Can I assume it's a bad award based on the emoticon there? xD
I don't think I've ever played a 3d game with platforming as good as 2d. And I'm not talking about fighting while shimmying or climbing, I'm talking about having Medusa heads coming at you while trying to platform and stuff like that. Fighting while climbing isn't a big dral. It's like a gimped version of standard fighting.
I'll admit LoS1's platforming is a bit gimped but again, 3d hasn't ever really been a great medium for platforming IMO. So I'm okay with it.
Ill have to play it again. I wasn't amazed by it last time I did.
Again, I've never played a 3d game with platforming as good as 2d. So while I'd like to see a mix, I understand why they don't do it all that often.
I agree to some extent, 3D platforming hasn't been done right in it's entirety. Some games have great ideas, but none incorporate all of them and innovate them into something better. I really think it's something developers should focus on more. It's like scientist working on a cure for Cancer or AIDs then after making some interesting steps forward, just dropping it to do other stuff. If it's going to benefit mankind, just keep on GOING. Same with this, I can only believe a perfected form of 3D platforming would benefit gaming as a whole. You just need the right programmers able to "fight the good fight" and work at it until it's finally accomplished. It has to be someone willing to say, "No, I'm not going to give up until I reach my goal in perfecting it. I'm not going to say, 'Okay, let's just use a tweaked God of War or Mario 64 platform system.'. Just do it until it's DONE!".
I mean, not all great experiences of gaming became that way fromt he advent of video games. Little by little, all genres were being innovated, fat was trimmed and the cream of the crop was made BETTER. That's because a lot of designers and programmers searched for ways to make the gaming experience more fun. Truly, if there was any genre that deserved that dedication, 3D platformers are.