Bloodstained devs should be more confident and not hand hold the players so much with navigation.
Why not go the extra mile and have the player need to find an actual map in the castle so they can see the map? No no, I know! Why not bundle
Bloodstained®: Ritual of the Night™ with unique, physical copies of
Bloodstained®: Cartographic Charts of Sorrow™ squared-paper so the player can go back to a more... "hands-on" approach and have them map out the game themselves in real time on these copies of paper? Why they could also bundle a special feather to use with the limited
Bloodstained®: Ink of Blood™ vials that come with each game, so you gotta be extra careful to not mess up your cartography lest the ink runs out and your ability to map the castle is hindered!
Look, jokes aside, I can hardly see how making a convenience available is "so much hand holding". I'm pretty sure having a button press to show you the full map adds no depth to the difficulty at all, nor does having a minimap available make the game shallower
just because seeing the map doesn't require you to do ONE extra button press. TL;DR: Super Metroid.
But I agree that it would be nice to have the ability to toggle the minimap... which is actually in the game. Just open the main map and you'll get the options to configure the minimap.