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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Belmont legacy on September 02, 2015, 01:12:34 PM

Title: Reboots, ports, and value
Post by: Belmont legacy on September 02, 2015, 01:12:34 PM
Seeing as we'll being seeing a port and reboot (graphical wise) of resident evil 0 soon, I decided to dig out my own copy on GameCube and start it today (blind mind you) but then I thought... Since we are getting a RE release (lol!) does this mean that the original copies of this game will be worth more now? Same with dragon quest 8. It's getting a 3DS release (I think it's already been done in japan) so does this mean that the value of the original games will now be worth more or will it stay the same? Also... WHERE THE HELL IS OUR RE RELEASE FOR EARTHBOUND?!
Title: Re: Reboots, ports, and value
Post by: theANdROId on September 02, 2015, 03:13:56 PM
We got it on the WiiU... Mother 1 and 2.  Or do you mean something else?
Title: Re: Reboots, ports, and value
Post by: Belmont legacy on September 04, 2015, 01:08:57 PM
I mean for 3DS or a handheld port because I know it was released on gba forever ago but a new updated version would be cool to see too. Also what I meant on ports was since we're getting ports of these games, wouldn't their original copies be worth more now?
Title: Re: Reboots, ports, and value
Post by: Shiroi Koumori on September 05, 2015, 03:08:44 AM
In the Japanese market the originals are already worth more for every remake/reboot that was made.
I am not familiar in the other markets, but ideally, the originals will have a boost in their prices.
Title: Re: Reboots, ports, and value
Post by: Belmont legacy on September 05, 2015, 12:32:09 PM
In the Japanese market the originals are already worth more for every remake/reboot that was made.
I am not familiar in the other markets, but ideally, the originals will have a boost in their prices.

I'm just waiting on the day I see zero worth as much as say... Resident evil survivor 2 lol!
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on November 10, 2015, 05:03:12 PM
I think all games in good-near mint condition which are now getting re-released will probably be something of a collector's item within half a decade.

I've conducted an experiment, I bought a copy of Zelda MM Limited Edition for cheap, still sealed in the box.
I'm going to leave it for 5 years and see if anyone has a copy of this on ebay, how much it is going for etc.

I have some older 64, PSX and SNES titles but unfortunately for quite a few of them I've lost the boxes and manuals when moving house, really sucks but what can you do.
Title: Re: Reboots, ports, and value
Post by: PFG9000 on November 12, 2015, 08:56:24 PM
I've conducted an experiment, I bought a copy of Zelda MM Limited Edition for cheap, still sealed in the box.
I'm going to leave it for 5 years and see if anyone has a copy of this on ebay, how much it is going for etc.
With any major Zelda release, you're prettymuch guaranteed it will increase in value over time.  I buy a copy of every new Zelda game and leave it sealed so that someday it will be worth a mortgage payment.  I only wish I had started doing this sooner.
Title: Re: Reboots, ports, and value
Post by: Bloodreign on November 13, 2015, 03:09:51 AM
Usually a remake, or re-release of game will drop the value on the originals, it did for a short time with Marvel Vs Capcom 2 (that's when I snuck in and paid cheaper for a copy on the PS2 than I had seen in years), Earthbound dropped for a short bit too, but then went back up. MvC 2 got delisted, it's value on PS2 went right back up. A game like Mizubaku Daibouken/Liquid Kids got re-released on Taito Legends and Memories on PS2, it's value on Saturn did not change at all, but then again, the Saturn port was Japan only to begin with (and arcade perfect as well).

Then again, I'm a collector, I sell nothing, and I do not smile down on resellers who artificially drive up the costs of games to where they don't have to get a real job, and make money off of poor saps on the internet, and price the real collectors out of the market. My passion to see these people walk onto a busy highway into traffic burns brightly.
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on November 13, 2015, 06:49:43 AM
Then again, I'm a collector, I sell nothing, and I do not smile down on resellers who artificially drive up the costs of games to where they don't have to get a real job, and make money off of poor saps on the internet, and price the real collectors out of the market. My passion to see these people walk onto a busy highway into traffic burns brightly.

I get that you're passionate about collecting games, because I am too. However they're not a necessity to live, anything old and vintage is going to cost you no matter what you're buying, and the poor sap should've researched what they were buying.

How do you feel about people who do the same with real estate hording properties, or even worse people in economic boom who just buy real estate and get mortgages which collapse when the economy takes a turn for the worst? or the greedy individuals who try to sell 'new apartments' at the price of housing? This drives up the price of property especially within short range of any cbd despite any economic crash. People that do shit like that piss me off way more than a collector who is trying to sell.
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on November 13, 2015, 07:10:26 AM
Even after a rerelease there are some people who prefer to play on the original hardware, and people who like to collect. I dont thinl rereleases effect value that much, if at all on the longrun. A bit off topic but I like to own original copies only if its a game I absolutely love, even if I own a digital version. I have the Saturn version of SotN, cost me about $110 plus shipping, most I've ever spent on a game so far. Hell, might sell my saturn soon for the money, but will keep SOTN and Sonic Jam(import). I have my eyes set on Demons Crest now.
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on November 13, 2015, 07:51:27 AM
Even after a rerelease there are some people who prefer to play on the original hardware, and people who like to collect.
I completely understand because I'm one of those people too. I don't love PC gaming because the 2 don't click for me..
Unless the games are click and move.
. I have the Saturn version of SotN, cost me about $110 plus shipping,
Damn man, I think I paid around 45 including shipping for mine back about 3 years now.
I wouldn't sell it, it's still my favourite version of SOTN.
Title: Re: Reboots, ports, and value
Post by: Ratty on November 13, 2015, 07:57:22 AM
I completely understand because I'm one of those people too. I don't love PC gaming because the 2 don't click for me..
Unless the games are click and move.Damn man, I think I paid around 45 including shipping for mine back about 3 years now.
I wouldn't sell it, it's still my favourite version of SOTN.

Sounds like you got a steal on it, I think it's been 60-75+shipping for forever, with recent years jumping in price even more. But I honestly haven't looked in a long time.

I'm curious how the Twilight Princess HD release will effect the value of my Gamecube copy of TP. Since the HD remake seems to (thankfully) be based on the Gamecube version with a proper left-handed Link and no reversed world like we saw in the Wii release. I don't own a Wii U but I'd like to get that Twilight Princess amiibo, very spiffy looking.
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on November 13, 2015, 08:23:26 AM
Sounds like you got a steal on it, I think it's been 60-75+shipping for forever, with recent years jumping in price even more. But I honestly haven't looked in a long time.
Bearing in mind back then the Australian dollar was worth more than the US dollar, so it was around 1.15-1.25 as I recall which is closer to $60 USD.
I was actually surprised because years before I just couldn't ever find it on ebay. OR there'd be one seller at a ridiculous price.

I'm curious how the Twilight Princess HD release will effect the value of my Gamecube copy of TP. Since the HD remake seems to (thankfully) be based on the Gamecube version with a proper left-handed Link and no reversed world like we saw in the Wii release. I don't own a Wii U but I'd like to get that Twilight Princess amiibo, very spiffy looking.
Hopefully they'll offer the Wii version (right handed) as an alternate quest or a master quest. One would think they will implement motion controls/ pad as two options. Unless they revamp it into one new gamepad system altogether.
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on November 15, 2015, 05:34:14 PM
I completely understand because I'm one of those people too. I don't love PC gaming because the 2 don't click for me..
Unless the games are click and move.Damn man, I think I paid around 45 including shipping for mine back about 3 years now.
I wouldn't sell it, it's still my favourite version of SOTN.

Jeez, man lol, didn't know the price went up so high since then. It's like $98 atm, but damn would loved that $45 price tag.
I prefer it as well, despite the hate it generally gets. Feels like a complete game, even if it was a technically shitty port. Plus, I LOVE the Saturn model 2 gamepad!

But hey, I could always emulate it using the disk, plus a Saturn to usb controller dongle. The wonders of technology 8)
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on November 15, 2015, 05:42:43 PM
Sounds like you got a steal on it, I think it's been 60-75+shipping for forever, with recent years jumping in price even more. But I honestly haven't looked in a long time.

I'm curious how the Twilight Princess HD release will effect the value of my Gamecube copy of TP. Since the HD remake seems to (thankfully) be based on the Gamecube version with a proper left-handed Link and no reversed world like we saw in the Wii release. I don't own a Wii U but I'd like to get that Twilight Princess amiibo, very spiffy looking.

Yeah, its like $98 rn I think. Wish it was more common, though, its got some great additions and more people should be able to easily play it. I know Iga dismissed this version, but imo and other who've played its opinion, it is better than the PSP remix in DXC.

Kanami should just release the Saturn version with the graphical and slowdown issues fixed, option of which version of Maria to play as, and choice of Japanese, English original or English redone VO. That's quite a package, but release that on steam and consoles and I think they'd have a good Bloodstained competitor/companion.

Back on topic, lol, I don't think TPHD will bring down the value of the GC or Wii versions in the long run. There might be a dip down for a little bit, but hardcore collectors and fans will definitely want to seek out all three, even with a "definitive edition" out.
Title: Re: Reboots, ports, and value
Post by: Bloodreign on November 20, 2015, 03:32:18 AM
I get that you're passionate about collecting games, because I am too. However they're not a necessity to live, anything old and vintage is going to cost you no matter what you're buying, and the poor sap should've researched what they were buying.

How do you feel about people who do the same with real estate hording properties, or even worse people in economic boom who just buy real estate and get mortgages which collapse when the economy takes a turn for the worst? or the greedy individuals who try to sell 'new apartments' at the price of housing? This drives up the price of property especially within short range of any cbd despite any economic crash. People that do shit like that piss me off way more than a collector who is trying to sell.
They aren't a necessity to live, they are a hobby and something to keep me busy in my off time, but I do look for deals when possible, trust me. I'm no fool, even if I want something bad, I won't get it if it's too high. I will however be patient and play the waiting game, it's gotten me lucky many times in the past. ;)

As for the poor saps, some are casuals who just want to jump in and get a quick piece of childhood for a little while, they don't care what they spend if it means they'll have it. They will then flip it again for more than what they bought it for continuing the domino effect.
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on November 20, 2015, 04:11:22 AM
Domino effect is a game. It's only a game if people are willing to play.
The differences with dominoes and real life is that the dominoes in the real world can fall either way. #realtalk
Title: Re: Reboots, ports, and value
Post by: Bloodreign on November 24, 2015, 02:36:41 AM
Trsut me, there are fools willing to play that game, no matter what the cost. It effects their pocket books either greatfully, or if they have enough money, barely.

A good example is Nintendoage forums, lots of price insanity goes on there, considered one reason why game prices have gone up like they have.
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on November 24, 2015, 03:33:13 AM
Trsut me, there are fools willing to play that game, no matter what the cost. It effects their pocket books either greatfully, or if they have enough money, barely.

A good example is Nintendoage forums, lots of price insanity goes on there, considered one reason why game prices have gone up like they have.

One thing I will say is that new nintendo games (developed by Nintendo) like LOZ are always retaining their initial pricepoint. Frankly that annoys me when youre coming into the market late because you want to buy a console for a handful of games. They end up costing more than the damn console and it's just not correct. Rarely do "Nintendo" games go on special and when they do, it's a solarcrescentbloodmoon1999eclipse  :-X
Title: Re: Reboots, ports, and value
Post by: Bloodreign on November 25, 2015, 01:32:12 AM
I've noticed it with the Wii, 1st party games even now still have not dropped in price and or value, and don't look to be doing so. Not so much because of the collector market, but Nintendo seems stubborn not to let them drop in price a full generation later. Let it go Nintendo, let it go, sell a few more copies before the vultures swoop in much later on and destroy that part of the market.
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on November 25, 2015, 08:38:29 PM
I've noticed it with the Wii, 1st party games even now still have not dropped in price and or value, and don't look to be doing so. Not so much because of the collector market, but Nintendo seems stubborn not to let them drop in price a full generation later. Let it go Nintendo, let it go, sell a few more copies before the vultures swoop in much later on and destroy that part of the market.

Nintendo is so fucking stupid with stuff in general. Don't get me wrong, they make fantastic games and I love the NES, SNES, GB line, and N64, but they always just do things backwards or do things that annoy consumers so much. Not to get off topic, but...

-What u just mentioned
-Issues with the Wii U
-Buying digital from them SUCKS
-They're so godamned stubborn

But still, if it wasn't for them, I would be a completely different person
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on November 25, 2015, 09:22:36 PM
-Buying digital from them SUCKS

Fucking seconded
Title: Re: Reboots, ports, and value
Post by: Jorge D. Fuentes on December 04, 2015, 05:04:05 PM
Speaking about this, the PS2 is now beginning to get emulated on the PS4.

Thing is, Sony wants you to a pay money just to stream Achievement-Tweaked chunks of game, rather than be a cool dude and let you play your old PS2 disc on the PS4.
Say what you will about Wii-U, but you can pop in your Wii disc you bought, and play it on your Wii-U with no issues.

The PS4 wants you to pay to stream-download (Not own) games for a price, only to get some little picture trophy that's triggered when some memory address on the emulation is altered (100 enemies on Dark Cloud - here's a crappy achievement). 
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on December 04, 2015, 08:06:28 PM
Say what you will about Wii-U, but you can pop in your Wii disc you bought, and play it on your Wii-U with no issues.

This... That's why I like Nintendo.

Sony in the ps3 era had good exclusive DLC games though.
Example the Marvel fighters: MVC2, MVC Origins which are no longer available due to Disney rights... So glad I bought them when I did.
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on December 06, 2015, 07:52:38 AM
Speaking about this, the PS2 is now beginning to get emulated on the PS4.

Thing is, Sony wants you to a pay money just to stream Achievement-Tweaked chunks of game, rather than be a cool dude and let you play your old PS2 disc on the PS4.
Say what you will about Wii-U, but you can pop in your Wii disc you bought, and play it on your Wii-U with no issues.

The PS4 wants you to pay to stream-download (Not own) games for a price, only to get some little picture trophy that's triggered when some memory address on the emulation is altered (100 enemies on Dark Cloud - here's a crappy achievement).

Nintendo did BC from the beginning this generation and they're great for that. MS is trying to play catch up and Sony is trying to use MS's attention from it to drain more money from the consumers.

It's like BC on the PS3 slim models: hey, boy, put ur PS1 discs in, but NOT your PS2 games... Those u have to pay for. And then fanboys are saying "They can't read the disc in the PS4"......... I guess the PS4 can't read DVDs then, as these fanboys are watching a DVD of polygon man commercials.

Sony has no excuse. They can easily let people use their PS2 discs in the console, but there's no money milking in that. Ms is letting u use discs, which is FUCKING great, but they can't do all titles at once, and most titles they won't even bother with, which sucks but at least no rebuying. Nintendo wins, tho, by having 100% BC from the start using discs.
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on December 06, 2015, 05:57:42 PM
Nintendo wins, tho, by having 100% BC from the start using discs.

It will be interesting to see the actual purpose of the universal "Nintendo Account" they've introduced.
Apparently it tracks download/ purchase history. One would therefore assume if it is a game available on multiple platforms that you can download multiple times without making multiple payments. I have, however, yet to see this confirmed in writing.
Title: Re: Reboots, ports, and value
Post by: Shiroi Koumori on December 07, 2015, 12:41:15 AM
This... That's why I like Nintendo.

Yup. Except for the 3DS being region-locked. I still am bitter over this.
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on December 07, 2015, 02:20:13 AM
Yup. Except for the 3DS being region-locked. I still am bitter over this.

Unaccpetable for a portable console. Money grubbing f@#! wods
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on December 07, 2015, 10:49:18 AM
It will be interesting to see the actual purpose of the universal "Nintendo Account" they've introduced.
Apparently it tracks download/ purchase history. One would therefore assume if it is a game available on multiple platforms that you can download multiple times without making multiple payments. I have, however, yet to see this confirmed in writing.

I heard they did this. If they did, they finally caught up to the rest of the digital age. It was so shitty in the past where, say your system broke, you'd have to rebuy ALL of your digital purchases. That's what held some people off from doing digital business with Nintendo in the past.

But I have a ton of rare games on virtual console for Wii U, so if Nintendo lets me download those games to the NX or even 3DS later then that would be fucking awesome!
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on December 07, 2015, 04:12:00 PM
I heard they did this. If they did, they finally caught up to the rest of the digital age. It was so shitty in the past where, say your system broke, you'd have to rebuy ALL of your digital purchases. That's what held some people off from doing digital business with Nintendo in the past.

But I have a ton of rare games on virtual console for Wii U, so if Nintendo lets me download those games to the NX or even 3DS later then that would be fucking awesome!

True that. but I also don't know if this is just moving forward for games already purchased or whether you can download across multiple platforms.
As you say it seems to be a way of re-downloading to new system to the same account. However, to do with the latter it's baffling me that in this day and age they haven't made it a point to confirm cross-platform capability.
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on December 08, 2015, 06:28:11 AM
True that. but I also don't know if this is just moving forward for games already purchased or whether you can download across multiple platforms.
As you say it seems to be a way of re-downloading to new system to the same account. However, to do with the latter it's baffling me that in this day and age they haven't made it a point to confirm cross-platform capability.

They need to make it cross platform. If someone bought say CV3 for Wii U they bought it, so should be able to play on any Nintendo platform its available to download on.

Sony does it. If a game is compatible for Vita, PSP,  PS3 and or PS4 than buying it means you bought it and can play it on any compatible platform. Even MS does it, but they only have 2 consoles that can download currently.

Speaking of Nintendo, Kimishima recently announced how NX wont be a Wiipeat. He also said it'll still be unique, but I'm hoping he means it'll be like the MS and Sony consoles but with its own distinctive bits rather than a weird controller. Also hope they keep the name NX beyond its development codename, cus it sounds badass
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on December 08, 2015, 04:52:54 PM
They need to make it cross platform. If someone bought say CV3 for Wii U they bought it, so should be able to play on any Nintendo platform its available to download on.

Exactly, but the Eshops between 3DS and Wii-U aren't the same. They're money grubbing a-holes which is why they won't make this happen.

All it will mean is if your system breaks down, you can re-download the games you've purchased. Not making me want to buy a Nintendo console at all. Why should anyone buy a digital game they can only play on one console...
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on December 09, 2015, 12:39:39 PM
Exactly, but the Eshops between 3DS and Wii-U aren't the same. They're money grubbing a-holes which is why they won't make this happen.

All it will mean is if your system breaks down, you can re-download the games you've purchased. Not making me want to buy a Nintendo console at all. Why should anyone buy a digital game they can only play on one console...

Such bullshit. I hope Kimishima changes practices like this, but it is still Nintendo we're talking about.
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on December 09, 2015, 04:09:29 PM
Such bullshit. I hope Kimishima changes practices like this, but it is still Nintendo we're talking about.

I support Nintendo wholeheartedly with physical purchases, but I only buy digital games if I absolutely can not find them anywhere else.
After Nintendo's lies and bullshit over the years I grow weary:
1) The release of the Wii about 'classic games being free' for download, I think that was a scummy move, possibly the most of all
2) Region-locking the 3DS when the DS was region free.... Fuck what is the point of a portable console in this day and age where aviation runs rampant? You're telling me I have to buy a game from the same country even though my mobile device goes anywhere? Bullshit.
3) 100% assurance from Miyamoto himself for Zelda Wii U 2015 release. (This pissed so many fans off and has made me personally not want to buy a Wii U even for Zelda, in the recent years where Castlevania has died Zelda has become probably my most beloved franchise.)
4) Why have a Nintendo account with no cross-platform capability, I keep saying it again and again, but the fact they're not addressing this issue is what's pissing me and so many others, off.

Again I ask myself why I should by another Nintendo console and the answer is I shouldn't.
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on December 09, 2015, 11:37:17 PM
I support Nintendo wholeheartedly with physical purchases, but I only buy digital games if I absolutely can not find them anywhere else.
After Nintendo's lies and bullshit over the years I grow weary:
1) The release of the Wii about 'classic games being free' for download, I think that was a scummy move, possibly the most of all
2) Region-locking the 3DS when the DS was region free.... Fuck what is the point of a portable console in this day and age where aviation runs rampant? You're telling me I have to buy a game from the same country even though my mobile device goes anywhere? Bullshit.
3) 100% assurance from Miyamoto himself for Zelda Wii U 2015 release. (This pissed so many fans off and has made me personally not want to buy a Wii U even for Zelda, in the recent years where Castlevania has died Zelda has become probably my most beloved franchise.)
4) Why have a Nintendo account with no cross-platform capability, I keep saying it again and again, but the fact they're not addressing this issue is what's pissing me and so many others, off.

Again I ask myself why I should by another Nintendo console and the answer is I shouldn't.

Unless they do what MS did with the Xbone and turn it around completely, I don't think anyone but the devoted fans will pick up and NX. Haven't used my Wii U in months cus of the issues addressed above and by others
Title: Re: Reboots, ports, and value
Post by: zangetsu468 on December 10, 2015, 12:41:05 AM
Unless they do what MS did with the Xbone and turn it around completely, I don't think anyone but the devoted fans will pick up and NX. Haven't used my Wii U in months cus of the issues addressed above and by others

They damn well better man, seriously they are not towing the line. Gone are the days where they had all the 3rd party konami and capcom support to tow it for them.

The reason I didn't buy a Wii U was because of no Zelda. See at my best mates place we play PS3 fighters and Wii U (3d World, SSB and Mario Kart). But as a one player console, I look for Zelda, Starfox, JRPGs and games of this nature. (1/3 thus far) The other game I'd like to play is fatal frame/ project zero but because of my backlog I still have to play the Wii one.

Just not worth it for me, I'll get the NX and get Zelda Wii U HD  ;D
Title: Re: Reboots, ports, and value
Post by: Crying Freeman on December 10, 2015, 02:44:12 PM
They damn well better man, seriously they are not towing the line. Gone are the days where they had all the 3rd party konami and capcom support to tow it for them.

The reason I didn't buy a Wii U was because of no Zelda. See at my best mates place we play PS3 fighters and Wii U (3d World, SSB and Mario Kart). But as a one player console, I look for Zelda, Starfox, JRPGs and games of this nature. (1/3 thus far) The other game I'd like to play is fatal frame/ project zero but because of my backlog I still have to play the Wii one.

Just not worth it for me, I'll get the NX and get Zelda Wii U HD  ;D

Yeah, with the differences now publishers have to put their games on everything to them a profit. It's like now there's too much risk releasing a game the old fashioned way (boxed) unless it's an already established franchise.

And lol they definitely will do that. I'm thinking what everyone else does: They'll pull a TP and realease it for the Wii U and NX. It was fine back then, but nowadays tons of fanboys will look at that and call shit (when its actually better: ppl with a Wii U get the new game, those who buy the new console get a hopefully better version)