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Y'know at this point I don't really see the need. We already know what happens. AoS and DoS explained it all.
In Reply To #4The difference between games that haven't come out and the 1999 game is that we know what happened in Julius's story because AoS said it. Julius fought Dracula with the help of the Hakuba family, sealed Dracula, left the whip in the castle, and lost his memory. Quite a bit different than "X Belmont goes into Castle, fights and kills Dracula."
GR: Kind of changing gears a little bit. Obviously the back story of the two Sorrow games is the Dracula War of 1999. Can you tell us when we might find out more about that story, and Julius?KI: You want more details of the War in 1999?GR: That story sounds very exciting - the final battle against Dracula. I was wondering when in general, we might find out more...KI: Did you know that my game creation is not based upon the timeline? I come up with the gameplay system and then try to find the right timeline. There was one product where I actually started off with the timeline - that was Lament of Innocence on PS2.GR: Because that started the series.KI: Right. But I always come up with the gameplay system first. Currently I do take control of my team members but I want to think about the gameplay system first - I do complain and make a lot of comments to it. But once the team comes up with the new game system and then I think it's right to put it in 1999, then I will tell a story in that timeline.GR: But you're in charge of the scenario writing for all the games, right?KI: Actually I'm thinking of retiring with the storyboards. Maybe I will only review, not writing from scratch.I'm sorry... I'm getting busier and busier. Sometimes I feel like I'm getting too old. I'm just waiting for my lottery winnings and then I can leave Konami.