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Lord Moe

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Seriously, Stage 9 is so face meltingly frustrating. And then there's the last stage, which luckily isn't as hard. But at least in the first Castlevania, if you made it to Dracula and died or got Game Over, they placed you right near him so you could face him again. It didn't take away from the difficulty of the game.

Offline Gecko

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That's why I never beat that game. I got near the end, but it had a sudden insane increase in difficulty, and after many MANY attempts at getting through that level, I was ready to kill someone without remorse, so I turned it off, and gave up completely after a few tries later on.
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Offline Alutwon

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Yup thats how Konami made money. Castlevania was so hard but so addicting that one had to keep putting quarters in the machine. They kept the difficulty with 3.

True Sorrow

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Yup thats how Konami made money. Castlevania was so hard but so addicting that one had to keep putting quarters in the machine. They kept the difficulty with 3.

Errr, it was a NES game, there were no quarters involved : | The only relation it really has to sales is that with the increased difficulty finishing the game will take a longer time, resulting in more gameplay value than otherwise. Nothing to do with quarters.

Offline PFG9000

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To this day I don't find CV3 nearly as hard as CV1.  The only part of CV3 I have trouble with is the Doppleganger fight.  Everything else is pretty decent.

Offline Successor The Cruel

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If you're up to using emulators, I recommend giving the Japanese version of the game a shot. It's easier than the American one.

Offline cecil-kain

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So much of CV3 is having the right character along to assist you --different characters being useful to overcome different obstacles.  I'd like to see a hack that allows you to keep all 3 spirit helpers --or better yet --a X chronicles style redux.

Lord Moe

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If you're up to using emulators, I recommend giving the Japanese version of the game a shot. It's easier than the American one.

really?

I might consider doing this, lol

Offline Profbeanburrito

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In Reply To #8

And playing it with Grant on the Japanese version makes it way too easy. For every attack he throws daggers, and it doesn't take any hearts! It can't get any easier than that
Personally, I love the challenge that CV 3 has. I wish games were still as challenging as the NES days
What a horrible night to have a curse!

Offline Munchy

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In Reply To #1

Agree wholeheartedly. I only legitimately beat the game sometime last year. Fuck that stage so hard.

Offline Alutwon

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In Reply To #4

The original was an arcade game. Thats why I said 'kept'.

Juno106

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No it's not. Haunted Castle was released in 1988 while the First Castlevania for the Famicom was in 1986.

Offline Alutwon

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So it was. Sorry, ignore everything I said.

Offline Xain

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Man those last few levels where frustrating. while the last level was short, it was just filled with cheapness. i swear, if i didn't have alucard with me i would have not gotten past the room with the collapsing floor and the bone pillars. and those bats by the pendulums were dicks. But after many many tries and memorization i beat the game.

but....then it restarted....harder this time....pretty much mocking my victory....fuck CV III. (eventually ill tackle hard mode) 



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Offline Marty Belmont

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In Reply To #1

it's even HARDER on the Wii VC version because dracula's beams he shoots in his final form are more like Sprays instead of "Beams" and they're much harder to dodge.
but I've come Maddingly close to beating him. (hit him with Sypha's flame attack 6 times before faling into a pit, or getting him down to 3 bars using the axe)
 so I've pretty much considered the game beaten with Sypha.
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