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Offline Jorge D. Fuentes

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Offline 13th Street

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Re: Castlevania: Belmont's Curse!!!
« Reply #1 on: February 12, 2026, 07:05:16 PM »
+1
It looks pretty cool, but I'm more hyped about the other Castlevania 'projects' Konami's working on.

Offline Kingshango

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Re: Castlevania: Belmont's Curse!!!
« Reply #2 on: February 12, 2026, 07:41:46 PM »
+1
I remembered my password! :D

It feels good to be back.

Offline Dongled

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Re: Castlevania: Belmont's Curse!!!
« Reply #3 on: February 12, 2026, 08:00:25 PM »
+2
WE ARE SO BACK! It's been SO LONG!

Offline Reinhart77

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Re: Castlevania: Belmont's Curse!!!
« Reply #4 on: February 12, 2026, 08:17:31 PM »
0
so many questions, ha.  can't wait to find out more. 

Offline GuyStarwind

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Re: Castlevania: Belmont's Curse!!!
« Reply #5 on: February 12, 2026, 08:42:13 PM »
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Yup, here we go again. The Dead Cells guys did a good job in their Castlevania content, so I'm hoping good things.

Offline zangetsu468

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Re: Castlevania: Belmont's Curse!!!
« Reply #6 on: February 12, 2026, 08:57:19 PM »
0
🎰
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
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LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
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                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Reinhart77

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Re: Castlevania: Belmont's Curse!!!
« Reply #7 on: February 12, 2026, 09:28:30 PM »
0
https://www.youtube.com/watch?v=lsIye_bWY_8

https://www.konami.com/games/castlevania/belmonts_curse/us/en-us/

oh thank god it's confirmed for Switch. 

the fact they're calling stages biomes is making me think this is procedurally generated...  disappointing, but, if it's by the guys who made Dead Cells, well, i can give them a pass.

and they still refuse to name Trevor's successor haha.  just let us agonize a little longer whether it is or is not Sonia.

« Last Edit: February 12, 2026, 09:40:21 PM by Reinhart77 »

Offline Lumi Kløvstad

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Re: Castlevania: Belmont's Curse!!!
« Reply #8 on: February 12, 2026, 09:42:23 PM »
+1
God DAMN it feels good to be back baby. Welcome back, Castlevania fandom. May this Dungeon stand a thousand years.
How not to be a dark lord: the answer to that is a terribly interesting answer that involves an almost Jedi-like adherence to keeping oneself under control and finding ways to be true to yourself in a way that doesn't encourage the worst parts of you to become dangerously exaggerated and instead feeds your better nature. Also, protip: don't fuck with Alchemy or strike up any deals with ancient Japanese Shinigami gods no matter how tempting the deal or how suavely dressed the Shinigami is.

Offline Solomon

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Re: Castlevania: Belmont's Curse!!!
« Reply #9 on: February 12, 2026, 09:59:41 PM »
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No more pining for new entries, no more waiting and hoping. This is finally it. We've been asleep too long and waking up to this feels great!

This one looks and sounds pretty Netflixvania-inspired, from the visuals to the Paris setting (which the Awakening in the Moonlight stage musical also used, weirdly). For better or worse, I guess we should thank Frederator for spearheading a Castlevania revival and redefining it for a new generation.

I'd like to know who the protag is. She's prolly Trevor and Sypha's daughter, but prolly not named after the ones mentioned in that series bible fax.
« Last Edit: February 12, 2026, 10:05:27 PM by Solomon »

Offline C Belmont

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Re: Castlevania: Belmont's Curse!!!
« Reply #10 on: February 12, 2026, 11:09:16 PM »
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It has that half baked comic book style that many modern 2D game developers have been using as an excuse to to push out sloppy unfinished background art, and also reminds me too much of the Netflix show. At this stage I think I'm just going to pass on it. I can always read the wiki or watch videos for any new lore.

Offline Darth Cariss

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Re: Castlevania: Belmont's Curse!!!
« Reply #11 on: February 12, 2026, 11:44:18 PM »
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Not impressed by the visuals, but hey, beggers can't be choosers. I'm just glad to see a new Castlevania.

Offline Dark Nemesis

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Re: Castlevania: Belmont's Curse!!!
« Reply #12 on: Yesterday at 12:30:00 AM »
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Not impressed by the visuals, but hey, beggers can't be choosers. I'm just glad to see a new Castlevania.

I agree with that, but that's not the only thing that i find bugging me, it's very close close to how plays dead cells that i feel it has lost it's identity.

Don't get me wrong, i love Dead Cells, but i feel that this style is not the right one, from art to game play style.

I might be wrong, but from what i have seen so far i just don't get the Castlevania vibes. It feels so generic, but oh well, in the end it is what it is......
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Offline Pemburu Vampir

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Re: Castlevania: Belmont's Curse!!!
« Reply #13 on: Yesterday at 05:42:06 AM »
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Good to be back!

Offline DarkLavos

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Re: Castlevania: Belmont's Curse!!!
« Reply #14 on: Yesterday at 07:02:54 AM »
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I don't know about that one chief, I'm excited to finally have a new game but it just feels so off. Maybe it's the discount anime art coupled with mono colored backgrounds and mostly black foreground that just make everything looks bland.

Tags: New castlevania