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Offline A n t r a x x

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #15 on: May 24, 2008, 06:59:39 PM »
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I have Isaac's "Hah! You should've trained some more!"

I guess I remember that one, now that you mention it.

"Observe their fates and learn well."

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #16 on: May 24, 2008, 07:08:18 PM »
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Does anyone know which bosses/enemies trigger different voices on the game over screen in SotN?

I know I heard some weird stuff when a frozen half killed me one time in the catacombs.

Offline Donvermicelli

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #17 on: May 24, 2008, 08:07:06 PM »
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I have Isaac's "Hah! You should've trained some more! and "Atone in death you damn traitor!" If you want them.
I would like those very much  :P

Offline Kamirine

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #18 on: May 25, 2008, 03:33:46 PM »
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There's a few for DXC, but I don't have the rips for them.

Offline cecil-kain

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #19 on: May 25, 2008, 09:22:44 PM »
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Well let's have at it!  Those with the skill, bring on those rips!  And while we wait.. maybe we can talk about some of the more memorable taunts?

All of these through the prism of hazy memories...

DXC Succubus to Richter --
"now we can be together forever!"

DXC SotN Richter to Alucard
"what a waste of time..."

Original SotN ? to Alucard
"Gamer Over wuhuhhahahaha!"

LoI Death? to Leon
"Game Over comes to all"


Offline Melanicus

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #20 on: May 25, 2008, 10:14:28 PM »
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In Reply To #20

LoI Death? to Leon
"Game Over comes to all"


I thought it was "Death overcomes all", but I'll have to check to be sure.

Anyhow, my favorite is CoD Dracula to Hector: "You die at my hands. You should be honored!"
"Quiet, Yoda and Obi-wan! Be MODERATE with the Force, Luke!! Or: Be STRONG with the LIGHT SIDE, but in *using it*, Luke, use the appropriate strength!!"


Offline Rugal

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #21 on: May 26, 2008, 12:17:07 AM »
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Oh, I also have Dracula's taunts from CoD too. If you want them add me on AIM. My name is Rugalitarian.

It's Death overcomes all, not Game overcomes all. >.>

I also remember Walter's. "Now you join her!" Obviously talking about Sara.
Castlevania: Lords of Shadow sucks
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Offline A n t r a x x

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #22 on: May 26, 2008, 12:17:46 AM »
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wow, u guys must die a lot in Castlevania.

"Observe their fates and learn well."

Offline cecil-kain

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #23 on: May 26, 2008, 09:41:52 AM »
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wow, u guys must die a lot in Castlevania.

Way back in the day, I played an NES game called Shadowgate.  It was a role playing game, but not in the traditional Dragon Quest/Final Fantasy sort of way...  To be brief you went through this laberynth/castle where any wrong turn resulted in death.  And each death was colorful, gruesome, and often entertaining.  The Grim Reaper would appear at the end and say with a taunting air.

"It's a sad thing that you adventures has ended here!!"

http://youtube.com/watch?v=aCeAlHQD9Eo
http://youtube.com/watch?v=pS0bZWIpE0w

And that was the best Game Over music EVAR BTW...

The point is this: Game Over is an essential part of the experience.  The taunts spoken by Richter, Shaft, Joachim, Medusa, Walter, Trevor, Isaac, St Germain, the Succubii, Death, and Dracula say so much about their character, that you're truly missing out if you just breeze on through these battles...  If I don't get my ass handed to me the first couple times, I'll die on purpose just to hear what they have to say.

Offline The Last Belmont

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #24 on: May 26, 2008, 03:08:58 PM »
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They need to make one that's all like "you are dead, your friends are dead, your dog's dead, your family's dead, you suck ass at life, go outside and do something else you atrocious gamer, game over"
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Offline A n t r a x x

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #25 on: May 26, 2008, 04:13:04 PM »
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The point is this: Game Over is an essential part of the experience.

Pfft...Yah if u suck :P

Quote
The taunts spoken by Richter, Shaft, Joachim, Medusa...

WOW! If you died on Medusa (in Symphony), you really aren't that good of a player.

Nah, I'm just messin with you. ;) You guys are great!

*flips ascot to the side and fondles goatee

Quote
If I don't get my ass handed to me the first couple times, I'll die on purpose just to hear what they have to say.

Wait, you make an extra save just to do this? 'Cause how else would you? I'd rather take Serio's route and just hex-edit them outta the code. Or wait for someone else to.

I for one have always believed to try to find every ounce of spoken dialogue or text in an RPG, and as such I would walk around towns of Final Fantasy games just to make sure to talk to everyone, and to make sure to hear all their different flagged-state conversations. Obviously Konami put these reverse death throes in knowing people wold hear them, so I'm glad someone enjoys them. But reloading after a save just to kill myself to hear a 3-second sound byte is just too much a hassle.

I would never do it, but that's just me.

But yeah, I remember the Shadowgate game fondly (still haven't played Shadowgate 64 though), and yeah that game over music impressed me from day one. And you die a lot more in that game cuz one wrong move in that point-and-click inventory adventure would send you to your doom (as most in this genre are accustom).

Still not as bad as Deadly Towers :P (random awful NES game reference FTW!)

"Observe their fates and learn well."

Offline Long John Silver

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #26 on: May 27, 2008, 04:21:48 AM »
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In Reply To #26

Quote
WOW! If you died on Medusa (in Symphony), you really aren't that good of a player.
loi. sotn's medusa has no special quote.

Quote
Does anyone know which bosses/enemies trigger different voices on the game over screen in SotN?

I know I heard some weird stuff when a frozen half killed me one time in the catacombs.
bug in the code. enemies shouldn't trigger that. i once got it when a blue venus weed or even a bomb armor killed me.

Offline A n t r a x x

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #27 on: May 27, 2008, 06:04:01 AM »
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In Reply To #26
loi. sotn's medusa has no special quote.

Yah, I know I was just messing with him. I knew by the other ones he had listed that it was LOI or COD, but I remember Medusa especially being a pushover in SOTN.

.... Think I might hang her actually.

"Observe their fates and learn well."

Offline Long John Silver

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #28 on: May 27, 2008, 04:18:00 PM »
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you're abusing the hanging thing.

i made it for castlevania characters only, ones that should have never been made, not to hang every single thing because it's too easy to defeat. :P

still need a sonia sprite.
« Last Edit: May 27, 2008, 08:21:21 PM by Serio »

Offline CVfan13

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Re: Castlevania's many colorful "Game Over" taunts
« Reply #29 on: May 27, 2008, 07:58:13 PM »
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In Reply To #29

Yeah, I mean I don't even know WTF some of those things are. Stick to crummy CV characters
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