"So, what IS Chaos?" First of all, you must understand that "Chaos" and "chaos" are essentially the same thing, but pratically not. "Chaos", the Aria of Sorrow final boss, is an actual being spawned from "chaos", which is a power source.
Castlevania's concept of chaos is an accumulation of humanity's negative emotions, desires and wickedness. It's the worst of mankind amassed into a source of power that, in turn, produces demons and devils such as Death to torment man into further feeding it. Chaos is not the same as the primordial force of the universe, but instead a man-made singularity of evil that served as the root of Dracula power, resurrection cycle and was used to make the Demon Castle and fuel its existence.
Much has been speculated about chaos' sentience, and while many agree that chaos ISN'T sentient, I pose that this might not be entirely true depending on what your definition of "sentience" is. Chaos has been stated by Death--who is made of chaotic power--to issue a
calling for a Demon King. Once a Demon King is found, they are then tasked with terrorizing (and possibly annihilating) humankind, becoming the opposite of God. Furthermore, chaos influences the evil will of Dracula, thus causing Dracula to actually act out of evil. Arikado states that the evil intention of Dracula is made so due to chaos' influence.
One could argue that chaos is acting out of instinct, like an animal, or that it is purely evil noise made of mankind's wickedness (this last one being the perspective I agree with). We can only infer here, since the available evidence is not conclusive.
"What is Soma Cruz fighting?" This is the million dollar question.
It would make no sense for Soma to fight something that is literally undestroyable
and win. Chaos is perpetually fed by humans, and if there is a way to end it, that would entail ending humanity itself as it's the root of chaos.
However, while reading the Ricordanza of the God's Abyss for the millionth time, something ocurred to me: What if Soma is fighting one specific aspect of it?
You see, on this novel, Death explains that "human death only comprises a part of chaos" the context being that he was born from and controls only a part of it that reigns over death. This line, alone, implies that chaos is made of different "parts" arising from humans' wide range of expressions, emotions and actions that result on their undoing. We could surmice, for instance, that Paranoia was born from the "Paranoia" part of chaos, or that Balore was born from the "human fear" part of chaos, etc etc.
What if, then, Soma were fighting the most relevant part of chaos to his being? What if he were fighting Cyclical Reincarnation? "Oh but he IS a reincarnation!" you could say, but pay attention: I said CYCLICAL reincarnation, something that Dracula was subjected to, but Soma is not. And what if the game were spelling this right at your face, but you were not seeing it?
Things will get a great deal interesting from here, but before that I must explain one thing to you called "Saṃsāra". Brace yourselves.
Saṃsāra and Buddhism "Saṃsāra" is the name given by Buddhism to the concept of reincarnation, and it's known as the "Wheel of Rebirth" or "Wheel of Life/Death". It explains that, by accumulation of good karma or bad karma, a living being can get reincarnated/reborn into one of six different realms: Devas (God Realm), Asuras (Demi-god/Demon Realm), Manusya (Human Realm), Tiryag (Animal Realm), Preta (Hungry Ghost Realm) and Naraka (Hell/Torture Realm).
Three of these realms (Devas, Demi-god/Demon, Human) are considered generally good or "higher", while the other three (Animal, Ghost, Hell) are generally bad or "lower". Even within some of these realms there are subdivisions, such as the Demon Realm being divided into "upper" and "lower" planes, with extremelly powerful demons ranking above humans but below demi-gods and gods (such as Mara, who is the original Buddhist version of "Demon King").
Karma is accumulated by practicing good deeds and cultivating positive emotions, while bad karma is gained by seeking mundane desires and destructive actions. Many seek in life to practice good karma and be reborn into one of the good realms, but here is the thing: Buddhism teaches that you should want to ESCAPE the reincarnation cycle, not stay in it. And why is that? This is because Saṃsāra is a wicked cycle, not a fulfilling one. It traps an individual into a cyclical state of meaninglessness, material attachment and repeated existence of non-enlightment, rebirth, pain and death. EVERYONE trapped on Saṃsāra--humans, animals, gods, demons--WILL die and be reborn on another realm depending on the karma accumulated on their past life.
True freedom from Saṃsāra comes with one's realization and subsequent detachment from all mundane, impermanent things, including material and emotional, which leads one to attain Nirvana--true "emptiness of self", and break free from the shackles of death and revival--achieving true permanence of state. This is the
true goal of Buddhism. Buddhism says that it is possible to achieve true emptiness in any realm but that the Human realm, amongst all realms, is the easiest one to do so because it is not ruled by one single concept or state of existence. They explain that, while Animal realm is ruled by instinct and violence, or Hell is ruled by suffering, or that the God realm and Demon realm are ruled by pleasure and decadence, the Human realm has all of this in equal measure, thus allowing a human a
much greater degree of free-will and control over their training and own fate. Now, here is a visual representation of Saṃsāra:
At the very center of the wheel is the first layer. In it there is a representation of the
Three Poisons called "Kleshas": Ignorance/Delusion/Misconception, Hatred and Greed. These Three Poisons are the primary fuel of the wheel, produced by the souls trapped in it and perpetuating their own cycle. They cloud the mind of individuals and are manifested in unwholesome actions and thoughts.
The second layer is a depiction of the karma produced by these poisons, one half indicating good karma and the other, bad karma.
The third and largest layer depicts the six realms (sometimes five) to where the reincarnated souls go.
The fourth layer depicts the Twelve Nidanas: Twelve links of causality from which the poisons are born, trapping the individual on Saṃsāra. Here it is depicted that one's clouding of the mind with these poisons is brought upon themselves through cause and effect. The two first links of the Nidanas represent the past life, and the two last ones, the future life.
The enormous entity holding the wheel is Yama, god of death. Outside of the wheel is a figure (almost always a depiction of the Buddha) pointing towards the Moon, which in itself means the path to enlightment and freedom from the wheel.
WHEW that was long, but still superficial. This was a really quick rundown of the concept because this is not a lecture on religion, but only an overview of concepts I need you to understand before I proceed with the relevant explanations and, if you want to know more in more detail, I'll advice you to seek somewhere else.
Are you still with me? Because that's where the promised interesting bits come. Read on.
The first form of Chaos is a depiction/manifestation of Saṃsāra, the cycle of rebirth And I imagine some of you (if not all of you) have already figured this is where I was going. But I'll proceed anyway because there are things I guarantee you don't know.
Now that you are familiar with the Saṃsāra symbolism and meaning, I'll start by going over every detail of Chaos' first form. To begin, its main structure:
Chaos appears as a rotating wheel. The main body of the wheel is adorned by 8 visible arms and 4 hidden ones (more on that shortly). Protruding from it are three statues holding an orb each, used to absorb Soma's souls. Each of these statues uses a different attack to keep Soma away. Let's look at those:
The first attacks by turning into a creature impossible to discern. The second attacks with green crystals to keep you away. The last attacks by eating hungrily at your MP. You can very easily say that the first is Delusion/Misconception, the second is Hatred (and remember how Dominus Hatred produces green pillars of light?) and the third is Greed. The Three Poisons of the Saṃsāra.
Now, you could argue that since they are present on the statues themselves, and not on the center, this interpretation is not correct. And you are right on the first assertion--yes, I am saying the statues are depictions of the Three Poisons--, but I raise you this: Even though they are not depicted at the center, the two layers at the center WERE depicted as existing as part of the wheel:
A number of arguments could be made here to explain why the center looks so abstract instead of being faithful to the wheel of life, but I'll bring only the two most compelling ones:
1. Artistic freedom: Chaos must look chaotic and pretty damn disturbing. As evil as the Saṃsāra is, there isn't anything very much disturbing and incomprehensible about a pig, a cock and a snake biting each other.
2. Game Designing: The Gameboy screen is small and the device is not very powerful. If I needed Chaos to fit perfectly on the screen, needed to depict the Three Poisons prominently, have the symbolism walk with Castlevania's concepts AND have it all run neatly on the device, I'd take some liberties.
So, they got creative, but still kept the concept recognizable.
About the arms: On the main wheel, you can clearly see eight arms. But, if you pay attention, you'll notice two hidden ones beneath the main 8 ones (in red), and two ones that seem to be going
behind the demonic figure, with only its elbows clearly visible:
These would represent the Nidanas, the chain of causality of which two chains represent the past (put behind), and two represent the future (obscured by the present = arms in front of them).
Now, you have the statues, the layers and the arms. What else? Well, the Saṃsāra is a wicked wheel where all the souls are trapped in a cyclical state until the Three Poisons are overcome. Then, Chaos is a wicked wheel that traps all of Soma's souls into a cyclical state until the three statues are overcome...
That would be enough imagery to base the point, but there is more...
Remember up there where I explained that a figure--generally the Buddha--pointing at the Moon means the path to enlightment? Well:
Not only that, but AoS treats the Moon as a
literal path to enlightment by having Soma enter it and traverse the Chaotic Realm until he battles the evil force feeding Dracula's will, which in turn is trying to take over his body and make him into another cycle of Dracula all over again.
The entire story is about how Dracula was killed for good and then reincarnated as a human who willingly choose to not follow on the Demon King's footsteps. Remember what Buddhism says about Saṃsāra and the higher chances of escaping it by being born into the Human realm? As a demon, Dracula became trapped into a constant cycle of resurrections with no means of breaking free, being forced by his evil will--his karma, his own poison, the result of his choice to follow on this Demon King path--to revive time and again. But as a human, Dracula finally was able to willingly break free from his evil will, ending his karma.
No, Soma isn't free from his own Saṃsāra. Remember: Soma is his own being, with his own will. But he did break his soul free from its past cycle by being in the human realm and seeking to free himself. What happened in 1999 was the forced separation of Dracula and his evil will/spirit, but his evil will was NOT dealt with and came back to take Soma -- exactly like how karma works. It'd have suceeded hadn't Dracula gotten another shot at humanity.
"This is all fine and dandy, but it's conjecture. You just did a bit of wiggling here, a bit there, and read what you wanted to read. You can't prove all this buddhist symbolism on this game nor its connection with Dracula. I could read symbolism for The Three Stooges there if I wanted." And that's why I have this username. If I couldn't prove a clear connection with dead-on evidence beyond some symbolism reading/interpreting, I'd not be here.
To see what I mean, let's talk about this fuckin' guy:
So, what does he have to do with all of this? Well, he's the guy who permanently destroyed Dracula AND can hand you your ass while holding back. This guy is also the smoking gun connecting everything.
You see, remember how I said that the goal of Buddhism is reaching total emptiness of inherent being by overcoming all poisons and escaping the cycle of reincarnation called Saṃsāra to reach Nirvana? This was taught by the Buddha to humanity, and this is why the Buddha is shown pointing at the moon. The name of this teaching -- the impermanence of everything there is and detachment from it -- is Heart Sutra and it is a core concept of Mahāyāna Buddhism (the biggest and most popular branch of this religion), appearing even on Shinto.
The sutra is summarized on this word: "Shikisokuseku", one of the words appearing on the full sutra. Do you know how to translate that? I'll help you:
Omnia Vanitas Yep. This is the
exact name of Julius' move in Japanese, down to him reciting it on Harmony of Despair. "Shikisokuzeku" is a verbal mantra, recited to keep one's focus on their transcedental-related shenanigans, and is the Buddhist equivalent of "All is vanity".
Julius is literally able to transcend matter and become weightless, immune to all evildoing,
empty of being, if just for an instant. Do you know who else could do that? Buddha. And do you know when was the exact moment he reached this state? It was when he defeated
the Demon King Mara, who is trapped on the Saṃsāra and envies Buddha's enlightment. The man who defeated the Demon King Dracula, a being stuck in perpetual resurrection that seeks to tempt and destroy mankind, has acquired complete emptiness of being.
Conclusion: I think this is enough. The conclusion after all of that is this is clear: The first form of Chaos, the final boss of Aria of Sorrow, is embodying the Saṃsāra as a prelude of what is to happen to Soma in case he fails--his fate as Dracula, trapped on the perpetual Demon King role without a chance of enlightment. Much like Chaos has a "human death" part, Soma could be fighting a manifestation of Chaos' "unfulfilling cyclical resurrection" part that plagues all humans, appearing to him as the wheel of life and death.
And, just an addendum I want to put out there before I'm done:
"Rondo of Blood" is well-known to be called "Chi no Rondo" in Japan. It's name is "悪魔城ドラキュラX 血の輪廻" which can also be translated as "Reincarnation of Blood".
A man who worked on this game, Toshiharu Furukawa, grew very close to IGA as they both went on the create Symphony of the Night, both as story-writters. The idea of the battle of 1999 predicted by Nostradamus was
first expressed by Furukawa way back in 1997, not IGA, just after finishing SotN.
The "Rondo" part of the Japanese title is written "輪廻", and is the word for "reincarnation"
on the context of Saṃsāra.