CVII does have the cheap things you mentioned, but besides that the game's "retro challenge" comes in the form of "where tf do I go!?" moments. Such a shame because besides that, the game is extremely great. I know most people can't stand the pauses for the night and day transitions, but it's not THAT big a deal, just over exaggerated by AVGN, who uses exaggerated complaints for comedy.
I don't want to go off topic, but if CVII gave you an idea of what to do instead of assuming you'll have a walkthrough of some form, I'm sure people would adore the game like they do 1 and 3. The RPG elements are handled great by not being very complex (good for balancing it with the action), the OST, graphics, and horror atmosphere are all fantastic.
It's not unfairly reviewed like Zelda 2 is, because Zelda 2 is simply hated for being different while CVII is criticized for good reasons like the ones stated above (I still don't understand people just saying "It's not ZELDA!!" seriously, doesn't make it bad, it's a great game)