In Reply To #58
Well, the project is actually going with Quasar, i guess you know him. And youre right,the progress IS slow. According to my sources, it was started in 2002...too slow for me, so im trying to do it with gamemaker.
About the whip, is the action i should use the Jump to Position? If thats so, once i placed in the x and y fields the value <charactersname> and checked the Relative box. When i pushed the key, the whip suddenly started flying away from the character position!! im not kidding!! It was the exactly opposite thing i wanted to happen!!! Why?
Oh, and i've tried also to leave the Relative box unchecked, and when i pushed the key, the whip was created at the hero's initial position. So?