Weird. I don't even see OoE as really a great game or anything. I mean it's the best CV in about 10 years (basically post SotN), but that isn't really saying much. I mean it's the only one of the hand held CVs that I actually enjoyed playing somewhat. I will say that I think the gripe about the stages is pretty legitimate. I like the idea of the stages, but I wouldn't mind more exploration to them. I mean most of the stages really felt like a long corridor to me.
Basically though, my thoughts on OoE are that it's a step in the right direction. The idea of having some pretty distinctly different new areas, while still having a decent sized castle is nice. I also liked the strategy needed with the glyphs. You couldn't just strap on the strongest one you have at the time and tear through the castle. You have to use certain ones for certain enemies. I liked that. I think it just really still didn't feel fresh enough for me. When it comes down to it, it's still just another platformer with RPG elements.