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Offline Dark Nemesis

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Re: The first sign rises with the full moon.
« Reply #1035 on: May 12, 2015, 11:55:40 PM »
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Well, about initial goals, i believe that they didn't expect to reach them so soon, so they came with them, just to earn some time and think something better or to see what people would like to see as stretch goals. Now about the art direction, it reminds very much Vagrant Story and i like that, also you can't judge a games art direction with only 4 concept art pictures. Last about the thing of Iga being a sexist, while he has told that a female protagonist is weak, he might not have done a game before OoE that was having a female protagonist, not because he didn't want it, but because maybe Konami didn't gave him the green light.

  Thus the canceled Resurrection for the DC, just saying.
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Offline Shiroi Koumori

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Re: The first sign rises with the full moon.
« Reply #1036 on: May 13, 2015, 12:30:27 AM »
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Before you start wondering why $500,000 can give the basic game...

IGA already has a company that would back most of this project and the KS is just a mandatory requirement from the company that IGA must prove that he has fans who want this. So technically, the KS money is just for additional stuff.

Offline Chernabogue

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Re: The first sign rises with the full moon.
« Reply #1037 on: May 13, 2015, 12:38:18 AM »
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Before you start wondering why $500,000 can give the basic game...

IGA already has a company that would back most of this project and the KS is just a mandatory requirement from the company that IGA must prove that he has fans who want this. So technically, the KS money is just for additional stuff.
I recall IGA said the fans' initial goal of $500K was only 1/10 of the project's money. But again, additional stuff could be a lil' better. ;)

Offline Shiroi Koumori

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Re: The first sign rises with the full moon.
« Reply #1038 on: May 13, 2015, 12:40:06 AM »
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I recall IGA said the fans' initial goal of $500K was only 1/10 of the project's money. But again, additional stuff could be a lil' better. ;)

From Gamasutra
Question: The details I received say that the game already has funding -- can you talk about the source of that funding, and why you are also going to Kickstarter?

KI: All I can say right now is that after over a year of talking with just about every publisher out there, I was able to secure funding for about 90 percent of the game with the condition that I prove the market still wants an Igavania game. Kickstarter proved to be a great solution, as it would (hopefully) show that people still want an Igavania game while simultaneously providing funds for the core game.

That being said, I'm hoping to clear a few stretch goals so I can add some new features and modes that I've always wanted to do but was never able to in the past. Hopefully, the fact that I've been able to gather most of the investment myself will put to rest any fears that backers may have about this title not being released.


And something really interesting (and to my liking) from Game Informer
Q: Do prefer playing with a whip or a sword?
IGA: Well, I technically gave birth to the sword-based Igavania-type characters, so I guess my weapon of choice is a sword.


Hahahaha!
« Last Edit: May 13, 2015, 01:05:22 AM by Shiroi Koumori »

Offline TatteredSeraph

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Re: The first sign rises with the full moon.
« Reply #1039 on: May 13, 2015, 01:37:53 AM »
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I'm slightly disappointed by the lack of pledge tier that offers a physical copy of the game, and a copy of the soundtrack before $100.  There's the new, all digital $60 tier, but I'd rather have a physical copy of the game, and not have the strategy book.
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Offline CastleToastM

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Re: The first sign rises with the full moon.
« Reply #1040 on: May 13, 2015, 03:08:27 AM »
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You should read this, like, really: http://www.polygon.com/features/2015/5/11/8576141/koji-igarashi-day-in-the-life

I really liked this article. Normally when reading something like this, I space out somewhere in the middle of the read. With this, it captivated my attention throughout the whole thing. I found it really interesting, thanks for the share.

Offline beingthehero

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Re: The first sign rises with the full moon.
« Reply #1041 on: May 13, 2015, 04:59:30 AM »
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I honestly didn't expect this, mainly because we were told for quite some time that the later IGAvanias weren't that successful or popular, so I started to believe it. I blame Dave Cox, among others, for this.

But...he never, ever fibbed to us about anything. D:

Offline Nagumo

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Re: The first sign rises with the full moon.
« Reply #1042 on: May 13, 2015, 05:22:03 AM »
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From Gamasutra
Question: The details I received say that the game already has funding -- can you talk about the source of that funding, and why you are also going to Kickstarter?

KI: All I can say right now is that after over a year of talking with just about every publisher out there, I was able to secure funding for about 90 percent of the game with the condition that I prove the market still wants an Igavania game. Kickstarter proved to be a great solution, as it would (hopefully) show that people still want an Igavania game while simultaneously providing funds for the core game.

I think it's important to draw some more attention to that bolded part. It's also what that article touched upon. Who is providing the funding? How much are we fans are actually supporting this project? And although we probably aren't sticking it to Konami as much as we think we are by backing this project, I wonder if there aren't a couple of people there headdesking after seeing how much support it gets.

Offline Shiroi Koumori

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Re: The first sign rises with the full moon.
« Reply #1043 on: May 13, 2015, 05:25:28 AM »
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I read somewhere that the one funding can be a company, an individual, etc. They are vague about who is doing the main funding.

Offline Aiddon

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Re: The first sign rises with the full moon.
« Reply #1044 on: May 13, 2015, 05:48:14 AM »
+1
But...he never, ever fibbed to us about anything. D:

That was always the most insufferable thing to listen to about Cox. I don't know what his problem was, but he seemed intent on performing what amounted to a smear campaign against the Igavanias. The thing is he was provably wrong what with people still adoring the titles to this day with Bloodstained's success only reinforcing the notion that people were waiting for another Igavania. If they "failed" it was because of Konami's halfassed support for them, demanding unreasonable expectations from Iga and giving him zero support. It's no wonder they've been having money troubles with their shoddy management while Iga has had the last laugh.

Offline Kingshango

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Re: The first sign rises with the full moon.
« Reply #1045 on: May 13, 2015, 06:28:25 AM »
+1
I hope the success of Bloodstained's Kickstarter help other former Konami dev's to Kickstart their own Not Konami Ip's in the coming years.

I'd say we're long overdue for a Not Contra.

Offline aalluuccaarrdd

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Re: The first sign rises with the full moon.
« Reply #1046 on: May 13, 2015, 07:22:53 AM »
+1
I recall IGA said the fans' initial goal of $500K was only 1/10 of the project's money. But again, additional stuff could be a lil' better. ;)

I think some people are confused about how KS works and how business investment works as well. The game had legit publishing and investment interest but according to Iga they wanted to see if there really was a fanbase for this type of game. Which seems to be something he has been dealing with for most of his career. If anything then think of KS as symbolic. Back in the post-SOTN there really wasn't a way for fans to show their support beyond simply buying the games. Investment is all about mitigating risk and investors are far more willing to go along w a project when it has this massive show of real-world ($$$) support.

As for "How can an extra character cost $____ / Why aren't there better rewards" when making any game as massive and deep as an Igavania there are going to be lots of ideas and touches that get cut down. The SOTN Let's Play talked about some of those, like the Skeleton Candle Lighter, or the dev-style main menu, things that are cool ideas but once it is crunch time w making the main game they get pushed aside. Iga seems to know what he is doing and is a good project leader, and if he starts this game with a nice big budget then he can factor in all these extra things right from the start. Adding a Boss Rush or even a single character can be very time consuming and therefore expensive, and if he knows he will have budgetary leeway right from the start, it will be easier to implement those wo the fear of taking time away from the main game.

Gotta say again I am really looking forward to this game, and I love the main character. The stained glass skin effects sound pretty awesome and something that would be far easier and cooler-looking to pull off in a 2.5 game rather than sprite based.

Offline beingthehero

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Re: The first sign rises with the full moon.
« Reply #1047 on: May 13, 2015, 08:06:21 AM »
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I kinda feel dumb about whining about Inti Creates' involvement. I had no idea they were behind the Mega Man Zero games, and Mega Man 9 and 10. Plus, them co-developing the recent two Shantae games. To be honest I've usually only ever hear of them in connection to Mighty Number 9, which is...not shaping up to be so good. But IGA's a whole other beast than Inafune.

Also Speed Run Mode is now in. Hope to get to $2 mil soon~
« Last Edit: May 13, 2015, 08:08:40 AM by beingthehero »

Offline Aiddon

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Re: The first sign rises with the full moon.
« Reply #1048 on: May 13, 2015, 08:16:05 AM »
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I kinda feel dumb about whining about Inti Creates' involvement. I had no idea they were behind the Mega Man Zero games, and Mega Man 9 and 10. Plus, them co-developing the recent two Shantae games. To be honest I've usually only ever hear of them in connection to Mighty Number 9, which is...not shaping up to be so good. But IGA's a whole other beast than Inafune.

Yeah, Iga does legitimately have experience directing, designing, etc. He didn't make Castlevania, but he never claimed to and was always honest about his involvement in the series. Inafune on the other hand is, objectively speaking, pretty much a fraud due to having zero director, creator, or designer credits until MN9. His biggest involvement with any project was either as an illustrator or a producer. That's it.

Offline TheCruelAngel

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Re: The first sign rises with the full moon.
« Reply #1049 on: May 13, 2015, 08:26:33 AM »
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I'd be for Nintendo to be the publisher for Iga, but seeing how the targets were Sony, MS and Steam it makes me wonder who it could be. Capcom has a history for releasing on the three platforms and working with Inti so there's a high possibility it could be them. Bamco seems more Sony aligned with a very minimal PC presence so I feel like they aren't really in the running. Squeenix? They seem more vested in helping indies, release on all platforms (though they do have a Sony bias) and I could see getting behind this. Maybe even Sega, though I feel it might be a lower possibility since their move to concentrate more on the PC and mobile market (though I guess as publishers it wouldn't matter).

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