Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: RoB staff coments from the Dracula X collection translated  (Read 6911 times)

0 Members and 1 Guest are viewing this topic.

Offline Nagumo

  • Midnight Memory
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 3119
  • Gender: Female
  • Awards Town Crier: Updates the forum with many news items, often not even Castlevania. Capable of resolving arguments/fights peacefully without mod/admin intervention. The Unfazed: Never loses his/her calm, even in the most heated arguments. Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Likes:
RoB staff coments from the Dracula X collection translated
« on: November 09, 2015, 02:48:50 PM »
+1
Courtesy of blackoak from shmuplations. It gives us slightly more insight into the development of the game:

http://shmuplations.com/chinorondo/

Also, I see in my mind's eye...probably later this month...a small extra suprise will come along.  :)

Offline Gunlord

  • Wandering Mendicant
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 2732
  • Gender: Male
  • Meow.
  • Awards Capable of resolving arguments/fights peacefully without mod/admin intervention. Permanent Resident: Seems to always be around to post/reply. Master Debater: Gracefully argues 'til the cows come home about topics.
    • My blog
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #1 on: November 09, 2015, 09:23:39 PM »
0
That was a really fun interview! I liked Michiru's story~~~

Check me out at gunlord500.wordpress.com!
https://www.youtube.com/watch?v=phhCrFZek44

Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3163
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #2 on: November 09, 2015, 10:19:02 PM »
0
"Accordingly, the first version of Rondo of Blood was insanely hard—easily five times more difficult than the finished version"

Why oh why did they change it???  :-\
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline KaZudra

  • Master Hunter
  • *****
  • Posts: 2554
  • Gender: Male
  • Awards 2016-04-Story Contest - 2nd Place Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #3 on: November 10, 2015, 12:03:47 AM »
0
"Accordingly, the first version of Rondo of Blood was insanely hard—easily five times more difficult than the finished version"

Why oh why did they change it???  :-\
Maybe they didn't, Dracula XX was insanely hard.

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3163
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #4 on: November 10, 2015, 12:16:03 AM »
0
Maybe they didn't, Dracula XX was insanely hard.

That was SNES development though, this is in reference to ROB only. Unless they handed over the stages they didn't use, I'm not sure.

Dracula XX was more difficult, but I wouldn't say 5 times harder than ROB. The very difficult element of XX was getting the best ending
(click to show/hide)


ROB, aside from 5' was overly easy.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline coinilius

  • Vampire Hunter
  • ***
  • Posts: 136
  • Only at the Castle Gate...
    • Awards
  • Favorite Game: Castlevania II: Simon's Quest (NES)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #5 on: November 10, 2015, 12:24:07 AM »
0
I didn't find Dracula X(X)/Vampire's Kiss all that impossibly hard - it was harder, but the real challenge was definitely in navigating through to get the best ending.

Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3163
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #6 on: November 10, 2015, 12:42:03 AM »
0
The most difficult standalone stage in XX was probably the Clocktower. People say Dracula is hard and I do agree relative to other games. However, if you have the axe and know where to stand so he can't knock you off, he's not very difficult.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline X

  • Xenocide
  • Master Hunter
  • *****
  • Posts: 9354
  • Gender: Male
  • Awards SuperOld Dungeonite: Members who have been around since the oldOLD days. The Unfazed: Never loses his/her calm, even in the most heated arguments. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #7 on: November 10, 2015, 06:49:06 AM »
0
Quote
"Accordingly, the first version of Rondo of Blood was insanely hard—easily five times more difficult than the finished version"

Why oh why did they change it???  :-\

It's best to appeal to a broad audience then a limited minority. Besides if anyone wants a ridiculously hard game there's always the Souls series. I'd rather have Castlevania's difficulty stay as is for official releases. Besides gamers can easily make hack patches if they want to 'up' the difficulty.
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline Abnormal Freak

  • luvz Elizabeth B.
  • Master Hunter
  • *****
  • Posts: 7522
  • Gender: Male
  • Swanktastic
  • Awards ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon. The Pervert: Sneaks in any and all innuendo into threads that he/she can. The Music Fanatic: Listens to a large collection of music, posts lyrics, etc. SuperOld Dungeonite: Members who have been around since the oldOLD days.
    • Swankster's Backloggery
    • Awards
  • Favorite Game: Castlevania (NES/etc)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #8 on: November 10, 2015, 06:55:38 AM »
0
ROB's difficulty is absolutely spot-on. It's the right amount of challenge and strategy without being frustrating.
Oh yeah, and also:
meat

Soda as well.

Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3163
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #9 on: November 10, 2015, 06:57:42 AM »
0
It's best to appeal to a broad audience then a limited minority. Besides if anyone wants a ridiculously hard game there's always the Souls series. I'd rather have Castlevania's difficulty stay as is for official releases. Besides gamers can easily make hack patches if they want to 'up' the difficulty.

I disagree with this, if one is a purist and likes to play on the console which the game was intended. I don't see why adding a more difficult setting is a bad thing, the 64 series did this well with even altering certain platforming elements which gave the game and upped-yet-fair challenge and didn't compromise its integrity into being ridiculous.

Other examples include the original Legend of Zelda offering Quest B, or a hero mode where resources and vitality are more limited, and damage more heavily dealt. I see it as replay value, just saying.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Shiroi Koumori

  • Guardian of the Night
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 4674
  • Gender: Female
  • Birth, Death and Rebirth... Everything is a cycle.
  • Awards 2018-06 Sprite Contest Runner-Up 2015-04- Sprite Contest Silver Permanent Resident: Seems to always be around to post/reply. The Unfazed: Never loses his/her calm, even in the most heated arguments.
    • My DeviantArt Page
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #10 on: November 10, 2015, 07:52:35 AM »
0
I loved Michiru's part. Hehehe.

Offline Jago

  • Newbie
  • Vampire Hunter
  • ***
  • Posts: 168
  • Gender: Male
  • Awards One-Time Show: Not quite a lurker, but posts infrequently and in only few areas.
    • My YouTube
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #11 on: November 20, 2015, 10:49:52 PM »
0
love the rondo style cross your heart, it shoulda been in!  I also like the bloodlines part, haha.

Offline Claimh Solais

  • Ronove the Radical
  • Master Hunter
  • *****
  • Posts: 2421
  • Gender: Male
  • GO FIGHT!!
  • Awards The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Claimh Solais
    • Awards
  • Favorite Game: Castlevania: The DraculaX Chronicles (PSP)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #12 on: November 24, 2015, 04:13:04 PM »
0
I disagree with this, if one is a purist and likes to play on the console which the game was intended. I don't see why adding a more difficult setting is a bad thing, the 64 series did this well with even altering certain platforming elements which gave the game and upped-yet-fair challenge and didn't compromise its integrity into being ridiculous.

Other examples include the original Legend of Zelda offering Quest B, or a hero mode where resources and vitality are more limited, and damage more heavily dealt. I see it as replay value, just saying.

Well, in the interview, they stated they lowered the difficulty from the original version, and you asked why they did. Your comment actually implied you wanted the game itself to stay that hard with it's only difficulty setting, and that's actually what X was responding to.

Multiple difficulty settings is always a plus in video games, as it allows for a huge audience. I know I would've loved a Hard Mode on Rondo, since I can pretty much cheese through the game now.
Currently Playing: Resident Evil 2 [N64]
Games Beaten This Year (2020): 20 Games

Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3163
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: RoB staff coments from the Dracula X collection translated
« Reply #13 on: November 24, 2015, 08:59:52 PM »
0
Well, in the interview, they stated they lowered the difficulty from the original version, and you asked why they did. Your comment actually implied you wanted the game itself to stay that hard with it's only difficulty setting, and that's actually what X was responding to.

Multiple difficulty settings is always a plus in video games, as it allows for a huge audience. I know I would've loved a Hard Mode on Rondo, since I can pretty much cheese through the game now.

My implication was about taking away the initial (default) difficulty setting as to not give the gamer a choice to play this. Whether they added it as another mode or added an easier setting as an optional mode wouldn't have bothered me.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Tags: