Yeah, that beta stuff is pretty interesting.
As for the 64 vs. PS2 'vania thing, I've only properly played CV64 and CoD, but I can safely say that I find CV64 to be
way better.
The only good things I find about CoD is the music, the cutscenes, the bosses and maybe some battles in between. The graphics could be considered good, too, but there was just so little that stood out and so much repetition that they didn't really seem good at all. And then there's the level design, which is the worst I've ever seen in the series. It's fucking horrible! It's all completely flat, extremely repetitive and redundant enemy placement doesn't help at all. So, what you've got is a good soundtrack, good cutscenes, a good story, fantastic bosses and, what, 8+ hours of excrutiatingly boring gameplay? That sounds like a pretty horrible package to me

Fuck, even Legends is more enjoyable.
CV64, on the other hand, is much more evened out. The bosses and control scheme may not be as good, but even so I can't say it's bad per se. It was, as Serio said, very similar to the older games in that respect: Simple and sweet. So in that regard it's not as good as CoD. The cutscenes also don't have as much, even though seeing Rosa being controlled by Death was a very powerful moment. Then you have the music, which is very debatable. Some like CoD's soundtrack much more, but some like CV64's more. Personally I'd say they're very equal, only different. CoD takes a more straight-forward approach, with powerful, complex and beautiful songs, as well as some very aggressive tracks. CV64, however, takes a much more subtle approach, enhancing the atmosphere more, but perhaps not as listenable outside the game, very comparable to SCVIV's soundtrack. But where the game stands out as way, way better is in the level design. It isn't as long, no, but it's so much, much better. The enemies are simpler, yes, but the layout is much more complex, more variety in rooms and
recognition of the third axis. Yes, it has platforming! Sure, it isn't as good as in a Mario game, but so much, much better than in CoD. It kept me going, rather than just letting me get bored. So in that sense, WAY better.
In short:
CoD is better in cutscenes, story, controls and bosses, albeit not really by a lot.
They're equal in music.
CV64, while not as good in terms of technical graphics, has much more interesting ones. And it has much, much, MUCH better level designs.
All in all, I prefer good gameplay and good bosses to better cutscenes and amazing bosses. It's just that whole "8+ hours of boring" that throws me off in CoD
