In Reply To #6
Crisis:
What I meant to imply is that there is absolutely no sense of consequence in Castlevania. We've got a character that's lived nearly a millenium yet none of his actions have any consequence on any of his other appereances. He's just going "oogity boogy" on the good guys and that's it. Ok, so maybe of all the centuries he's lived he only is around to get beat up by the belmonts...still, every entry in the series he should have changed...how many cannon Dracula appereances are there? that's a lot of instances where the character should have developed.
Same for the Belmonts, it might as well just be a completeley different family with a whip fetish every single time since there's no actual legacy whatsoever. Look at MGS, that's just two generations...3 at most and it's far more involving, it's a damn shame.
I know in the current cannon it's hard to imagine anybody actually thinking about anything that's happened before...but that's the problem in the first place! that's why I suggest a re-set. All of it is just bulk, just a bunch of baggage because each character barely has a defined personality...if he's lucky, how could one expect them to actually develop and have an effect in their universe?
I dont understand why games right now are mostly devoid of an intrincate background unless they're RPGs...as if thick plots belonged with repetitiveness (sorry but RPGS just seem like the breeding place of grinding to me...save for the occasional exception) I wish everyone was attempting the same thing that Indigo prophecy did, and we were building a wide arrange of gameplay styles for every single action involved in a human being's life....but..heheh this is a bit far off from a CV discussion now.
Honestly for all the majesty and grandiousness of RPGS I often find them irrelevant because the scale of everything seems forced, as if the creator really has nothing very important to say about the world or the nature of humanity, yet he touches upon those subjects because RPGS are supposed to.
Alexc2808
Personally, I think the majority of characters around have very little personality to make them memorable enough for them being there. Of course I dont completely disregard the mythos, the reason this still interests me is that in times when I was less sensitive to this nuances these characters were embedded in my brain, I think we should just keep the very basic Legendary Belmonts: Simon, Trevor, Cristopher (dont know about Soileyu), then the CV3 guys. Every character down from there has been a re-harshing of the basic prototypes there established. The belmonts are all the same damn thing, they would need to be designed as an actual lineage which has had peaks and valleys in it's proliferation, not just an excuse to have the same character live over a millenia without actually being inmortal.
About your fanfic: FUCK IT! write it down now, fullfill it and release it! IGA doesnt give two shits about story, why should you about his? you're a fan doing fanfic and you can write whatever you want.....you're not gonna get fired if IGA throws a fit over it!