Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Clara E. Leet on October 20, 2008, 09:16:14 PM
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Alright for those spoiler talkers out there, keep the juicy bits in this thread. Let's not ruin the game for those who haven't played yet.
Have fun :)
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ok then, since this one's spoiler free.
anyone had luck in getting the winged glyph in the second cave area? it's in a large vertical room that requires magnet to get to the top where it is, but there's strong wind there, which never lets me finish absorbing it.
i'm always thrown off the side when i try to absorb it, even from the edge on the other side.
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Hmm...maybe you need an anchor glyph equipped, or something that weighs you down? Are there any "heavy" glyphs or artifacts you've found? b_b
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Not sure but to be safe:
The arranged version of the ocean theme or Wandering the Crystal Blue is really pretty.
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Not that this is a spoiler, but the soundtrack kicks ass. Seriously. It's a mix of the atmospheric subtlety of CV4 and the energetic compositions of a more recent CV. I can't wait to play this.
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I just love the second mountain theme.
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kamirine have you gotten the actual OST already?
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In Reply To #7
No not yet. But I did get my pre-order bonus and it had the ocean them on it arranged. It's beautiful. I really adore this soundtrack and apparently so does my mom, since she made me burn it for her. She's been running me crazy with the forest theme, it's sad. XD
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In Reply To #7
No not yet.
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the secret of the sparking light!
http://www.youtube.com/watch?v=e6Dz1mG4z2s
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Pre order bonus is a CD or mp3s?
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ok, scrap my question, it was just a matter of timing.
dracula is awesome. new sprites, so many new moves etc.
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ok, scrap my question, it was just a matter of timing.
dracula is awesome. new sprites, so many new moves etc.
O______O
Does Dracula Castle feels like a complete level? did you
feel it was too small or something? I heard it has some
bosses inside like Cerberus, a shadow, and other things.
I wonder how big it is.
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dracula's castle is huge. probably around the size of dos's castle.
there's no cerberus, but there's a guy who uses a shadow to attack.
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dracula's castle is huge. probably around the size of dos's castle.
there's no cerberus, but there's a guy who uses a shadow to attack.
Whaaaaaa? So is it divided into areas then, or just one big castle?
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In Reply To #9
http://rapidshare.com/files/156042291/06_Wandering_The_Crystal_Blue__Arran.mp3.html
There you go. Now just to be sure, it's the second ocean theme, the more somber one, not the one from the trailers.
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In Reply To #15
into areas.
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Good to know. I was afraid of that Castle is something like in Simon's Quest.
I'm currently at the some sort of graveyard.
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(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Falbus.png&hash=d22e8fa2f86f63f44e29700e8ecdc41eecd9df87)
also for those who want to see:
http://serio.piiym-net.com/image/ooedrac.png
a shot i captured after i beat him.
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That's something IGA should've done with CoD. I was fearing that OoE would suffer a similar fate(lots of outside areas, but the castle would be considered as just ONE area).
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Well, I got Albus down now, did what I had to do and now I'm up to a new fight: are there any special moves that must be used to defeat him? It seems like he won't die until I finish him of one way or another.
Ah, apparantly not. =)
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ok, scrap my question, it was just a matter of timing.
dracula is awesome. new sprites, so many new moves etc.
Serio-kun, describe the battle for us! Does he have a second form? Does he have the old fireball-teleport thing? Tell us tell us, I cannot wait :D :D :D
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no second form.
he starts the battle from the default teleports, fireballs (but this time he fires a whole lot of them), lavaballs and some sort of energy shower thing (uses rondo dracula second form's green projectiles).
if you're too close he'll swing with his cape upwards to hit you. if you're trying to fly to avoid his moves he'll cause huge ground explosions that'll knock you down.
after you deal enough damage he goes "serious". his pose changes and he starts doing different moves. some of them include:
genocide cutter - dracula kicks kind of like rugal in kof
bat summon - drac shoots a seemingly endless stream of bats
wolf summon - drac summons a bunch of wolves
energy shower - shoots several of the rondo green projectiles, except purple, they start falling on you.
soul steal - dracula dashes forward and disappears, then reappears close to you on the ground and tries to grab you, and if he does he drains a lot of life from you.
flying - dashes forward and disappears, then reappears in the middle of the screen, floating. a while later he'll cause explosions under you. if you try to fly/jump over him after he's done teleporting in he'll use his cape to hit you.
there's probably more, but if you stay in air he'll be only doing the soul steal and flying, and to be honest if you stay on the ground you're dead. :P
once you beat him he starts charging, then few seconds later he makes a massive explosion that envelops the entire screen and instantly kills you (9999 damage per hit, hits multiple times per second etc). it also lasts forever, so you can't wait through it. you have to equip all 3 dominus glyphs and use them with up+attack to finish him off, otherwise you're dead.
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No second form?! Awww T_T still sounds kewl tho :D
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Be nice to see a video of the last fight and cutscenes
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Woo, the Shadow Wolf is sadistic and seems at the moment impossible to beat.
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once you beat him he starts charging, then few seconds later he makes a massive explosion that envelops the entire screen and instantly kills you (9999 damage per hit, hits multiple times per second etc). it also lasts forever, so you can't wait through it. you have to equip all 3 dominus glyphs and use them with up+attack to finish him off, otherwise you're dead.
Like Predator (or Yautja) :P
Btw.. how does Shanoa fly? Does she have some sort of bird form?
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In Reply To #27
Wings.
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ok, I have a few questions: How do you all already have the game and beaten it? Doesn't it just come out today?
By the way, do you get to play as Albus after you beat the game with Shanoa? What happens to Shanoa at the end anyway?
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Is there a volcano area?
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ok, I have a few questions:
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In Reply To #29
japanese ooe came out 2 days ago or so.
and yeah, refer to screenshot for albus mode confirmation. :o
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No second form?! Awww T_T still sounds kewl tho :D
well actually it's unique that Dracula doesn't have a 2nd form in this game, and instead augments his new abilities as a 2nd phase. it's really badass when a vampire gets super powerful without needing to transform. and from the sound of it, Dracula now has 3 phases (including after neing defeated, so he gets all kamikaze-like). that final phase sounds ultra epic!!!!!!!!
thanks for the info, Serio. ^_____^
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Is there a volcano area?
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I GOT OOE! I'M PLAYING IT RIGHT NOW! IN ENGLISH!!!
Weird, though: The manual is trilingual, English, French, Spanish x_x;;
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In Reply To #35
I just found Record 5!!!!!!! I backtracked a bit in the first area to find it. Now I'm listening to Heart of Fire!!! Unyuu!!!!!!!
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What's Albus (Gunner?) mode like? Is it the average tacked on, no menu/no story gameplay?
Also,
Is there a volcano area?
that. Well, peoples?
EDIT:
I GOT OOE! I'M PLAYING IT RIGHT NOW! IN ENGLISH!!!
Weird, though: The manual is trilingual, English, French, Spanish x_x;;
WHY SO XENOPHOBIC?
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No volcano.
Seriously wtf?
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In Reply To #38
I dunno. That dude had just asked TWICE without getting an asnwer. I think people were talking about a volcano back when we first saw screens of the map.
Can we get some storyline spoilers too, please? Even a brief summary would be awesome.
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does the game have the ever so traditional sound test option? and i'm curious to what the dracula fight song used was?
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I'd have to say a Volcano in Romania is about the most retarded thing I've heard lately.
Anyway.
I want to know if they ever explain Shanoa's identity or her past, who she is exactly. Simple yes or no will suffice.
Or is the amnesia thing simply a way to explain why she isn't goddess of glyphs when you start the game?
Drac fight is an original song.
Yes it has Sound Test.
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***MEGA_SPOILERS***
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- Ablus Mode -
The Story of Albus is gathering the Dominus Gylphs.
He starts his Journey in Wygol Village on Level 001.
Controls :
Y - Regular Shot
X - Optical Shot
A - Quadruple Ignis
Touch Screen - Warp (Cannot Warp Inside Walls)
R - Torpor Crystal
Up + Y - Max Shot
Up + L - High Jump
- Secret Area for Shanoa -
In Draculas Castle:
After Beating the Clown which gives you the Skill to go into the Wall on some places. Go to the lowest Area of the Castle where the Boss with the Werewolf Shadow is...
After beating him you need to go straight (there is no other way) and go up the until the first chance where you can go right. When you get to a room where you can go down, go to the bottom and break the floor. You will get into another area where you can head right or left, first go left to get some treasures.
Then head right and break the walls, there you will see the mark where you can enter the Wall.
In the wall head right to the next Mark where you can go out the Wall, now break another wall this time its in the right upper corner, there will be another mark, go through it to the next mark to go out of the wall.
Then go up. On this area there are 3 Enemies, 2 Beam-Skeletons (Green one) and a Stonedog.
So now you get a new Ability which allows you to walk with turbo speed! And then you can go out of the Castle of Dracula. When you go out, you will have 2 new Maps:
Training Hall
Here you need to pass all the rooms to get something 'special'! (dont know what it is.)
You cant use 'Volcaticus - The Glyph Of Flight' inside the Training Hall
Large Cavern
This dungeon is similiar to the last Potrait of 'Castlevania - Potrait Of Ruin'
Here are long Rooms with strong monsters inside. Go further and you will
meet even stronger Opponents. At the end you will gain something special!
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That needs some serious rewording.
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I heard that Wicked Child is a bgm in this game. What other classic Castlevania music are in the game?
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That needs some serious rewording.
No it doesn't. If you have been to the level it is talking about, you will understand the directions.
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I heard that Wicked Child is a bgm in this game. What other classic Castlevania music are in the game?
- Sound Mode -
Background Music
BGM 000 - A Prologue
BGM 001 - Chapel Hidden in Smoke
BGM 002 - Serenade of the Hearth
BGM 003 - Emerald Mist
BGM 004 - A Clashing of Waves
BGM 005 - Rhapsody of the Forsaken
BGM 006 - Jaws of a Scorched Earth
BGM 007 - Tragedy's Pulse
BGM 008 - Unholy Vespers
BGM 009 - Wandering the Crystal Blue
BGM 010 - Edge of the Sky
BGM 011 - Hard Won Nobility
BGM 012 - An Empty Tome
BGM 013 - Ebony Wings
BGM 014 - Malak's Labyrinth
BGM 015 - Gate of the Underworld
BGM 016 - Tower of Dolls
BGM 017 - The Colossus
BGM 018 - Dark Holy Road
BGM 019 - Former Room 2
BGM 020 - Symphony Of Battle
BGM 021 - Dissonant Courage
BGM 022 - Sorrow's Distortion
BGM 023 - Lament to the Master
BGM 024 - Chamber of Ruin
BGM 025 - Order of Ruin
BGM 026 - Oncoming Dread
BGM 027 - Heroic Dawning
BGM 028 - Welcome to Legend
BGM 029 - Destiny's Stage
BGM 030 - Passing into the Night
BGM 031 - Armory Arabesque
BGM 032 - Enterprising Mecantilism
BGM 033 - Ecclesia
BGM 034 - Rituals
BGM 035 - Deliberate Blink
BGM 036 - Vanishing
BGM 037 - Trace of Rage
BGM 038 - Stones Hold a Grudge
BGM 039 - Cantus Motetten -1
BGM 040 - Cantus Motetten -2
BGM 041 - Sapphire Elegy
BGM 042 - Shadow's Stronghold
BGM 043 - Lone Challenger
BGM 044 - Riddle
BGM 045 - Consummation
BGM 046 - Reunion
BGM 047 - Requiem of Star-Crossed Nights
BGM 048 - Vampire Killer
BGM 049 - Stalker
BGM 050 - Wicked Child
BGM 051 - Walking on the Edge
BGM 052 - Heart Of Fire
BGM 053 - Out Of Fire
BGM 054 - Nothing to Lose
BGM 055 - Black Night
BGM 056 - Game Over
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(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv177%2Ftenshousouhazan%2Fsaved1.jpg&hash=b9fae60f8ebf1a0095edd92befa526efc2edbc3b)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv177%2Ftenshousouhazan%2Fsaved2.jpg&hash=95d2123ab49f9dfd48f26deb5adf649fac40d835)
This guy sounds like a Ninja Turtle.
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Man, this game is fun! I'm really having a good time with it. Just killed the skeleton boss :D
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Safe to say best Cv since SOTN?
Since AoS?
I'm playing it and for the first time in a long time while playing a Cv having lots of "oh cool" moments.
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In Reply To #46
Then the game rip is missing a few songs. Ah well, the official one should be out any day now. :Glares at Play_Asia::
The soundtrack is ridiculously awesome.
This game rocks. I'm at the crab boss on the elevator now but I had to quit. (And by, 'had to' I mean I started getting mad and chose not to throw my DS across the room because the crab boss sucks.)
...Man this game is awesome. I haven't been angry enough to actually throw something that cost 100+ bucks in a long time. ;D
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yeah. the game rip is missing few songs, and some others are missing notes like riddle.
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I'm disappointed to see that this game DOES include copy/paste levels... but only two, the mountain and ocean levels. Honestly though I don't mind as much, since the enemies and music in each zone is so unique, I don't mind myself caring.
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Agree, but I'd rather see a neutral mountain-design reused than a returning circus which already sucked the first time.
I finished my first run in the meanwhile, and "that huge boss" was terrific well designed. Not too hard, but nonetheless it was a joy to fight it. Death was pretty enjoyable and tricky, too.
And Dracula's Castle - best designed since Symphony of the Night? Or maybe ever? Well, I was literally with my mouth open while playing through the entrance!
Could anyone tell me where the first record is located? That's the only one I'm missing.
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oh yeah, i just beat one of those areas from post #42, the nest of evil one. the reward was a fucking pair of shoes, that was only slightly better than what i have (minerva graves). edit: second run, this time i got minerva armor. i guess third will give me the complete set then. edit2: or not. i got alexandrite this time, so i guess time to visit laura and grind for more money, i need more healing items to complete this thing. :(
only this for this kind of difficulty? some of the enemies in there were brutal, like the dual hammer wielding armors or the weapon masters. the damn things hit for 200-400 per hit, have attacks with large range and more hp than most bosses, so imagine having to fight two of them at the same time. not to mention no savepoint, so you have to do everything in one go. :o
but at least it had a new original boss, a chinese vampire.
protip to beat it: stock on healing items and heart repair stuff. you'll need the glyph union super attack+dominus agony to deal some significant damage.
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What level are you, Serio? I died at the two Weapon Masters at level 40.
And Dracula is annoying the hell out of me. =p Not sure whether I'm too n00bish or my level's too low right now.
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68.
do the fat cook's and the healer's quests. they add some good healing items to your shop.
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I'm stuck at the water sprite boss for lack of a better term. I forget her name, but you fight her at the reef. How do you beat her? I would go to gamefaqs.com, but there aren't any faqs yet.
And yeah, the game is incredible!!!
Also, I two other questions: There is something in the monestary behind those falling blocks. It seems to be a glyph so How do you get it? And I see what appears to be the flight glyph in the mountains. But there is wind blowing me away before I can absorb the glyph. How to I get it?
Don't both posting an answer. Just PM me.
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In Reply To #57
TIP:
Hide under the (moai) obstacles she drops when she does her
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I'd also recommend rapier glyphs. Those do wicked damage against her.
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How do you beat the shadow wolf boss in the castle?
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max hearts, dominus agony, union glyph spam until out of hearts, and also finish the quests for the cook and medical guy, so you'll have some better healing items in the shop.
the first three should allow you to deal around 600-800 damage per hit, and if you activate dominus in bursts (activate, use, deactivate) the health loss won't be big.
and grind levels. :o
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Can someone who is far enough or beaten the game spoil the story for me? I only know so much, I know the backstory but pretty much after Albus knocks out Shanoa & steals Dominus is where the game begins....
1) Whats Albus's main reason for stealing the Glyph? Jealousy of Shanoa like Maxim to Juste?
2) Does Albus die or ever become a good guy again?
3) Does Shanoa ever regain her memories
4) What are some of the endings?
5) Whats Barlowe TRUE story in this game?
6) Any mention of the VK or Belmonts besides the intro?
7) Whats Death role? Does he even talk in this ala AoS?
8) How is Dracula revived in this game?
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1) kind of. it was more like sibling love than jealousy. he wanted to use dominus because it kills its user, and he didn't want chanoix/shanoa (who he saw as his sister due to them living and growing up together since childhood) to die.
2) he dies, but if you saved all villagers his soul remains within dominus until the end where he sacrifices himself in your place for dominus to work.
3) yeah
4) bad end is lame, you use all 3 dominus glyphs in union on the seal thing in the base and die, then it ends. good end - albus, whose soul remained in dominus after you killed him when he was under dracula's influence sacrifices himself to dominus, allowing it to work and kill dracula. :o
5) he's a madman and follower of dracula, created ecclesia for the sole purpose of reviving him.
6) all of the villagers are belmont descendants.
7) none. it's like aos. he guards one of the 3 cerberus glyphs though.
8) barlowe sacrifices his life to become a host for drac once you defeat him.
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Is it even possible to dodge Dracula's massive bat-attack? Geez, that's the only way I'm dying.
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In Reply To #64
If you crouch close to Dracula it wont hit you or you can fly before he start summoning them and he will make a purple flame wave instead(or hit you with his cape if your are too close).
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6) all of the villagers are belmont descendants.
WHA? Village full of Belmonts.
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Don't know if this has been asked, but do we know what the exact year this game takes place? For the longest time, IGA was saying "sometime in the 1800s".
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hey some goodies
http://www.youtube.com/view_play_list?p=B4F7D51D6619486D
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In Reply To #64
If you crouch close to Dracula it wont hit you or you can fly before he start summoning them and he will make a purple flame wave instead(or hit you with his cape if your are too close).
I tried, but that failed. So I went on jumping like a grasshopper. He's down now, and I found the ending really delightful (with the emotional Shonoa <3).
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In Reply To #69
http://serio.piiym-net.com/image/cha1.png
yeah, it's a pretty nice picture.
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In Reply To #70
So you guys have already beaten the game? How many hours long would you say it is? I'm going to pick it up right now, EB said they got it. ;D
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i have over 16 hours on my main save.
edit: fixed the time. 60 hours didn't even pass yet since the game was first released. :o
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Eh, wow. I had 10 or 11 hours clocked before I finished the game, but played like 20 hours (yay for n00bs). Shit man, and my thumbs are hurting like hell now.
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yeah, but i played it 2 times already. first beat it on japanese version, then when the usa one came out i imported the save and started the game on new game+
also went to try finishing the quests.
edit: d'oh. it's 16 hours not 60. there weren't even 60 hours since the game was released. :P
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In Reply To #74
Nice. I intend to spend a lot of time messing around trying to find everything as well.
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Where is the Robe Decollete located?
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Where is the Robe Decollete located?
Pretty sure you have to collect 5 cashmere threads and give them to the seamstress to get that. Collect the threads from those white something that float around wit their legs crossed.
do we know what the exact year this game takes place? For the longest time, IGA was saying "sometime in the 1800s".
I think it's 1845.
SERIO: those shoes you got from the secret area are supposed to make you run faster...have you even tried them out?
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How do you get the good ending? All I do is get the bad ending. I kill Albus and absorb the glyph at which point I am forced to use the three dominus glyphs and die. So what do I need to do different? Please I need help and gamefaqs.com doesn't have any walkthroughs for this game yet.
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SERIO: those shoes you got from the secret area are supposed to make you run faster...have you even tried them out?
yes. mercury shoes make you faster, not the minerva ones.
they're a part of minerva set which is a stronger version of the valkyrie set (the armor guards you against curse where valkyrie guarded against poison, and both belong to a battle entity, valkyrie one are battle maiden while minerva ones battle goddess).
How do you get the good ending?
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In Reply To #79
Ok, where are the villagers? I have some, but I know I'm missing some. Could you send me the locations of all the villagers?
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Get the guide. They're all over the place, sometimes through breakable walls. The start menu has a checklist.
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I think that I only have one left: The kid's sister. I have no idea where she is. Where is she? I need to know!
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Is in a hidden room in the second sea area (sorry, forgot name atm) before Giant Dwelling.
About....1,3 rooms up of second warp point.
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i'm curious to why theres 8-bit music in the sound test, yet i dont recall hearing it in game
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In Reply To #84
In-game, you can get some "records" that contain vintage music ripped straight from the classic NES games, unyuu!
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it's too bad you can't "equip" those music tracks to any
stage/level in this game, huh?
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if you could i'd redo some of drac's castle stage songs to represent old school, lol
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In Reply To #87
I just need to find the little girl, and the boys mother. No clue where the mother is, but I'm gonna go that sea area for the kid. What's with those two glowing walls, like you can go through them but you can't, Anyone find out what that's about yet?
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In Reply To #86
Wait, I thought you could? My guy was playing Heart of Fire in the Monastery after he equipped it.
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In Reply To #86
Wait, I thought you could? My guy was playing Heart of Fire in the Monastery after he equipped it.
I was beating the crap out of that Crab while Vampire Killer was playing in the background.
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In Reply To #88
The mother is behind the waterfall. There's a secret area you gotta break through to.
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I had the chance to read through all the dialogues throughout the game. And I must say that the ending is the most harmonious one among all the other castlevanias. I almost cried. It's like....a homeage to the Evangelion, to Ayanami Rei.....sorry I have to go back and wipe my tears. ;____;
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I haven't gotten to the ending yet, but I do feel really bad for Shanoa when she's all like "omg i has nothing. D:'.
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In Reply To #93
At first I just thought she was emo, but at least she has her reasons.
I'm at the library boss in the castle. Had to go to sleep, was 6 A.M. when i got there. I'm clocked in at a little over 5 hours played and I've done a bunch of quests. Have you guys heard the Record 5 theme? It's damn godly, I don't think I've ever heard it in the old CV's.
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In Reply To #94
Do any of you guys remember the level where you use magnes to get up onto a platform where there's a glyph and wind blowing, not allowing you to get the glyph? Did you guys get that? I think I tried standing as much as I could to the right then trying to absorb it, but It didn't work.
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In Reply To #95
You're on your way, that's the only way to do it. I just discovered I forgot to absorb two glyphes from bosses, sooooo.. time for a second run.
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one of them (barlowe's) is also used by an enemy (demon lord, they appear in one of the optional areas) as far as i remember.
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Yes, I had it but couldn't reach ending, but that won't complete my guide, too.
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In Reply To #94
Do any of you guys remember the level where you use magnes to get up onto a platform where there's a glyph and wind blowing, not allowing you to get the glyph? Did you guys get that? I think I tried standing as much as I could to the right then trying to absorb it, but It didn't work.
I got Pneuma by using Magnes to throw myself to the most right part of the platform and quickly holding up to absorb it.
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Sorry, I don't want to search through this thread and get spoiled, so please would anyone tell me what to do after defeating Albus? I think I have to do anything with Dominus, but I only end up killing myself, which is kinda unfortunate since I then have to kill Albus again over and over.
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In Reply To #100
Make sure you collect all villagers first.
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Also, anyone has any tips for Wall Man? I keep taking down his health but, I don't know how to knock out the potions he takes out.
Never mind I just figured it out now. I enjoyed this boss.
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could someone list all the transformations in this game? I heard there are 3. also do they drain MP, the green bar,
or have a time limit?
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So, Aeon was NOTHING?
That's the worst thing of this game, S***, I hoped to understand who whas he, and why he's evil at Judgement, but here is only a fat chef, god, what a shame.
I really liked Dracula, it was PERFECT, his art, wow; BTW, do you know where can I find the artwork from the game? (Specially Dracula's image in the game)
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Well, actually, Aeon's a good guy trying to balance time again from the new recent preview in the OoE guide book.
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In Reply To #87
I just need to find the little girl, and the boys mother. No clue where the mother is, but I'm gonna go that sea area for the kid. What's with those two glowing walls, like you can go through them but you can't,
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yeah, got that glyph too. i already collected every glyph, got 100% map and all quests done, been playing the game since monday.
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Is there something that reduces heart usage?
The large cavern is kicking my ass.
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In Reply To #108
Are there glyphs that can only be gotten by bosses, as in, one chance only to get certain glyphs?
I'm at the shadow boss now, he's damn hard.
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In Reply To #108
not that i know of. i'm missing some items though, so maybe there is something.
for the time being, you can use judgement ring (enhances your glyph union power) and the element enhancing ring, compatible with whatever element the enemy is weak to and your glyph is set to. i found sword+elemental glyph unions pretty useful. then, having as much hp+heart recovery items as possible is a good idea too, some of the enemies in the lower levels are just evil.
in the end, dominus agony, which you activate for only a second or so, so that you can hit the enemy and deactivate it immediately to minimize the hp loss. the stat gains it gives are very helpful (almost +100 to most stats).
Are there glyphs that can only be gotten by bosses, as in, one chance only to get certain glyphs?
three. two are from storyline bosses, one from an optional boss. in reality only albus's glyph is a one time only deal though.
barlowe's is shared by an enemy (demon lord) in the optional area with all the fights, and the optional boss always resets once you leave his room, and hell, if you killed him before getting his glyph just strike him again to bring him back to life and fight again.
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In Reply To #110
Lame, hate it when you can accidentally skip things forever in games. I never saw a glyph opening when fighting Albus. What's the secret to it? Is it even worth it? Damn, may have to restart my game now.
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So do we have a OST download somewhere? How does the music in OOE compare with other CVs?
And can someone make a video of Dracula's battle?
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Is there a flight glyph? If so, how do you get it?
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In Reply To #111
he uses it before he fires the giant fireball. you don't have to restart the game. just finish it, then replay on new game+ and get it then.
Is there a flight glyph? If so, how do you get it?
it's in the castle keep, left from a room full of cave trolls.
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In Reply To #114
Nice, thanks Serio. I was actually just debating whether or not to restart the game :o
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BTW someone mentioned Aeon. Is the same Aeon from Judgement? If so what role does he have in OOE? Or is this Aeon a totally different character?
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BTW someone mentioned Aeon. Is the same Aeon from Judgement? If so what role does he have in OOE? Or is this Aeon a totally different character?
It's just a very strange coincidence. There is NO WAY they are the same person. The Aeon in OoE is an old, fat, jolly baker who is a super-nice guy and makes food for you.
Also, it's alluded to that everyone in the village is a descendant of Belmonts, so that also makes it very unlikely that it would be the same Aeon.
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Ok, I'm at Death. I need tips on how to beat him. I've already beat the guy in the arms depot. By the way, how do you get to the keep? It has something to do with the cerberus statue, doesn't it? And Death is guarding the last piece, right?
For you info, I'm level 36 and have the platinum armor and leggings.
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yep, he has the last piece.
abuse his weak points (i think his was holy attacks) with union glyphs, boost your stats with dominus agony and accessories like holy attack boost ring, bring lots of healing etc.
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well i just started playing and having fun.
had to get my ds out of pawn today when i seen this was out :P
so anyone else been hoeing Franky out to lvl up.lol
i'm fighting the crab/spider guy right now, i been looking for rue tho and can't find any:(
anyone knows where to look?
maybe i'll find some in a later stage?
anyway i was wondering how do you get the bad and good endings:P
don't want to mess up and get stuck with the bad.lol
but if its like AOS/DOS you'll be able to find what you need at any point, right?
thanks and be cool
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Is there any way I can get mandragora roots other than farming mandragoras? Since it's a **** drop, also it takes long to get them.
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In Reply To #121
Yeah, I'm thinking about just buying the damn things since farming them is such a pain considering where they are.
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In Reply To #122
Guess what the first mandragora dropped right after i posted this. :)
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In Reply To #121
Yeah, I'm thinking about just buying the damn things since farming them is such a pain considering where they are.
Where do you buy them?
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online shops probably.
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In Reply To #125
http://cgi.ebay.com/Mandrake-root-from-seed-Mandragora-officinalis-5oz_W0QQitemZ300266580488QQcmdZViewItem?_trksid=p3286.m20.l1116
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I beat Death. Here's what I had equipped:
Glyphs:
Vol Lumintio (both arms)-A
Melio Falcis (both arms)-B
Melio Scutum (both arms)-C
Fides Fio (Back)-A,B,and C
Armor:
Garbo Hat
Platinum Plate
Plat Leggings
Priestess Ring
Devil Ring
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What's the easiest way to get to Jiang Shi?
BTW someone mentioned Aeon. Is the same Aeon from Judgement? If so what role does he have in OOE? Or is this Aeon a totally different character?
It's not the same one as from Judgment. He's just a fat chef with Barney's voice that gives you fetch quests while rewarding you just like every other villager.
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In Reply To #126
this actually made me laugh. good job. ;D
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What's is the best way to fight Dracula? I need some tactics.
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Just beaten it now. I really enjoyed how challenging it is.
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What's is the best way to fight Dracula?
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Just beat it. Phew. Nice final battle.
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When he's about to materialize from a teleport, jump over him--the timing is a little tricky to avoid his cape attack, but not too hard. Then attack from behind as much as you can.
When he gets pissed and starts doing his other move-set, do light+dark union attacks with the dominus agony back glyph activated - 3-5 attacks will set you up for the final attack.
After a short speech switch to all dominus glyphs, quickly press R, then up+attack.
Someone else asked about good ending vs. bad ending. Simply rescue all villagers before fighting Albus to avoid the bad ending.
But doesn't Dominus - Agony eat away at your health very fast?
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yeah. it eats 66 hp per second while giving you large stat bonuses (in my case 160 to attack, 33 to def and 66 to everything else). there's a good way to minimize it though. enable it, use glyph union and immediately disable.
also, was anyone able to find any use for the back cerberus glyph (one that makes a wolf head hover over you) other than to open the gate? it just doesn't seem to do anything.
edit: nevermind. i just noticed that it adds some attack bonus the more you're hurt. on below 20 hp with a lance equipped i had like +160 attack.
for a fun time, i equipped two death rings, melio falcis, nitesco, arma custos and full minerva armor, then lowered hp to 1. after activating arma custos it made me deal 2000+ per glyph union hit to drac and killed him within 6 seconds before he had a chance to finish his first move. :o
new game+ only though, since there's only 1 death ring in the game.
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I've got the game, I've just crossed the Tymeo Mountains. Man it took me 15 tries to kill that crab boss without being hit, why did I spoiled myself about these medals, now I've set a goal to get all of them...
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In Reply To #136
lol, I've only got the one from giant skeleton. Don't ask me how I managed to get hit by the rolling bug thingy.
Well, great game. Btw, Albus mode rocks. You can run through the levels in a minute by spamming that teleport of his'. Also the bosses can be killed very fast with his normal attack or optical shot. At least the first couple of bosses are dead in just a few secs.
The only thing I can criticise is, that some sprites and animations look kinda crappy. I mean, look at blackmore. They should have made him smooth an stuff, but he's all pixly. Much like goliath. Then the glyphs themselves. Their icons look crappy, so do the weapons themselves. Then the animations of the save/warp-rooms. Totally loveless. And there is more than that, I just can't remember all of it.
But other than that, great game.
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new game+ only though, since there's only 1 death ring in the game.
Well, you can enter shop mode and duplicate almost every item by buying it on your own shop.
By the way, someone is even selling the "Queen of Hearts" item, and it is supposed to be one one of the unlockables via linking the game with Judgement. God knows how that guy got it already, hacking, I suppose.
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Well, you can enter shop mode and duplicate almost every item by buying it on your own shop.
By the way, someone is even selling the "Queen of Hearts" item, and it is supposed to be one one of the unlockables via linking the game with Judgement. God knows how that guy got it already, hacking, I suppose.
How do you buy from you own shop?
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In Reply To #140
Selecting the items you want to duplicate in the "Item visibility" option, on the regular shop of the village, then saving, going to the main menu, and opening an online shop. Enter on your own shop (obviously the one with your name on it) and buy whatever you want to duplicate (or triplicate, etc).
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I'm almost finished with the game (Rugalcula keeps kicking my ass), but I'm kind of confused about something.
So, was Shanoa a bad guy originally? Like, before she lost her memories, was she in on the whole "We're not doing this to kill Dracula, we're doing this to revive Dracula" thing? Or did she not know what Barlowe was doing even when she knew was Barlowe was doing?
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Dominus was specifically created for the purpose of destroying Dracula.
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Hey guy I've found a funny glitch! :D
You can see monsters you still haven't faced in the monster guide. You can't do it with all of them though. Here's how it goes: select a monster you current have in your guide and quickly move to the direction of a blank space in the monster list. For example: select Arthroverta and immediately push right, you'll see the monster in the next page. Keep trying and you'll get it right. I saw Blackmore (I think he was in the trailers) and a weird big one eyed monster.
I just finished the skull caves and I'm doing some backtracking with the double-jump. Man, the song in Tymeo Mountains is awesome! :)
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In Reply To #145
Duplicates the points added to your weapons/magic type stats anytime you kill a monster with that particular type of weapon/magic, and with the ring equipped. There was a Master Ring on PoR, too.
I suppose it is not that useful considering they give it to you as late in the game as that, but well, there it is.
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Three things:
(1) I trying to beat Dracula with some tactics someone here on the forums gave me, but they aren't working. Maybe, I not at a high enough level. I'm only level 40 after all.
(2) I'm trying to use the online shop, but there is no one to buy from or sell to. I need tasty meat, a onyx, a diamond, and what's need for the cat's collar.
(3) I need really detailed tactics on defeating Dracula.
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The only thing I can criticise is, that some sprites and animations look kinda crappy. I mean, look at blackmore. They should have made him smooth an stuff, but he's all pixly. Much like goliath. Then the glyphs themselves. Their icons look crappy, so do the weapons themselves. Then the animations of the save/warp-rooms. Totally loveless. And there is more than that, I just can't remember all of it.
But other than that, great game.
Gonna have to disagree with your criticisms... Blackmore was animated beautifully. I love how the claws moved... what you're complaining about is anti-allaising, not animation. Goliath was actually my FAVORITE boss, his attacks kicked ass, and he was really fun to fight.
I don't mind the Glyphs, but I guess they're not the most impressive thing in the game. And yeah, the save room is boring, but the WARP room was awesome! Those are some kickass distortion effects! WTF are you smoking?
(3) I need really detailed tactics on defeating Dracula.
I haven't beaten him yet, but I know a cheap way of getting through his first phase. Equip whatever weapon you like best for the fight and the wings glyph. When he starts his fireball attacking, nullify the fireballs with your weapon, and before he's finished activate the flight glyph and IMMEDIATELY move towards him, since he'll try to repel your flight glyph by sending purple fire at you. It's easily avoided by moving towards him, though, and best of all if you do it soon enough it'll reset his attack patterns! You can get through the entire first phase of the battle dealing with only the fireball attack. You can also cancel some attacks in his second phase this way, but it doesn't work as well.
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(Rugalcula keeps kicking my ass)
It looks like I'm not the only one that thinks he's like Rugal.
also it looks like alby can't go through the portals in the walls... makes me wonder if he goes to castlevania or not
He can teleport and go through anything.
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hate to burst your bubble, but it specifically says when you start a new game that he can't teleport through walls.
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So, I beat the game for the first time. Ending spoilers, obviously:
What the hell kind of good ending is that? Shanoa has to kill her brother, remember that he's her brother, figure out her father figure has been lying to her, only to defeat a tyrant who will just come back in a couple of years anyway. I mean, at least other peoples' good endings had them escaping with... something. Geez.
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If OOE's ending is truly rage-worthy, thank god nobody ever told you guys about the Fatal Frame series.
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In Reply To #153
would you prefer saturday morning cartoon style happy ending like in dos or pork? :o
this game's ending was actually pretty awesome. not sugarcoated like the other games.
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Serio, please forgive my ignorance and intrusiveness, but I'm wondering...since you like OoE so much, do you think you'll add Shanoa and/or Albus into your CV fightan gaem? :D
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no. i don't know what are you talking about.
however, i will add them to my fighting game
:o ;D
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Jawesome :D :D :D
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Albus & Shanoa are not LITERALLY related via as blood brother & sister, just both raised in Ecclesia so they consider themselves siblings
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Shanoa and Albus, IMO, are two of the coolest character designs in the entire Castlevania universe.
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I can't seem to get the Wing Glyph in the Tymeo Mountains. The timing is giving me some trouble. Loving this game, Drac's castle is nice, big, and new.
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I just beat Dracula and started a new game +.
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In Reply To #162
What? We don't know anything about her cooking- and washing-skillz. :o
Anyway, is there a download for the soundtrack yet?
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In Reply To #162
What? We don't know anything about her cooking- and washing-skillz. :o
Anyway, is there a download for the soundtrack yet?
I don't think there is a download for the soundtrack yet. At least there isn't on for iTunes.
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Dang. Well, it shouldn't take long until it shows up. Until then I'll listen to Chamber of Ruin in sound mode. Strangest boss theme evar. And also very cool. Though I found that it didn't really fit Death nor Eligor very well.
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In Reply To #163
I'll post it as soon as my SE comes in. It said it should be delivered Monday, but we'll see.
And I for one, loved the ending. It was sad but at the same time, it was nice to see other than as Serio pointed out, the lame ass Saturday Morning ending. I mean Dawn's was just pure crap (Bad ending = way better) and while the girls got to say goodbye to Wind was kinda sad...it was still crap because Charlotte was allowed to open her mouth and speak during it.
It was actually a quite touching ending and her smiling at the end was beautiful, but again, so sad. Hell, I wish more Castlevania's had sad endings (it's why I loved Lament's...). The good guys win the day but it's not promised they get the prize at the bottom of the cereal box either. (Though I'll admit, I've started Albus Mode and it's a little sadder to play now that I know he didn't actually survive.)
Besides. The entire game was worth it just to see Dracula channel Rugal. Or better yet, watch Shanoa pull a Reppuken with that wind move. I mean, HOW AWESOME WAS THAT?! ;D
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In Reply To #165
That tune really reminds me of the music from stage 2 from Contra, the behind-the-back view base-like stage.
Might it be an homage?
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Besides. The entire game was worth it just to see Dracula channel Rugal.
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Albus nerfed. (http://www.youtube.com/watch?v=bx4NOPSjltU)
Barlowe nerfed. (http://www.youtube.com/watch?v=UCXB4HkQ3YE)
Dealing 9999+ damage to Dracula in a single attack (http://www.youtube.com/watch?v=MEjey_i8HHA)
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In Reply To #169
I love the Game Over screen in the last video, it's actually kinda creepy. :sigh: I love Dracula in this game...
That and I never saw what happened if you don't collect all the villagers. Barlowe is pretty damn creepy.
...
I love this game. ;D
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Yeah, that's a really neat touch how there's a different Game Over screen when you die in the castle.
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Ok, I really need to know how to get the glyph at the top of the windy room in the first mountain stage. I can't seem to do it. I always get blown away before I can fully absorb it. How did you all get it?
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In Reply To #172
You hang on that magnet thingy, then pull Shanoa a tick left and catapult her right (without her flying off, but remaining on ground) so she gets to the very last millimetre before falling off the right ledge, then press and hold up immediately, so in the time where you get blown from the far right to the far left you will get it. You just have to be very careful.
And yeah, Barlowe is so cool. T_T His one demonic mugshot. And the way he crawls up to the seal, clings to it and shouts "COUNT DRACULAAAAA!!!!!11" ...i love him.
Can oly be beaten by Albus' "SHANOAAAAIAIiaIAQAAAAGGFRRGH&%$&HHHGAGHA!!!!111".
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His one demonic mugshot.
If you look closely, he's cross-eyed.
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In Reply To #173
The way the game is done is awesome.
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So uh, is there any particular reason why Albus' one attack with the spiral-shaped smoke things is called "Vertical Shot" when you fight him, but "Optical Shot" when you play as him?
Like, even the voice acting calls it different things.
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Does Shanoa get a super jump glyph in this game? If she does, I have no idea where to get it at because there are some areas I can't get to because they are too high.
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no super jump, but you get a flying glyph in the last area.
also
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Fcha2.png&hash=1c0609063a55e10deaa6e8661378bf9b31210b99)
:o
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Shanoa emoticons?
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Do Barlowe next! His are jawsome!
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Has anyone else tried hard mode yet? I got killed on Barlowe's training session.
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I hope you mean the level 1 hard mode? Haven't tried that one yet, but the level 50 one is pretty enjoyable too.
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Level 50. Level 1 hard mode should be impossible to complete. It should be nearly impossible just to get through the Monastery.
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(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Fdracz1.png&hash=d94347b5c91509b1aeb3394b535c58ce7d738276)(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Fbarlow.png&hash=c86239c0e9d2a2917369fedf4b5d934fb01e3ac5)(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Falbus1.png&hash=a89b5f363929563d6d1287d507867d2c66a59740)
drac and albus included.
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In Reply To #181
It's pretty easy especially at the beginning, because you keep your level. So I don't really understand that. But I found it impossible to pass the guillotines in prison island without getting hit.
@Serio: Thanks.
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In Reply To #185
I didn't start hard mode with New Game+.
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In Reply To #186
Oh, I see. I didn't even think of that possibility. My bad.
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Why do the human sprites always pale to the enemy sprites? ;-;
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Okay, I have a question. I'm playing as Albus and I'm at Tritis Pass (or what every the second mountain area is called). How do you get passed the frozen waterfall? As Shanoa you absorb that ice glyph, but Albus can't absorb glyphs. So how do you get through?
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In Reply To #189
You can use the touch screen to teleport. Just touch the other side of the waterfall to get through. The game tells you in the beginning of Albus mode. You can abuse the teleportation to get through places faster, too.
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Why do the human sprites always pale to the enemy sprites? ;-;
I wouldn't say that about DoS. Somacula's is easily the most awesome thing about the entire Sorrow series.
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Im at the Giant's Dwelling. This is my fave area so far. I was waiting for creepy mansion type levels. Please tell me there is more.
I am only about 30% into the game, and I hear people saying the last half of the game is where it shines. Wow, really?
Impressed so far!
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Im at the Giant's Dwelling. This is my fave area so far. I was waiting for creepy mansion type levels. Please tell me there is more.
I am only about 30% into the game, and I hear people saying the last half of the game is where it shines. Wow, really?
Impressed so far!
Yes, there is about one more mansion area later on.
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In Reply To #193
Thanks man. Im excited for the Castle too.I hear its a biggie.
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The Castle is the best area and the Tower is the best area in the castle. :)
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The Castle is the best area and the Tower is the best area in the castle. :)
I have to agree with this.
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In Reply To #196
Right on. I really like the FEEL of Giants Dwelling though. I really get that Super CVIV feel, and I feel like we haven't and that in a long time. OK back to Goliath.. ARGH!
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In Reply To #197
Goliath is my favorite boss. Not only is he fun to fight, but he looks like Raoh and he has his own 100 Crack Fist of the North Star like Kenshiro(both of those characters are from Fist of the North Star in case anyone didn't know).
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Well, its been a long time since I've been active here.
Anyway, I actually disappointed with the castle. Its really linear and the level design is horribly bland. the graphical work is awesome though.
I liked the first half of the game more actually. Overall its been great and it really echoes much of the previous Castlevanias in spirit particularly Simon's Quest.
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and the level design is horribly bland.
I honestly don't mind the level design in the game entirely. It seems to focus more on enemy placement.
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I have a very good question. I'm at Goliath. How the HELL do I kill him?! It's rediculus! No matter what glyphs I try, I dodge as much as I can, and his punching madness kicks my ass! Please help.
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In Reply To #201
Spam the Vol Secare union until you run out of hearts then spam Vol Ascia for the rest of the fight. His attacks are very easy to dodge and you can keep backing him up so you don't get hit by his "100 Crack Fist of the North Star"(but you have to be ducking on the corner when he does it or you'll get hit). He's not too hard. I beat him without taking damage.
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In Reply To #199
I thought the castle was good, but too much copypasta in it though.
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In Reply To #202
THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYO U
You are a GOD to me right now!! I just brutalized him! Thanks.
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The Castle is awesome, im glad they made it huge regardless of how many other areas there are in the game. Just finished it yesterday night and the ending was well worth it. Albus, made his heroic sacrifice.
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In Reply To #199
I thought the castle was good, but too much copypasta in it though.
Yeah, I got to the castle and was like "wow, this is a unique take on the dusty old place" but then after going through copy and pasted room after copy and pasted rooms, I felt like I might as well play CoD. On the bright side, the enemy placement keeps things fun as mentioned above. But the castle alone is differently the worst designed in the 2D series--at least what I've played.
You know what gets me though. I accidentally skipped the dialog after killing Albus--did he even die? lol, I feel like I missed something kind important.
I do really enjoy the game as a whole and the areas were awesome and fresh, it would be interesting to see this done with a massive one world map though. I'm really crabby about the lifeless castle. At least its pretty. The game is way more consistant than PoR which is great, but I would say it's still the weakest of the three if only for level design and mood. It has the most charm though. I don't feel like hanging the main characters like PoR and DoS(along with many others).
Gameplay is probably the best out of the Metroidvanias. I love how the enemy weaknesses actually mean something! I feel like they finally got their systems working right this time, it forced you to use the game mechanics to their fullest. The game is a fair challenge too and consistent throughout. I haven't finished it so we'll see how this develops.
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Where do you get onyx? I've been looking all over for it.
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Where are people getting the copy/pasted castle from? Each area is SO unique, it's not even funny...
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In Reply To #208
room, not area. quite a bit of rooms are very much alike/almost identical, with only difference being differently placed exits and enemies.
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Call me funny, but the copy/paste rooms didn't bother me that much. The only one that bothered me was the Skeleton Cave, only cause that area was sooooo small, you'd think they'd could've afforded to change the background a bit more. I mean, HoD's Skeleton Cave had more variation, and it was LARGER. But that's it. The mansions look killer and creepy, and Dracula's Castle, BEAUTIFUL!!
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Okay, so now that I've beaten Albus, I'm in this stupid thing where I'm told by Barlow to use the Union glyph, but it KILLS ME. So what the heck am I supposed to do about that? he won't let me leave!
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you're at the bad end. save all villagers and go fight albus again.
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Oh, okay. Gotcha. Thanks.
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Copy/paste rooms don't bother me nearly as much as copy/paste areas.
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Damn, the hard mode is pretty hard indeed. Some little changes make it much harder, especially if you're as stubborn as me and want to get every medal.
Ah well, I made it up to Dracula's Castle within five quarters.
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Each area is SO unique
Naw....Tymeo Mountains & Tristis Pass are similar, just different colors. Same as Mystery Manor & Giants Dwelling, different enemies & color but same layout practically, same could be said for Kalidus Channel & Somnus Reef.
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It's not as blatant as PORK, and I was talking about the Castle.
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Beat the game today and well, is a good game, but the music and the map design is a let down from previous games. Maybe I was expecting too much.
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Naw, I think it was fair to expect Konami to do a little better than make half of the maps in the game a straight line.
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What's wrong with the music?
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What's wrong with the music?
Well, it isn't on par with previous games like SotN. Not that we should have expected everything to be great. I mean in terms of CV games, there is either great gameplay and ok music or it is the other way around. Either way, one suffers.
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well i find if all areas were larger it'd havce made ti a better game, the outside areas seem too small, the only large level is the castle
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Well, it isn't on par with previous games like SotN.
I think it is. :-\
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Oh geez, has anyone snooped around Gamefaqs lately? It's like the site secretes some kind of chemical specifically designed to promote ignorance.
Every time I see someone state that PoR is better than OoE, it makes me want to puke. Not literally, but you get the point.
Though seriously now. OoE had a notably longer development time than that of PoR, and it really shows. It baffles me how PoR-goers lack the capacity to see this.
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In Reply To #224
...I've read enough of the stupid posts there...
*shoots self*
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Ok, I have a question: what is the point of the boss medals? Do they have a specific function, or are simply for bragging rights?
Btw, I have everyone except for three: the crab, the water demon, and Dracula.
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bragging.
also well, it's possible they're just butthurt because of the difficulty. portrait was so easy i could beat it with my eyes closed and playing it with one finger. :o
that or the story is too dark and depressing for teh kiddies, they want their animu heroes and saturday morning cartoon storyline with happy ending. ;D
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It makes me so happy that when this game had leaked screens everybody hated it and thought it would suck and said such terrible things about it....but it's amazing, and really, on par with SotN
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I wouldn't say its on par with SotN, but it's certainly not as bad as people were assuming it would be. I'd say its a very solid good title.
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In Reply To #228
Yeah, I agree. Everyone thought this game was a cruel hoax at first, then the next PoR, but wow, they really surprised us...this is a darn good CV gaem. :D :D :D
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Yeah, I remember people dogging the first screens, saying stuff like, "Oh man, they are frickin' reusing PoR backgrounds!" and such.
BTW, does anybody remember the first screens with the little circle around the crab boss and someone translated the name "Blackula"? I recall people thinking that was more proof that it was a hoax. It wasn't until I fought the boss that I now think they mistranslated it as "Blackula", but it was "Brachyura". ;D
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In Reply To #231
Brachyurga looked crappy on the first screens, but now it's BEAUTIFUL. :o
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In Reply To #232
Most of the bosses in this game look beautiful as well :D
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Is the master ring good? I don't want to go through the trouble of getting it if it isn't worth it.
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In Reply To #228
I wouldn't say it's on par, but better.
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In Reply To #228
I wouldn't say it's on par, but better.
Yeah, I've been kind of torn. I want to say it is but I think my nostalgia won't let me, thus, I think they're equal
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I like it better than SOTN. But then I liked Dawn, CV3 and DXC's Rondo better than that game too. Nothing will ever take CV3's place as my favorite, but I'll admit: this is now my second favorite game in the series.
I care what no person says: I like the story. No happy go lucky, cliche` ending or lame *** protagonist that make you want to punch him or her in the face. Yeah, Barlowe being evil was seen coming hell, before E3. ;D But the way it was done was nice. I like that Shanoa didn't end up being related to anyone and her lost memories held more importance than just "And oh yeah: She's a Belmont. Or distant relative. Or whatever.", the town of Belmonts was o_0 but okay, and the entire thing with Albus pretty much speaks for itself. Dracula 'hits' on the protagonist, Barlowe is ****** up, and Shanoa's smile while she smiled at the end? I'll admit, the ending made me kinda...soften up there...
:cough:
Anywho, the music rocks, the graphics are awesome, I am in LOVE with the castle parts of the game, some of the villager dialog was funny, and honestly, I haven't liked bosses this much in a CV for a while. Blackmore is like my favorite boss now...that isn't Death. Or Dracula. The difficulty wasn't even nearly as bad as it was made out to be either: certainly more of challenge but I actually had more fun figuring out ways to beat the **** out of things in the game.
Heck, even the quests were decent in this game, considering more than a few of them were worth bothering to do. (Like all of Abram's.) The VA's were good, kinda makes me wish all of the conversations were voiced though. There's my nitpick about the game.
Sure, a few stages were rehashed but it wasn't bad enough for me to honestly complain about. And all the fighting game references in it are only a plus. And someone on IGA's team apparently likes King of Fighters, which is always, a plus.
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In Reply To #238
I totally like Eligor. One of the more tactical destroy-part-one-to-exploit-weakness-at-point-two-type bosses. Really cool.
Also, are there any optional levels and bosses? And if so, where are they?
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Eligor was cool, but god his music didn't work with him at all.
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In Reply To #240
Right. Something like http://www.youtube.com/watch?v=PW8JAesL9PE or http://www.youtube.com/watch?v=WFkjHQSlFag would have fit. But meh, it didn't work with death either, also I like that song, so it's ok.
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I hope you're kidding about "Destroyer".
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I was really surprised Death played absolutely no role in this game.
Also, are there multiple endings in this game?
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If you finish Hard mode lv50, you get queen of the hearts. It reduce hearts consumption 50%.
Now, if you finish lv1 hard mode, increase the max lv you can get for Shanoa up to 255.
Now, two questions from me.
First: How can i level up familiars?
Second: At the sound test, you can hear a song named Gate of the Underworld, but i have never hear it inside the game and it doesn't playing even at Albus mode. What is the meaning of this song?
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First: How can i level up familiars?
Second: At the sound test, you can hear a song named Gate of the Underworld, but i have never hear it inside the game and it doesn't playing even at Albus mode. What is the meaning of this song?
1-absorb more glyphs of the same type with the familiar out. for example, if you have medusa head familiar out, absorb like 16 more medusa head familiar glyphs to level up. you can level up until level 3, which is 32 glyphs from the start.
2-yeah, some tracks didn't seem to be used. that one, and i don't remember 31 or 32 (armory arabesque and dos hammer's theme) used either, unless they're wifi only.
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I wish Barlowe had his own mode. It could be played entirely on the touch screen like Sisters Mode, where Barlowe floats around and any time you point at an enemy it sends him flying into it screaming "DID YOU FORGET. WHO RAISED YOU. YOU STUPID DISCIPLE!!!"
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In Reply To #246
Or that funny sounding HEHEHE he does.
Anyway, I got a few questions I need to ask.
Where do you get the Minerva chest armor and boots? Boss Rush?
How do you get the Repukken glyph? I tried multiple times to get it, and I couldn't. I used Magnes to launch myself to the end of the platform and absorb it from there, no go, and used the speed glyph to run to the end of the edge and try absorbing it that way, no go as well.
Where do you find Merman Meat? I've gotten every drop from both merman's, and they don't drop it.
Also, I'm trying to get the Raw Killer Fish, but it never drops from Killer Fish. I equipped Thief's Ring+Treasure hat and killed em a bunch of times with no luck, and even did Theif's ring+Fool's Ring and Ribbon to put my luck over 40 and still, it would never drop.
Thanks guys, these are the last few things I need to do in the game other than Boss Rush.
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In Reply To #247
They don't just like KoF by the way, they love Street Fighter, too. They put Q in the game, from SF3 3S. He looks the same and has the same moves.
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In Reply To #248
Q? Where. I noticed a Hadouken also.
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In Reply To #249
Q is the grave digger, I think in the Misty Forest Road. Where'd you notice the Hadouken? I haven't seen it.
Erimo, there are two secret areas, which you can access from Dracula's Castle by breaking a wall. Get the hat from Peeping Eye that shows all breakable walls.
I figured out where Merman Meat is, just need to kill Killer Fish another 300 times and pray for a drop of Raw Killer Fish. Anyone able to answer my other questions though? ;D
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In Reply To #246
Or that funny sounding HEHEHE he does.
Anyway, I got a few questions I need to ask.
Where do you get the Minerva chest armor and boots? Boss Rush?
How do you get the Repukken glyph? I tried multiple times to get it, and I couldn't. I used Magnes to launch myself to the end of the platform and absorb it from there, no go, and used the speed glyph to run to the end of the edge and try absorbing it that way, no go as well.
Where do you find Merman Meat? I've gotten every drop from both merman's, and they don't drop it.
Also, I'm trying to get the Raw Killer Fish, but it never drops from Killer Fish. I equipped Thief's Ring+Treasure hat and killed em a bunch of times with no luck, and even did Theif's ring+Fool's Ring and Ribbon to put my luck over 40 and still, it would never drop.
Thanks guys, these are the last few things I need to do in the game other than Boss Rush.
The merman meat is dropped by lorelai (spelling?) in the second water area. The minerva armor can be found in the rare (green) chest at the end of the Large Cavern area.
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In Reply To #250
Grave Diggers don't really look that much like Q since they have no robotic-looking faces.
The Hadouken is a common glyph union.
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In Reply To #250
The Hadouken is a common glyph union.
The "hadoken" is what happens when the two glyphs in the glyph union don't go together
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Notice that Pneuma makes you Geese due to the normal attack being a Repuuken and the union being Raging Storm.
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Yeah, they spell it "lorelai", which is wrong. It should have been "Lorelei", or in Altdeutsch, "Loreley".
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In Reply To #246
How do you get the Repukken glyph? I tried multiple times to get it, and I couldn't. I used Magnes to launch myself to the end of the platform and absorb it from there, no go, and used the speed glyph to run to the end of the edge and try absorbing it that way, no go as well.
Personally, I think it's 'luck' but here is what I did:
I launched myself up (the right side) then right before she's about to land on the platform, I double jump so I can get as close to the edge as possible. Then immediately, as soon as she lands and I can't stress this enough, start absorbing the glyph. You have to be pretty much right on the edge (like one small tap in the direction and she'll off through the small opening) to get it before the wind blows her towards the left and completely off. That's what I did when I got it.
You can also try this:
If you realize you won't get the glyph before she falls, double jump and use the mag. glyph in the center to hold on. Then tap gently to the left and try to launch her to the right, as close to the ledge as you can. If you shoot her too far and she's going to go through the opening, try to double jump and catch the middle mag. jewel or the one right below the ledge.
That's what I did and honestly, this part pissed me off more than the crab boss. :P
Where do you find Merman Meat? I've gotten every drop from both merman's, and they don't drop it.
Lorelei drops the Merman Meat. The creature is found in the Somnus Reef. It looks like a woman with a bottom half that looks more like a crustacean and the shell looks like a fish's tail. It's very easy to kill and there's even a room where only that creature shows up.
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In Reply To #252
I always thought Grave Digger was obviously modeled to look like the wrestler, The Undertaker. That's basically how he looked when he first started out, and had the same exact posture. And, of course, the obvious connection to death/funerals/grave digging. To me, Undertaker came as natural to Grave Digger as Leatherface came to Mad Butcher.
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Yay! Just finished this last night.
Drac was bitch, no matter how hard I tried, that stream of bats was always killing me. Until I realized that if you jump towards the Dracula when he is starting the bat stream, he would stop it and just swung his cape. Abusing this and spamming Luminance + Umbra union glyph with Dominus Agony and Death Ring, he took massive amounts of damage.
Shanoa's smile in the end was CREEPY! :O
Btw Where can I find the most powerful versions of Luminance and Umbra ( I only got VOL) ?
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In Reply To #258
Vol umbra and vol luminacio, are the final versions. They don't have melio versions.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Fn1io2mm4iyrsdqzs8ike.jpg&hash=ecbb011698a36f404758bcf83fcdafbd31b4a475)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Fzcqblcb33qnh1t3y93u2.jpg&hash=d190863dbeaeb3b9d0afa66aa874c880c6c21d4a)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Fw5zbbzbwbg3xmssofuoy.jpg&hash=aff13e9a4db74db0ed294217c279a966dd4d275f)
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(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Fw5zbbzbwbg3xmssofuoy.jpg&hash=aff13e9a4db74db0ed294217c279a966dd4d275f)
Nice stats, I know 350 hearts is max, is 1344 and 765 max for HP & MP?
As for the Repukken glyph: If you use the magnes glyph and push very softly to the left, you can launch yourself all the way to the edge of the platfrom without falling off--when you do it correctly, you can actually start holding up while you are still moving to the right. Then the wind will start blowing you left and you will easily absorb the glyph before reaching the left edge.
edit: wait a tick! You have all those crazy high stats and you are still mising 0.1% map!!!???!!
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Hey whats up with that Redire glyph? all it does is make you fly in it's own path so whats it good for? and also does the wind ring only effect pneuma? how come the other slash atribute glyphs don't get a speacial effect like pneuma\wind ring?
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1344 and 765 max for HP & MP?
nope. those grow with levels, so you'll have to wait until someone levels up to 255 to say.
for level 1 though it's 728 and 380 after getting all max ups.
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Just beat the game (full ending) today. Pretty fun, and quite challenging. I died so many times, though a lot of that is because I hate using healing items. :P
Race mode is kinda fun, but I wish I could see what Gylphs the enemy was using.
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Getting to lv 255 will take over a century. Here are my latest stats, after a long patience. My defence is 130. At the picture, i'm not wearing my best equipment.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2F8y8m0pn9zmrcg81dwk7c.jpg&hash=e0b39310550fd0e333fbfff7ec511f6301c23179)
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Level 101 8) wow didnt know you can go that far unless you used ar or something. =D
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In Reply To #265
You only have to beat lv 1 hard mode and then a lot of patience to level up.
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How to you get the justice ring in the monestary. I heard that in otder to get it, you need to absorb the cubus glyph and then clear away all the falling blocks. The problem is that no matter how many blocks I get rid of, new ones always replace them. So how am I suppose to get it?
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In Reply To #267
Just keep destoying blocks after absorbing the glyph they will stop spawning eventualy(its long)nitesco works great for destroying blocks.
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(due to possible spoilers, I'm gonna put this in this thread instead of Judgment's thread)
so, now that OoE's been out a while, what things were not satisfactorily explained in OoE that Judgment might be able to clear up? The backgrounds says she "is" a member of Ecclesia, which seems to suggest the game takes place before OoE. If so, we'll get a good opoortunity to see what she is like with her emotions and memories in-tact. Not that this is important to the plot, but I'll assume this is far enough before OoE for her to be able to grow her hair out really long. I wonder if this game will have cut-scenes with characters who aren't playable? Will we be able to see Albus in a cut-scene or flashback? I guess it would be interesting if we find out the true nature of Shanoa and Albus's relationship in this game.
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I just beat hard mode with a level one cap. It wasn't as hard as I thought. Then again, I did have two death rings to use on the bosses as well as two emperor rings and plenty of health restoration items.
Well, now I've increased the maximum level cap to 255 for both hard and normal modes. Currently, I am level 72 and hopefully it won't take too long to get to level 255. I've also got almost every item in the game.
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My latest stats:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Fga8dypi5v0hrs1xtsjsb.jpg&hash=0a7d715848173d1b3dca2c889c07fd7717819c31)
I've also got this one today ;D:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Fjd05so8npmp5fpe34zwi.jpg&hash=4c0c06aca76bf043a68406d99da7d72d365c663b)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Faz3hecbpq7ii9c4grttj.jpg&hash=c203f4f4ee8c737469e8b3ad1ffa7618c78cef58)
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It seems strange to me, that you would buy the guide after doing almost everything in the game. Did you buy it just for the CVJ bios?
Also, how are you still at 99.9%? If the guide doesn't help you find your last room, then take a picture of the map that is not complete yet, and i will find your missing room for you.
If I can get 100% map in Albus mode, I should be able to spot your missing room in no time.
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In Reply To #272
I wanted the guide for my collection. Also my missing room is where you fight Dracula. I've always beat him in a few seconds, so i don't go to the left side, that's why i missing 0.10%. Anyway, thanks for your offer of help.
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Speaking of the hard mode, compared to PoR, OoE's fresh Hard Mode lv 1 is pure and absolute hell. It's already bad enough that enemies deal a hell lot more damage than normal (like PoR) and you can die in 2 hits, but they have to add a bazillion more enemies littering the screen, many of which are perfectly capable of scoring cheap shots (Winged Guards and Medusa Heads, I'm looking at you). And don't even ask about my frustration whenever I meet Medusa Heads in rooms with spikes.
You may say that with that said, I hate hard mode. Yes, I do, although I definitely give thumbs up to the fact that the hard mode also changes some bosses' attack patterns (Albus and Barlowe, you're a bloody hell of an SOB, but I like you) unlike in previous games where they merely make more projectiles or move faster and that's all. Still, the fact that most of the game's frustrations come from exploration gets the minus point from me.....
Okay, it may be rude for me to just post rants, so I'll add something: About the names of the glyphs, as far as I have found, they are of Latin origin, but I don't know the exact latin word or meaning of some of the glyphs. So far, here's what I have known or found:
Secare = to cut (swords, duh)
Hasta = name of a spear (so appropriate)
Falcis = a sickle (although Melio Falcis looks more like a pickaxe ;D)
Ignis = fire
Fulgur = lightning (I found it when being redirected to Wikipedia article on fulgurite)
Luminatio = I'm not sure what this exactly means, as I don't think luminatio is the base word for light, but at least I know the origin.
Umbra = shadow
Morbus = disease (funny that it gives Curse status effect instead of poison :P)
Custos = guardian (figures... the Cerberus IS a guardian)
Sinestro, Dextro = left, right
Felis = cat (duh :))
Chiroptera = bat (literally, winged fingers)
Machina = If I don't know this I'll hang myself :P
Fidelis = Faithful (well, the familiars indeed faithfully work for you :))
Araneae = spiders
Mortua = mort (or morte?) means death, so the faithful dead?
Noctua = Linnaeus says this is the species name of a certain owl
The ones I have not found specifically are:
Cutler (it's not cutlery, is it?), Ascia, Macir (I know it sounds like mace, but does it mean 'hammer' or 'to strike'?), Grando, Acerbatus (the closest I get in Wiki is Acervatus, which is likely since Japanese mixes up V and B, and the translator gets lost there), Arma, Caries (I'm guessing it means 'rotten' or something, but I'm not sure), Volaticus (while vol is the French of flight, I don't know about its latin counterpart, nor do I know what this word actually means), Paries, Fio (and most of the Fio spells which I don't remember since I don't use them much in-game :) except Rapidus Fio)
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that's very good reading. yes, not only can you learn Japanese while playing castlevania, you can also learn latin. would you mind if i put up some of this information up on the castlvania wiki one of these days?
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http://www.konami-data.com/castlevania/
There are some translated Shizumon comics.
Did anyone post this?
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that's very good reading.
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In Reply To #276
Thanks for the link!! ;)
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To #276
I also saw that site too and they also translated Dracula X Chronicles, here are some the translated Order of Ecclesia comics that I found on GameFAQs:
Source: GameFAQs
http://img139.imageshack.us/my.php?image=4kom05transia2.png
http://img139.imageshack.us/my.php?image=4kom06transea5.png
http://img139.imageshack.us/my.php?image=4kom07transem7.png
http://img139.imageshack.us/my.php?image=4kom10transav9.png
http://img293.imageshack.us/my.php?image=4kom11transiu3.png
http://img142.imageshack.us/my.php?image=4kom12transue1.png
KohsakaRenn was the translator while RouyamaZero did the editing and typing of the strips. Credit those girls. :D
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In Reply To #274
Ascia <--- Axe. In Spanish, Axe is "Hacha" which comes from "Ascia",
Macir (I know it sounds like mace, but does it mean 'hammer' or 'to strike'?)<--- "Thinness" (object). In Spanish, "Mazo" is Club. I think they should've used Mattia instead. :\
Arma <--- Verb = To Equip ( as in 'to arms' or 'arming oneself' as in 'weaponry' ), I believe.
Caries (I'm guessing it means 'rotten' or something, but I'm not sure) <--- means "To Decay", I believe. Cavities in your teeth in Spanish are called "Caries".
Volaticus (while vol is the French of flight, I don't know about its latin counterpart, nor do I know what this word actually means) <--- literally translates to "Flying".
Paries <--- literally means "Wall". In Spanish, it's "Pared" for Wall.
Fio (and most of the Fio spells which I don't remember since I don't use them much in-game Smiley except Rapidus Fio) <--- means "To become".
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There's literally no trick to the latin words in this game. If an axe is called ascia, then the english word for ascia is axe.
Magnes = Magnet
Scutum = Shield
etc. etc. etc.
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Does anyone know if its possible to get into the options menu in Albus mode? I wanted to turn on Japanese audio (the voice overs bug me less...) and surround sound.
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In Reply To #282
You can't.
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i wonder if there's a codebreaker code or something that would let you do that?
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In Reply To #271
I bought that guide, too. I'm kinda disappointed by how short it is, but considering how short the game itself is, I guess I shouldn't be surprised.
The CVJ bios don't even contain all the characters. I weep.
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Thanks for you guys who help with some of the Latin-English translations/interpretations for the glyph names :)
(PS: I believe I mis-interpreted 'Umbra' as 'darkness'; it's more like 'shadow', isn't it?)
There's literally no trick to the latin words in this game. If an axe is called ascia, then the english word for ascia is axe.
You have a point, although with some words, I personally doubt that really is the case. Look at Luminatio, does that simply mean 'light'? I admit I don't know the exact latin word for light (is it lux? Lumen?) though. Besides, 'secare' means 'to cut', not the word sword itself :) (unless, again as I've seen before, the Wiki editors were a fool)
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To translate the names of the Glyphs just look to the romance languages like Spanish, French or Italian.
Ascia -> Hacha
Umbra -> Sombra
Luminatio -> Luz
Fulgur -> Fulgor = Brillo
Etc...
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Oddly enough ... Romanian too.
Umbra = Umbra
Luminatio = Lumina
Fulgur = Fulger
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I love it when video games teach us useful little bits of Trivia. It's great! :)
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Ascia -> Hacha
Umbra -> Sombra
Luminatio -> Luz
Fulgur -> Fulgor = Brillo
The translation doesnt sound so 1-to-1 to me....spanish also has the word "umbral" which means treshold....
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Well, since a lot of European language descends from Latin, it's probably normal if we can take words from languages other than Latin instead to translate the stuffs :)
Back to the translations, some of them still elude me... I even tried googling them, but I don't get any definitive answer. Here are what I get from the sites I googled:
Melio -> Melior = Better
Acerbatus -> Acerbo = to become worse, but then Acervo = to pile up. Which one?
Fides = Trust, faith (what does Fides Fio do again? Can't remember in a whim :D)
Some others are straightforward again:
Sapiens = Wise
Paries = Wall
Pecunia = Money
Thanks babylon.com :)
Some are still missing though: Vol, as in Vol Fulgur.
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Can someone tell me the name of the character designer for this game?
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Can someone tell me the name of the character designer for this game?
Masaki Hirooka I believe.
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Hm..OoE sounds like an awesome game i really want to get it, but the thing is the whole "Big map system" thing kinda gets me off I mean im all open to new things but to actully explore translvania instead of JUST the castle? wow....So anyone that has this game tell me how it works?
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I mean im all open to new things but to actully explore translvania instead of JUST the castle?
A concept that's been around since Simon's Quest, The Castlevania Adventure, CVIII, and SCIV. :\
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So anyone that has this game tell me how it works?
There's 19 areas all together, most of them are pretty small, but some are decent size. You have to beat each area to unlock the next one: 16 in all before The "Final" area, which is really big. There is one area that is just like a base of operations with a save point and 10 villagers to do quests for.
Then after you find the hidden exit in the "Final" area you will unlock 2 bonus areas. One is similar to the "Nest of Evil" in Portrait of Ruin --except much shorter, and in my opinion, a lot harder. The other is like a long obstacle course with moving platforms and flame traps everywhere.
If you never played PoR, the nest of evil is similar to a boss rush level that's inside the game, with regular enemies in-between the bosses.
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Then after you find the hidden exit in the "Final" area you will unlock 2 bonus areas. One is similar to the "Nest of Evil" in Portrait of Ruin --except much shorter, and in my opinion, a lot harder. The other is like a Awesomely long obstacle course with Awesome moving platforms and Awesome flame traps everywhere.
Fixed.
Also i found a cool Easter egg in the Large Cavern. If you hit the boss again after you beat him the seal brakes, boss music starts playing and you can fight him again. luckily the doors don't close.
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In Reply To #297
This is not an Easter egg. It's the only way at the game to reach level 255, since each time you are killing him with two hermit rings, you can earn 5300exp.
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In Reply To #298
All because its useful doesn't mean that its not an Easter egg. I thought it was pretty funny when i did it. I was glad that i finally conquered the damn place. since he didn't go kaboom i just attacked him just for a laugh...and then you know the rest.
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...Where is the Gold Ring? I've been trying to find that thing since I heard about it but I can't seem to find it. What stage or room...where is it?
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There is a video on youtube that can show you but i don't have that link. But ill try to explain the best i can.
You know that sunken ship in the first water stage. well at the bottom of the ship there are 3 plain treasure chest. If you where the treasure hat given to you by Daniela, (i think that's the old lady's name) the chances of one of those chests turning into a green rare chest increases. Since there's three of them there's a good possibility that it will show. However, the gold ring is not the only thing that appears so it can take a bit. To do this quickly, Use Rapius Fio, the speed glyph, and the tower ring, found in the prison. Enter from the bottom left entrance of the level and make your way all the way to the right. (this is the closest and most direct route to the sunken ship room) I suggest the tower ring because it will allow you to run through enemies you cant till while running with Rapidus Fio.
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In Reply To #300
Normally it should be random chests, but I got it EVERY TIME I opened chests in the sunken ship. Try to get two of them and Inire Pecunia for max gold increase. I can tell you the best gold farming spot later.
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Awesome, thanks! ;D
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in drac castle trying to kill the armored centaur in the barracks...trying to farm the great knight glyph...
when i kill them it appears and then dissapears- it does this on other baddied...i have even had it die while i was absorbing runes...and nothing...any advice?
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A lot of enemies have a death animation that looks like a glyph is appearing and disappearing. Just keep killing it until a real glyph appears.
As for the centaur boss, try to hi the crossbows on it's body whenever you can. If you mangage to break both crossbows before going onto his back, you'll have a much easier time staying on his back.
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Destroy the crossbows. That is a must. Also, a good glyph combo is to use the beam and a weapon glyph and Dominus agony. just use that union glyph while agony is active. Make sure to keep an eye on your health though.
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Whaaaaaa? So is it divided into areas then, or just one big castle?
It's like in the earlier games. Big castle, different areas, same map.
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Some time, after it was too late, I noticed I did a terrible misstake. Or well.. I guess it's not THAT terrible, but I enjoy finishing a game 100% completely, and after it was too late I noticed that Albus and Barlowe had glyphs that I forgot absorbing. Do you think I could have their glyphs added to my list if I absorb them in the Boss Rush mode with my character?
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In Reply To #308
Hhmm, Albus has his own Glyph? I thought the only Glyph you will get from Albus was one of the Dominus he stole from Ecclesia quarters.
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Well your out of luck with Albus....his "buster shot" glyph is only available if you fight him. However, Barlow's glyph Globus is available later in the Long Cavern. The Demon Lords use it.
Also i think there were some missed level opportunities.
1) There should have been a River level. If the waterfall wasn't frozen they could have easily made the river level access to Trisis Pass.
2) Ecclesia could have been a level itself. Here are my reasons: Barlow says to go "to the forbidden room" when referring to drac's seal stone. Problem is its in the same room as Barlow so they really didn't go anywhere. That should gave been a different room deeper in Ecclesia. If that was in place i have to ask about the Order itself. Im sure there where other members....at least a good number of zealots at least that knew full well of Ecclesia purpose. If that was in place, you could have battled through ecclesia to get to the forbidden room where Barlow runs off too. Would have been awesome....Ecclesia had some damn fine music.
anyone else think there were some missed opportunities?
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In Reply To #310
I like the way you are thinking!!
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My current video review of Ecclesia:
http://www.youtube.com/watch?v=cKx6fgfIlpI
I think I basically covered most of what was likable and unlikable about the game. Constructive criticism is welcomed, of course.
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Best. Review. Period. ^_^ And it sure is nice to hear your voice again, deary. *blows a kiss*
Well, back to the DS then. *turns into a crimson kitty and dashes off*
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In Reply To #313
Imagine when I first heard it, not at all what I expected I'd hear. ;)
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Awesome review!!(Also, i didn't expecting you so hot) ;D
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Great review! Definitely wiped the nasty taste in my mouth that last posted review gave me. (you know the one with those 2 guys boohooing about not being able to save at every screen)
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anyone else think there were some missed opportunities?
I certainly think the Large Cavern should have been a LOT bigger. The one we have right now is way below standard when it comes to size....
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In Reply To #317
and then what? it was like 12 identical rooms one after another. it was just the right size, any more and it'd be very boring and tedious.
now if training hall had more rooms with even more evil traps, that'd be more awesome.
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The keep should have been like the Training Hall.
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The keep should have been like the Training Hall.
That sure would have been amusing.
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It would've been cool if some stages had random weather effects, like the Outer Wall in Symphony. That, and rare enemies that would appear.
Some alternate outfits for Shanoa would've been awesome.
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Some alternate outfits for Shanoa would've been awesome.
Yeah, the most obvious outfit would be her judgement model via the connection thing. But that would be one extensive sprite edit. (eh...probably would work better vice-versa kinda like Metroid Prime and the Fusion suit.)
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Actually, I've read somewhere that if you connect ecclesia with judgment, you unlock an alternate costume for shanoa in judgment. However, I can not say that it works because I haven't tried it. Then again, gamefaqs.com is a reliable source, so I believe it.
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Actually, I've read somewhere that if you connect ecclesia with judgment, you unlock an alternate costume for shanoa in judgment.
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Actually, I've read somewhere that if you connect ecclesia with judgment, you unlock an alternate costume for shanoa in judgment. However, I can not say that it works because I haven't tried it. Then again, gamefaqs.com is a reliable source, so I believe it.
There are no alternate costumes in Judgment. You don't unlock a costume, you unlock Shanoa herself along with Aeon and Volaticus as an accessory.
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...you unlock Shanoa herself along with Aeon and Volaticus as an accessory.
They're called "Wings of Darkness".
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In Reply To #317
and then what? it was like 12 identical rooms one after another. it was just the right size, any more and it'd be very boring and tedious.
Yeah from the walkthroughs I've seen of the game, it seems like Iga just isn't getting it. Identical rooms get boring. That's
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They're called "Wings of Darkness".
I find it much more logical to call the wings Volaticus.
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In Reply To #328
They're not a Glyph, they're only an accessory, much like the Sprite Familiar and the Skull Spider.
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In Reply To #328
They're not a Glyph, they're only an accessory, much like the Sprite Familiar and the Skull Spider.
I know, but I still find it more logical to call it that.
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not everyone knows what that means though.
it should be in the developer's best interest to stick to normal english when they market game to broad audiences, like the wii's userbase.
in my opinion they should've called them "Jet black wings" though. it means the same thing but also gives a slight nod to ooe's track with the same title. :o
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has iga released a date for this game? I've been looking all over and can't seem to find one.
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In Reply To #332
It came out at October 21, 2008.
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In Reply To #332
It came out at October 21, 2008.
thanks, but I mean the date the game takes place. I've watched playthroughs and read info on it and I can't seem to find it.
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In Reply To #334
You should have been specific. No, there wasn't an exact date given. It's in the 1800s, but that's all that was given.
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in my opinion they should've called them "Jet black wings" though. it means the same thing but also gives a slight nod to ooe's track with the same title.
Please tell me you're not trying to imply that "Volaticus" means "jet black wings" because there is no notion of colour in the word Volaticus, it literally just means 'flight/to fly/winged'.
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i got a question about a gylph that is in a high place and there too much wind that moves you away and i don't know how to stay stand.
i tried several times, of many ways but i just can't get it.
:'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'(
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Hold yourself with magnes to the upper left, and then hit down once more and while the direction of magnes is shifting from up-left to left, release and immediately hold up.
You should absorb the glyph immediately before you fall off.