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Offline Little Dracula

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Re: Castlevania in 2015
« Reply #150 on: February 03, 2015, 04:58:54 AM »
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I wonder if Sir Patrick Stewart would even want to work on LoS again.

Why not?, it will take very little time for him to record some lines and is money after all and probably he will enjoy playing the character again.

Offline Anglachel

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Re: Castlevania in 2015
« Reply #151 on: February 03, 2015, 09:09:47 AM »
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I bet he had a ball recording his boss battle lines.
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Offline X

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Re: Castlevania in 2015
« Reply #152 on: February 03, 2015, 10:50:23 AM »
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Quote
In my opinion that's all you need for a story, Castlevania's shouldn't be anymore complicated than that. I find that the moment you try to do something different with the character of Dracula, that's when whatever you're making becomes awkward and hard to take seriously.

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Offline Nagumo

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Re: Castlevania in 2015
« Reply #153 on: February 06, 2015, 08:48:42 AM »
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Does anyone think we'll even get a handheld CV this generation? The last game Konami released on the 3DS (at least in the west) was in 2013. Seems like such a waste if they wouldn't put out at least one with some nice spritework.

Offline shelverton.

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Re: Castlevania in 2015
« Reply #154 on: February 06, 2015, 11:40:59 AM »
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Does anyone think we'll even get a handheld CV this generation? The last game Konami released on the 3DS (at least in the west) was in 2013. Seems like such a waste if they wouldn't put out at least one with some nice spritework.

Well, an inhouse developed game sounds unlikely, which leaves us with the question: Who's gonna make it? Mercurysteam? Wayforward? Yacht club?

A trio of handheld Castlevanias were always a given but the 3DS is the first Nintendo device that may very well break the tradition, sadly. I'd say the Vita is out of the question here. Maybe if they make a download exclusive 2D sidescroller for the 3DS? But once again: Who the f**k is gonna make it happen?


Offline KaZudra

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Re: Castlevania in 2015
« Reply #155 on: February 06, 2015, 11:52:27 AM »
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Well, an inhouse developed game sounds unlikely, which leaves us with the question: Who's gonna make it? Mercurysteam? Wayforward? Yacht club?

A trio of handheld Castlevanias were always a given but the 3DS is the first Nintendo device that may very well break the tradition, sadly. I'd say the Vita is out of the question here. Maybe if they make a download exclusive 2D sidescroller for the 3DS? But once again: Who the f**k is gonna make it happen?
Hell, Konami could turn a profit with a cheap HD remake of DXC, update some models, slap some new textures on it, and Put it on XBLA, PSN, and Steam for a good $15. The sales would show that people are still interested in Castlevania, by this point I would even buy another Harmony of Despair.

with the 'new' 3DS hitting the market, I'm a bit dissapointed that there isn't at least a new castlevania being teased by now

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Offline Horrorfreak

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Re: Castlevania in 2015
« Reply #156 on: February 06, 2015, 04:53:45 PM »
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Just gotta be patient, but I am really craving a new old-school styled Castlevania.  The last one we got was in 2010.  It's been almost five years so it would be nice to see another one, except one that is longer and has more original music score.

Offline shelverton.

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Re: Castlevania in 2015
« Reply #157 on: February 06, 2015, 04:55:30 PM »
+1
I'm curious to know what happens in Konami planning meetings these days. Especially when they talk about the future of their IPs. Here's what I think:

- So, what should we do next? Let's talk about Suikoden first!
- Uhmm... Screw dat, let's move on.
- Ok.... Sooo... What about Contra? It's been a while!
- Uuuh... That is sooo 80's. Forget it.
- Oh...ok... Well, I was thinking about Gradius the other day and...
- Next!
- Yeah... Of course... Well... Uhmm... Goemon?
- Don't make me laugh.
- Yeah, you're right... Moving on... Castlevania!
- No. Just no. We're not making any money on that old turd.
- Well, it's.... I mean.... You have a point.... So, Metal Gear Solid is...
- YES! OH GOD YES! Let's talk about Metsl Gear Solid!

I made myself depressed now.

Offline Shiroi Koumori

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Re: Castlevania in 2015
« Reply #158 on: February 07, 2015, 02:13:39 AM »
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^ You just don't do that to yourself. Promise yourself that.

Offline deadsanto123

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Re: Castlevania in 2015
« Reply #159 on: February 07, 2015, 01:03:51 PM »
+1
At this point I would be happy for Harmony of despair on steam. Just something thats not lords of shadow that I could throw money at konami

Offline EstebanT

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Re: Castlevania in 2015
« Reply #160 on: February 08, 2015, 02:23:13 AM »
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I'm curious to know what happens in Konami planning meetings these days. Especially when they talk about the future of their IPs. Here's what I think:

- So, what should we do next? Let's talk about Suikoden first!
- Uhmm... Screw dat, let's move on.
- Ok.... Sooo... What about Contra? It's been a while!
- Uuuh... That is sooo 80's. Forget it.
- Oh...ok... Well, I was thinking about Gradius the other day and...
- Next!
- Yeah... Of course... Well... Uhmm... Goemon?
- Don't make me laugh.
- Yeah, you're right... Moving on... Castlevania!
- No. Just no. We're not making any money on that old turd.
- Well, it's.... I mean.... You have a point.... So, Metal Gear Solid is...
- YES! OH GOD YES! Let's talk about Metsl Gear Solid!

I made myself depressed now.

You forgot Silent Hill

Offline Foffy

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Re: Castlevania in 2015
« Reply #161 on: February 08, 2015, 01:37:17 PM »
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You forgot Silent Hill

Which is only happening because of Hideo Kojima. He seems to be the only guy the company allows to do what he would like to do. I find that to be a bad thing, for it's the leashing that's essentially killed every other IP he hasn't had a hand behind.

I was hoping something would happen with IGA's Castlevania successor, but hasn't he migrated to mobile games? Isn't that what he wanted to get away from..?

Offline Kingshango

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Re: Castlevania in 2015
« Reply #162 on: February 08, 2015, 06:49:44 PM »
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I was hoping something would happen with IGA's Castlevania successor, but hasn't he migrated to mobile games? Isn't that what he wanted to get away from..?

He did at first. Then he probably realized that he has a family to feed and bills to pay and that mobile games are in right now. Im sure IGA will make his dream game once the mobile well has dried up, which probably will take a while.





Offline DragonSlayr81

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Re: Castlevania in 2015
« Reply #163 on: February 11, 2015, 02:32:22 PM »
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I still think, as of recent, the closest we are going to get to something CV-like is Bloodborne. The newest environment trailer even hits the nail deeper into that belief:

https://www.youtube.com/watch?v=jo2tgWAvNlw

Offline Ratty

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Re: Castlevania in 2015
« Reply #164 on: February 13, 2015, 03:05:29 AM »
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I still think, as of recent, the closest we are going to get to something CV-like is Bloodborne. The newest environment trailer even hits the nail deeper into that belief:

https://www.youtube.com/watch?v=jo2tgWAvNlw

Looks fantastic. And they even snuck a clock tower in there! Have to believe that was an intentional nod.

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