Am I missing something here..? It's just... not that good. At all.
Like, it's damn pretty. Easily the nicest looking game I've ever seen on the Game Boy Color. How WayForward was able to push the graphics that far along with have damn nice audio is something to ponder. But the game itself is just... it's kinda crappy.
Shantae herself has garbage for attack range, but her hitboxes are HUGE. On top of that, enemies are freakin' relentless. They attack like no one's business, and it's annoying how often they spawn in the exact spot you're standing in. The game punishes you for being too slow because enemies can hit you so easily, but then the game also punishes you for going too fast because you'll run into enemies that were not there a second ago. This would be all fine and dandy if it were a stage-by-stage game like Castlevania. In fact, I'd LOVE it if it were stage-by-stage.
But the game is instead a more open-ended experience, with a world to explore. And Egoraptor actually made a point about that in his first Castlevania Sequelitis, in that the enemy placement couldn't be as relentless as the first game for Simon's Quest, since no one will want to go back and forth through that over and over. But that's exactly what's happening with Shantae.
Even worse is that because you don't have a map, you have no semblance of where to go. At the beginning, they're all "GO TO THE WATER VILLAGE!" but they don't tell you which way to go. And even then, I don't even know if the place I made it to is the water village, because I can't figure out how to get inside.
Overall, the gameplay is like it wants to be an action-platformer like Castlevania 1, but the game structure and level design is like it wants to be a more open-ended experience like Simon's Quest.
I'm just at a freakin' loss here. Am I missing something? Do I need to git gud? Or is Shantae just simply badly designed? I'd like to know people's thoughts on this, because I really want to love the game. From the things I've seen of the Shantae series, it looks lovely, and what little I played of Risky's Revenge was really fun.