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Offline Munchy

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1695 on: March 02, 2010, 09:38:24 PM »
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Wasn't Wygol the town in OoE? Looks like Cox is keeping some series consistancies as far as locations are concerned. The fact he chose that town over, say, Jova or Aljiba, is interesting in itself.

And yeah, I don't care for the Uruk-hai goblins. LotR inspiration is good for fantasy RPGs like D&D or Everquest. I really wanna see classic enemies. Medusa heads, zombies, maybe even bone pillars. There Werewolves and Waurgs are great, though.

I wasn't too fond of the goblins either, but one has a bomb and a mask, like that asshole with the sack in Bloodlines. But yeah, I totally agree on the "needs more classic enemies" bit.

There's a good number, though - spider, werewolves, wargs, an armor, and a wraith were some. I'd be ecstatic if there were skeletons.

Offline CastleDan

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1696 on: March 02, 2010, 10:14:53 PM »
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There's certain things I doubt they would leave out.

They are taking inspiration from The original castlevania and super castlevania...So I think its almost certain to include skeletons among the other COMMON things. Just because they haven't shown any yet doesn't mean its not there.

Considering Cox says there's a BIG castle I'm sure our classic little castlevania fiends will reside in there especially.

Offline bobby digital

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1697 on: March 02, 2010, 11:10:31 PM »
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It could simply be that the skeletons appear in areas we have not seen yet, or they want to keep some surprises for us. Come on, the man claimed SCV4 is his bible, there will be skeletons in the game!

He mentioned on Twitter that the shots were from early areas.

Offline UnManuel

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1698 on: March 02, 2010, 11:17:00 PM »
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So, you are complaining about LOTR-like goblins in the new 'vania? I don't think that Castlevania's bestiary has any particular cohesive property to exclude this kind of enemy. As a matter of fact, Castlevania is the most uncompromised monster game in the sense they can add virtually any creature from any mythology they want. God of War, for instance, sticks to greek mythology, but Castlevania has no need to do such a boring thing. The important thing is to HAVE evil, not where the evil comes from. If there's a word to define Castlevania's vast and occasionally contradictory bestiary, that word is "wacky". The underlying reason to be bothered here is that they can do the opposite, to restrict Castlevania's creatures into LOTR conventions. And THIS really kind of sucks: no more mummies, no more greek/horror cinema stuff, no more weird IGA cryptozoology stuff and ultimately: no more skeletons in motorcycles! =(

Offline crisis

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1699 on: March 02, 2010, 11:51:12 PM »
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Anyone ever play Rygar for ps2? I wonder if this game will borrow from that (since it seems it's borrowing stuff from everything else)  :o

Offline DingusBelmondo

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1700 on: March 03, 2010, 12:21:13 AM »
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If they had released pictures of the munitions factory from bloodlines or the Atlantis shrine in 3D people would yell "NOT THE RIGHT GENRE". Also, The goblins look like great little whip fodder. Obviously they aren't the only enemies. Remeber, this is in a whole new fantasy universe, they are building up the beastiary of enemies. The graphics look amazing as well. SHUSH CHILDUN.
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Offline crisis

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1701 on: March 03, 2010, 01:07:34 AM »
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Yeah, lets all agree with eachother and have the same opinions and not voice our concerns and hold hands and praise LoS like the second coming because that's not what this message board was MADE for.

Debate is healthy, and I'm sure the developers encourage this type of talk to raise awareness for their game.

Offline Ahasverus

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1702 on: March 03, 2010, 01:28:38 AM »
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Everything comes full circle

Offline DingusBelmondo

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1703 on: March 03, 2010, 01:31:18 AM »
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Yeah, lets all agree with eachother and have the same opinions and not voice our concerns and hold hands and praise LoS like the second coming because that's not what this message board was MADE for.

Debate is healthy, and I'm sure the developers encourage this type of talk to raise awareness for their game.

Sorry i get a little hot headed, I try not to be too opinionated.
Go. Set Forth! Both your own life and hers are at stake.

Offline Aridale

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1704 on: March 03, 2010, 01:44:41 AM »
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Debate is healthy, this is ridicuolous:
http://kotaku.com/5483661/castlevania-lords-of-shadow-+-belmonts-inferno/gallery/

that guys a moron... *sigh*

anyway. What I think is gonna happen is your gonna start off kinda far away from where all this evil and everything is gonna be more generic fantasy with gothic overtones and as you work your way toward the end of the game itll get more and more evil and dark and more CV like. Like gettin closer to the heart of the evil in the land

Offline Danial

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1705 on: March 03, 2010, 01:45:19 AM »
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The only Rygar game worth borrowing for is the original NES.  Talk about frustrating.  :P

Just because they are using goblins in the game doesn't mean much.  Sure LotR is probably an influence, but goblins are also a very traditional European creature that go way back in folklore.  Hell, that's why Tolkien used them.  Also, nothing in CV is more of a blatant homage, or rip-off depending on how you want to see it, of LotR than the inclusion of Orcs in CoD.  Orcs didn't even exist until Tolkien, and I don't remember anyone bitching about them back when that game came out.

Also I would rather have goblins in my game than some of the insane and out of place enemies that have shown up in past CV's

Offline Kingshango

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1706 on: March 03, 2010, 01:51:34 AM »
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Debate is healthy, this is ridicuolous:
http://kotaku.com/5483661/castlevania-lords-of-shadow-+-belmonts-inferno/gallery/

Am I reading this right or did he just compare this game to Dante's Inferno?

Also I would rather have goblins in my game than some of the insane and out of place enemies that have shown up in past CV's

I dunno, people seem to love those Motorcycle skeletons, Vaccuming karate maids and Rabbits who control time.
« Last Edit: March 03, 2010, 01:58:00 AM by Kingshango »

Offline Danial

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1707 on: March 03, 2010, 02:03:24 AM »
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lol, yes I love those enemies that come straight from ancient myth and folklore.

Offline Inccubus

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1708 on: March 03, 2010, 02:07:57 AM »
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that guys a moron... *sigh*

anyway. What I think is gonna happen is your gonna start off kinda far away from where all this evil and everything is gonna be more generic fantasy with gothic overtones and as you work your way toward the end of the game itll get more and more evil and dark and more CV like. Like gettin closer to the heart of the evil in the land

I agree with everything here.
Still don't like the look of those goblins any way you cut it.
Also, motorcycle skeletons were just retarded, demon-karate-maids were just wierd, and the time bunny was just a blatant homage.
"Stuff and things."

Offline UnManuel

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #1709 on: March 03, 2010, 02:15:12 AM »
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Also, motorcycle skeletons were just retarded, demon-karate-maids were just wierd, and the time bunny was just a blatant homage.

What about the varicose balls with antennae from HoD? The name's "0", I think.

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