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Offline Marty Belmont

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Re: Castlevania Glitches
« Reply #15 on: July 07, 2008, 01:20:14 PM »
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This is what I'm taking about:

http://youtube.com/watch?v=HY7XO53GoqY

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Offline A n t r a x x

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Re: Castlevania Glitches
« Reply #16 on: July 07, 2008, 01:30:08 PM »
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Just another example of Simon's Quest's loose programming.

"Observe their fates and learn well."

Offline Gimph

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Re: Castlevania Glitches
« Reply #17 on: July 07, 2008, 01:46:10 PM »
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Wow, that sucks.

Offline outofthegamer

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Re: Castlevania Glitches
« Reply #18 on: July 07, 2008, 03:25:07 PM »
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I got Trevor and Hector to go outside the normal game area in Curse of Darkness.

Trevor: http://www.youtube.com/watch?v=vzBs_BTO3c0

Hector: http://www.youtube.com/watch?v=1CxXfB6QLRg

www.worldbeyondwalls.com - the original glitching website!! Join our forum today!!

Offline Pneophen

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Re: Castlevania Glitches
« Reply #19 on: July 07, 2008, 03:48:57 PM »
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Yeah Castlevania 2 doesn't have the best collision detection.
http://youtube.com/watch?v=2ZU04ZsjfdU

Old AoS stuff.
http://youtube.com/watch?v=O0z6edLQtBA

Offline Gimph

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Re: Castlevania Glitches
« Reply #20 on: July 07, 2008, 08:42:57 PM »
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Yeah, Aria of Sorrow had a lot of really bad glitches like that. I killed Julius at level 4, haha. That's the lowest level possible, considering you have to kill 3 bosses to get there even with the glitch.

Offline The Last Belmont

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Re: Castlevania Glitches
« Reply #21 on: July 07, 2008, 10:21:30 PM »
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I don't think that's a glitch your explaning; that's SQ's ridiculous fake tiles strewn about the mansions.

no, it's a glitch and is very helpful with speedruns. All's you have to do is fall of a ledge and whip at the same time land and you'll go right through the platform, kicks ass especially at uber annoying points in the game cuz you can just go under the enemies that are giving you problems.

Yeah Castlevania 2 doesn't have the best collision detection.
http://youtube.com/watch?v=2ZU04ZsjfdU



woah! you can actually jump that ledge and do the last two mansions first!?
« Last Edit: July 08, 2008, 12:02:27 AM by The Last Belmont »
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benja86

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Re: Castlevania Glitches
« Reply #22 on: July 08, 2008, 02:22:15 AM »
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I noticed a glitch in SotN when i was in the inverted castle i couldn't get the last itty bitty bit of the map it was in the very top ( or bottom) of the caverns

Offline A n t r a x x

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Re: Castlevania Glitches
« Reply #23 on: July 08, 2008, 02:56:12 AM »
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I noticed a glitch in SotN when i was in the inverted castle i couldn't get the last itty bitty bit of the map it was in the very top ( or bottom) of the caverns

Yeah it's not impossible to get though; you just can't get it by any normal means.

"Observe their fates and learn well."

Offline Gimph

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Re: Castlevania Glitches
« Reply #24 on: July 08, 2008, 02:15:08 PM »
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Haha, speaking of glitches, I just found a great Zelda glitch. In Kakariko Village, in the windmill, there's a chicken. I equipped hover boots, grabbed the chicken, and flew OVER the wooden fence near the windmill. Unfortunately, I fell into a black hole type thing into the ground, and had to reset my game.

Offline erimocard

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Re: Castlevania Glitches
« Reply #25 on: July 08, 2008, 02:23:15 PM »
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In Reply To #25

There are many things like this. You can climb up the death mountain and you can go behind the castle. There is invisible water there. :3
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Offline Gimph

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Re: Castlevania Glitches
« Reply #26 on: July 08, 2008, 02:27:47 PM »
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How the heck do you do that? Sounds awesome. I love N64 games, they're so glitchy!

Offline outofthegamer

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Re: Castlevania Glitches
« Reply #27 on: July 08, 2008, 06:12:18 PM »
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I noticed a glitch in SotN when i was in the inverted castle i couldn't get the last itty bitty bit of the map it was in the very top ( or bottom) of the caverns
Not a glitch...jump into the water, turn to wolf, and hold triangle to swim up to the ceiling.

www.worldbeyondwalls.com - the original glitching website!! Join our forum today!!

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