oriignally a midi, it was then changed with a midi program i have where i can customize and save different interuments, sent over to GSXX, then into another program from there, and exported as a synth, this was the end result, its actually a using a realistic style sound, that is what i beleive is causing the distortion since i have anti aliasing sound enabled, all the channels are there, i just mixed them badly, i was aiming for a classic nes or commodore64 sounding downmix, but this is what i ended up with, its still interesting in its own right
this is the best i can do, different soundset, no anti aliasing, it sounds almost like the original audio version in some parts.
http://www.filefront.com/17644072/colos.mp3The Colossus v2