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Offline zangetsu468

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Re: Don't say 1999: What's your dream Castlevania project?
« Reply #90 on: February 06, 2016, 10:33:16 PM »
0
Speaking of ArcSys, I would've liked to see them do a Castlevania fighting game.

Oh God please YES.

Just bought a friend of mine BBCTPExtend for PS4. Always love jamming on BlazBlue, them mirror matches tho'..
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Offline zangetsu468

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Re: Don't say 1999: What's your dream Castlevania project?
« Reply #91 on: February 06, 2016, 10:36:01 PM »
0

-Mathias' quest to acquire more power after absorbing Walter's soul. I LOVE stories where the lead is actually the bad guy and I want to see more sexy Mat before his looks go to waste  :-*


Mathias should have gotten his own quest in LOI which started in the woods and opened up different parts of the Castle.

Seriously if anyone has played RE4 "separate ways" you know what I'm on about.

I think Joachim is awesome, but Mathias deserved a quest more than he did.
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Offline sadae

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Re: Don't say 1999: What's your dream Castlevania project?
« Reply #92 on: February 07, 2016, 02:33:48 AM »
+1
Mathias should have gotten his own quest in LOI which started in the woods and opened up different parts of the Castle.

Seriously if anyone has played RE4 "separate ways" you know what I'm on about.

I think Joachim is awesome, but Mathias deserved a quest more than he did.

Indeed. Mathias had a lot of potential, but instead of creative quests we got a half-assed back story for Dracula.  :rollseyes:
--I'm interested in this.

Offline Shiroi Koumori

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Re: Don't say 1999: What's your dream Castlevania project?
« Reply #93 on: February 07, 2016, 04:02:17 AM »
0
Welcome to the forums sadae!

Yes. I fully support a Matthias centered game.
Indeed. Mathias had a lot of potential, but instead of creative quests we got a half-assed back story for Dracula.  :rollseyes:
Hahaha. I'm sure a lot of story was cut from LoI. IGA did mention that he cut a lot of the story content from SotN, so I'm just assuming all of his games have a lot of cut content.

Offline zangetsu468

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Re: Don't say 1999: What's your dream Castlevania project?
« Reply #94 on: February 07, 2016, 08:47:16 AM »
0
To be fair Shiroi, LOI was the first 3D CV to incorporate spoken dialogue and I wouldn't call the cutscenes short. Both LOI and COD have a decent amount of story for a 3D CV imo, and story had never been the main focus of the series (as previously it was just a means to fighting Dracula).
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            +<<<<<Legends>HC>OOS>LOD>64       ^
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BE=Bad Ending
RE=Richter Ending

Offline sadae

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Re: Don't say 1999: What's your dream Castlevania project?
« Reply #95 on: February 09, 2016, 01:40:28 AM »
+1
Welcome to the forums sadae!

Yes. I fully support a Matthias centered game. Hahaha. I'm sure a lot of story was cut from LoI. IGA did mention that he cut a lot of the story content from SotN, so I'm just assuming all of his games have a lot of cut content.

Thanks for the warm welcome  ;) I think IGA had a lot in mind for every single game, but just like what happens in movies, stuff had to get cut out. Of course, as zangetsu468 said, the cutscenes are not short at all but still, editing is a must in every form of publishing.

But yes, a Mathias centered game... my heart breaks a little because we're never getting that.
--I'm interested in this.

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