactly doing alright (playing on base PS4) and worst of all random crashes, which is some thing you don't want to happen in a game with no auto checkpoints. :( Hopefully these issues get addressed in a patch very soon because aside from that im really enjoying this game.
« Last Edit: June 21, 2019, 03:48:36 PM by Kingshango »

Offline Aceearly1993

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Re: The first sign rises with the full moon.
« Reply #3781 on: June 21, 2019, 05:32:28 PM »
0
Backed the Bloodstained project for a PC - Steam version a while ago (I was meant to play it on PS Vita but they announced PS Vita version being canceled, which is sad)

Though I must admit there're some technical flaws - weird & outdated texture for some spike traps, backdash + duck cancel being less responsive than Portrait of Ruin & Order of Ecclessia, subpar English voice acting (I'm so glad Robert Belgrade plays a role here, though), there're way too much contents mimicing Dawn of Sorrow's overall concept... I still enjoyed the decent part of the game and I hope one day Zangetsu get equipped as the playable character...


Oh, and the map is huuuuuugggeeee
 I feel pain in the butt, there's no hope to 100% the game achievements in less than a month...

P.S.: I feel sad for the produce team of Touhou Luna Nights as its final update clashes on Bloodstained's release date by just two or three days...
« Last Edit: June 21, 2019, 05:46:40 PM by Aceearly1993 »
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Offline aensland

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Re: The first sign rises with the full moon.
« Reply #3782 on: June 21, 2019, 07:00:32 PM »
+1
I feel pain in the butt, there's no hope to 100% the game achievements in less than a month...
I'm 36 of 45 in two days and a half of play, like any Igarashi game farming is really easy and this time stats are busted, so I'd say you can.

I feel sad for the produce team of Touhou Luna Nights as its final update clashes on Bloodstained's release date by just two or three days...
I'd play Bloodstained when I want to have fun and Luna Nights when I want a real challenge, but yeah, bad timing from them

Offline Foffy

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Re: The first sign rises with the full moon.
« Reply #3783 on: June 22, 2019, 02:51:28 AM »
0
Backed the Bloodstained project for a PC - Steam version a while ago (I was meant to play it on PS Vita but they announced PS Vita version being canceled, which is sad)

Though I must admit there're some technical flaws - weird & outdated texture for some spike traps, backdash + duck cancel being less responsive than Portrait of Ruin & Order of Ecclessia, subpar English voice acting (I'm so glad Robert Belgrade plays a role here, though), there're way too much contents mimicing Dawn of Sorrow's overall concept... I still enjoyed the decent part of the game and I hope one day Zangetsu get equipped as the playable character...


Oh, and the map is huuuuuugggeeee
 I feel pain in the butt, there's no hope to 100% the game achievements in less than a month...

P.S.: I feel sad for the produce team of Touhou Luna Nights as its final update clashes on Bloodstained's release date by just two or three days...

I promise you it's not that hard. In about 25 hours or so, and that includes just having the game open, I have every achievement except all items and the platinum one from doing every achievement. The game can be busted open pretty hard without much effort, so the obstacle is knowing what you're missing and the general area to find it in.

Offline Gaawa-chan

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Re: The first sign rises with the full moon.
« Reply #3784 on: June 22, 2019, 07:49:41 AM »
0
Someone posted the credits on Youtube, here's the Dungeon Clan:
https://www.youtube.com/watch?v=1dO81nztUz8&t=782s
Right column 13 minutes in for me, woo. Just 100%ed Bloodstained this morning. It was such a pleasure to back this project, and to tie my backing to the Dungeon Clan in honor of my love for the Castlevania series.

Offline eryson

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Re: The first sign rises with the full moon.
« Reply #3785 on: June 22, 2019, 09:35:28 AM »
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But out of the detailed critics, I'm very curious to know the opinions of you guys...
Is this game what you guys wanted for?
it's living your expectations for a true CV game, even not having the name in the title??
i've not backed this game, but enjoyed the Curse of the Moon at most, and I'm sure that I'll buy this game after later updates :3

Offline Zuljaras

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Re: The first sign rises with the full moon.
« Reply #3786 on: June 22, 2019, 01:50:07 PM »
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But out of the detailed critics, I'm very curious to know the opinions of you guys...
Is this game what you guys wanted for?
it's living your expectations for a true CV game, even not having the name in the title??
i've not backed this game, but enjoyed the Curse of the Moon at most, and I'm sure that I'll buy this game after later updates :3

I am at 75% of the game. And I have both very good and very bad experiences.

For one most bullet shards are almoat the same. There is no imagination used when they were making them. Also the qorst area in the game is The Secret Oriental Lab. Just low quality textures and very ugly.

Sone places look ao empty that I want to cry!

I love that the game is long. Some bosses are very nice. Most enemies are just same model with some color change. That is lazy considering how much money they got from the kickstarter.

So I think that the reviews are fine. 7 or 8 out of 10 is prettt accurate.
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Offline TatteredSeraph

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Re: The first sign rises with the full moon.
« Reply #3787 on: June 22, 2019, 06:04:26 PM »
0
I’m really enjoying things so far.  I’ve found a few bugs and glitches.  Trying to access a journal entry caused the game to crash on me and have to restart from the last save.  It’s feeling like a Castlevania under a different skin so far.  I’m loving some of the environments.  Some of the enemies are rather amusing - the floating demons that swell up and explode in the garden area.  Some are annoying.  I’m unsure about the models on some of the main characters like Dominique and Johannes.  Also while the voice acting isn’t awful per se, those accents I am not impressed with!  They’re kind of cringeworthy.

I found myself in the credits.  Left hand column at around 12:20 in the credits.  Woohoo!
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Offline Jorge D. Fuentes

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Re: The first sign rises with the full moon.
« Reply #3788 on: June 22, 2019, 06:19:41 PM »
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Lololol apparently I'm in the credits... TWICE!! XD
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Offline aensland

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Re: The first sign rises with the full moon.
« Reply #3789 on: June 22, 2019, 06:33:20 PM »
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Looks like we're getting the whole Castlevania experience
(click to show/hide)

Offline Shiroi Koumori

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Re: The first sign rises with the full moon.
« Reply #3790 on: June 23, 2019, 01:47:41 AM »
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Lololol apparently I'm in the credits... TWICE!! XD

OMG! I saw that too! Hahaha.

I'm with dengojin @12:38 center column. It's the only one with the &.   ;D
« Last Edit: June 23, 2019, 01:50:39 AM by Shiroi Koumori »

Offline BMC_War Machine

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Re: The first sign rises with the full moon.
« Reply #3791 on: June 23, 2019, 04:55:56 AM »
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I "finished" the game early Friday afternoon.  I only had a little over 8 hours in it and got 99.00%.  I think its a great game, but like many have said, for the money involved, let alone the time vs the product it feels a bit underwhelming.  But still a great game nonetheless.  I recently setup a dedicated gaming PC so i bought the PC version and didn't experience any crashes, but that doesn't hold true for glitches.  2 that i noticed and had happen several times were while sliding you can easily get stuck in some areas, especially in areas with rock type backgrounds.  And i've also had times i've been using different shards and got stuck ON TOP of the water.  Only being able to get reset was getting hit by an enemy.  I think that has to do with an animation + movement bug.  Other than that, yeah it was great.  I stopped playing after beating a particular boss that you have to revisit in the game to find him at the end and get his ability.  As soon as i got it i saved and haven't played since.  And i agree with the oriental lab, between that and the underground desert im not sure which one left me scratching my head as to why they were there lol.

But enough talk, HAVE AT YOU!!!!!!!!

Offline TatteredSeraph

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Re: The first sign rises with the full moon.
« Reply #3792 on: June 23, 2019, 04:05:12 PM »
+1
Has anyone else found the clan special item really useful for a decent chunk of time?  I certainly have.  I’ve just come across the customisation area with a certain character, and it tickled my funny-bone.  I love that you can recolour Miriam to sport Alucard’s colour scheme, complete with blonde hair, gold eyes, and black and gold clothes.
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Offline Shiroi Koumori

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Re: The first sign rises with the full moon.
« Reply #3793 on: June 24, 2019, 03:04:38 AM »
+1
Has anyone else found the clan special item really useful for a decent chunk of time?  I certainly have.  I’ve just come across the customisation area with a certain character, and it tickled my funny-bone.  I love that you can recolour Miriam to sport Alucard’s colour scheme, complete with blonde hair, gold eyes, and black and gold clothes.

Oh goody goody! I'll remember that. :)

Offline piscesdreams

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Re: The first sign rises with the full moon.
« Reply #3794 on: June 24, 2019, 03:05:05 PM »
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But out of the detailed critics, I'm very curious to know the opinions of you guys...
Is this game what you guys wanted for?
it's living your expectations for a true CV game, even not having the name in the title??
i've not backed this game, but enjoyed the Curse of the Moon at most, and I'm sure that I'll buy this game after later updates :3

I think it is pretty much what I expected it to be - a high-quality console metroidvania similar to Symphony of the Night.  That said, it isn't the game I wanted, neither in gameplay or aesthetic, but I think it's a really good spiritual successor to Symphony of the Night.  What I REALLY want is a new classic-style Castlevania game with more replay value, like Rondo of Blood, but in the art style of what we got for the Castlevania stage in Smash Bros. Ultimate.  But then again, I've always been outspoken about how much I hate that the metroidvania changed Castlevania.
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