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I believe that if they were made with good instrument samples and not the low-end chiptune stuff they used, they would have been better received:
Oh if you like those then I'll put up the whole collection:CV:HoD - Castle Entrance "Successor of Fate - Theme of Juste Belmont"CV:HoD - Marble Corridor "Offense & Defense"CV:HoD - Shrine of the Apostates "The Approach of Deplore"CV:HoD - Luminous CavernsCV:HoD - Aqueduct of DragonsCV:HoD - Chapel of DissonanceCV:HoD - Clock TowerCV:HoD - Skeleton DenCV:HoD - Castle Theme "To the Center of the Demonic Castle"CV:HoD - Boss Battle "ArchEnemy"CV:HoD - Special Boss Rush "Vampire Killer 2002 (VK2K2)"Enjoy 'em!
I completely agree with you on this. The same goes for many of the other games in the series, like Bloodlines. When I listen to the soundtrack on the Dracula X double CD, it sounds so much better than it does coming out of an old Sega Genesis.
Sunsoft did things with the genesis sound chip that were just phenomenal. Like..., BATMAN had a fantastic soundtrack. Then again, Sunsoft did things with the NES sound chip too... I still can't believe Journey to Silius and Gremlins 2 are on the NES.Anyway, what was the topic? Oh yes, HoD...
I dislike Harmony's music quite a bit. The sound quality is grating, and the actual compostions themselves aren't much to write home about either (though Juste, the bad ending, and the Dracula battle all have excellent themes admittedly).Arch Enemy is probably my most hated piece of video game music ever. It's like scratching on a chalkboard. Just unbearable shit.