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Offline Holycross

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #15 on: November 25, 2008, 05:26:27 PM »
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Im updating my list today oh and im a shanoa and dracs user. =D


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Offline Omegasigma

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #16 on: November 25, 2008, 05:52:21 PM »
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finally someone else that uses drac, lol
Currently Involved in: Vampire blood Chronicals, Project Goldeneye

Offline Rodriguezjr

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #17 on: November 26, 2008, 12:08:51 AM »
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Alright, I added everyone else here. I hope I see you guys online sometime.

Offline Jorge D. Fuentes

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #18 on: November 26, 2008, 12:51:57 AM »
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In Reply To #18

I see you online right now. :P
EDIT
Way to not accept my battle request, though. :( :P
« Last Edit: November 26, 2008, 01:33:25 AM by Jorge D. Fuentes »
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Offline Rodriguezjr

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #19 on: November 26, 2008, 02:20:06 AM »
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In Reply To #18

I see you online right now. :P
EDIT
Way to not accept my battle request, though. :( :P
Sorry. I didn't know you were online. I was just a bit frustrated after losing a lot many times. :P But, I'm sure I'll get used to it eventually.
« Last Edit: November 26, 2008, 02:24:03 AM by Rodriguezjr »

Offline belmontsrock

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #20 on: November 27, 2008, 08:42:06 AM »
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Mines is:

5155 6447 6114

Looking forward to fighting any1. :)
Simon Belmont and Megaman for the next Super Smash Bros!! Not Snake and Sonic, they're imposters!! Where are the Real Nintendo Classics!! It's them first then the rest!!

Offline E. Alexer Belmont

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #21 on: November 28, 2008, 07:41:52 AM »
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Here's mine

0731 8395 5300

Offline Rodriguezjr

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #22 on: November 29, 2008, 11:02:33 PM »
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Anyone interested in a tourney right now?

Go to this chat room. http://dynastynet.net/chat.php

Then type "/join #judgment"

Offline Jorge D. Fuentes

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #23 on: November 29, 2008, 11:35:43 PM »
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In Reply To #23

Done!
Now added to my IRC channels, haha.
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Offline Holycross

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #24 on: December 01, 2008, 03:17:10 AM »
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In Reply To #23

Done!
Now added to my IRC channels, haha.
how do you fight with a friend?


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Offline Jorge D. Fuentes

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #25 on: December 01, 2008, 11:19:00 AM »
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In Reply To #25

Well, here's the way it works:

Once you get into the Nintendo Wi-Fi Connection, you add people's friendcodes to your friendcode list.  They also need to have added your code to their list.

You go to "Friend Battle".  IF there are friends online, they will show up on the list as a name (no longer as a code).  You can send a 'Battle Request' to them by selecting their name.  You will see some kinda 'matchmaking in progress window'

On their end, if they're in the menu, they will spot a 'letter' icon next to "Friend Battle".  If they pick Friend Battle, your name will show up with a Letter icon next to it.

If they select you, you wait between 10 and 30 seconds and the matchmaker will initiate a battle.

The problem is if A. they're fighting someone at the time, they won't see your request until they get back to the battle menu, and B. if they send you a request and you send them a request, they won't connect.  There's gotta be someone clicking on a 'letter' name for best results.  Otherwise it'll stay 'matchmaking' forever even though the both of you may be free.

The person sending the battle request is hosting.  Their connection will determine the speed, etc.  The person receiving the letter and confirming it is the client.  They will be Player 2 in the match.  I don't think they get to choose the stage, Player 1 does.

I hope that's cleared up the confusion.
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Offline Holycross

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #26 on: December 03, 2008, 03:12:24 PM »
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yeah thanks jorge fuentes guy =D


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Offline Holycross

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #27 on: December 10, 2008, 03:08:10 PM »
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i havent seen any of you guys online yet D=


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Offline E. Alexer Belmont

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #28 on: December 16, 2008, 07:51:55 PM »
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Hello!

I've added everyone

Why i can't have random matches!? D=

Offline Jorge D. Fuentes

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Re: Castlevania: Judgment FRIEND CODE Thread
« Reply #29 on: December 21, 2008, 04:38:52 AM »
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In Reply To #29

Because, sadly, not many people go online with this game.  Too bad, too, since the online is one of the positives it's got.
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