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Offline Sindra

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Re: Things not explained but you'd like to know in Castlevania
« Reply #15 on: April 03, 2011, 08:57:00 PM »
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Sindra, you have the most interesting theories about the old saga I have EVER read. My God Konami needs you right NOW it's awesome how you connect things, they make sense and they are intriguing at the same time!  Congrats man!  ;D

Thanks, Ahasverus. I am all about story and plot in my games. Honestly, nothing excites me more than solid gameplay paired with a strong and compelling or deep and layered plotlines. I loved when things connect together, especially if it makes sense in multiple ways. When it comes to Castlevania, this desire to see a compelling plot where everything ties together is almost a compulsion for me.

That, and I like to see it as a challenge to try and explain things that were previously thought as nonsense or make logical sense of something that may have been seen as illogical otherwise.

Crisis - I remember seeing that (in the Portrait of Ruin timeline, right?), and have been waiting for it ever since. How long ago was that? It very well might have been an idea that was either scrapped or shelved. Even if it's not, holy hell do I hope my theory is somewhere close to what they were thinking, mainly because I think my story would hold the a sizable amount of weight. (tooting my own horn there, yes)

Offline whitedragon_nall

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Re: Things not explained but you'd like to know in Castlevania
« Reply #16 on: April 03, 2011, 09:03:08 PM »
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Why doesn't Simon wear any pants?

Easier access to his "whip"....

I hope my theory is somewhere close to what they were thinking, mainly because I think my story would hold the a sizable amount of weight. (tooting my own horn there, yes)

Nothing wrong with tooting you own horn, especially with such a well-thought out theory like that. Konami needs to give us that game already.

Offline Sindra

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Re: Things not explained but you'd like to know in Castlevania
« Reply #17 on: April 03, 2011, 09:21:37 PM »
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My question would be, why did the Belmonts have to go in hiding during the 1800s adn the VK whip had to be given to the Morris clan to take up the reigns in their absense. No real official word has been stated, only fan speculation involving Richter being "tainted" when Shaft possessed him in SotN.

That's just the thing - there's been no explanation. Keep in mind that it's only been since Portrait of Ruin that the whole idea that the Morris clan had to be given custodianship of the whip came about as a plot point. Before that, we just assumed ownership of the whip passed to the Schneider and Morris offshoots of the family due to complications within the main Belmont branch family - either someone didn't have a child who was capable of taking up the whip and they had to wait another generation or two, or something else came about - and then the whip eventually returned to the main house with Julius in 1999.

Perhaps Shaft's possession of Richter corrupted the Belmont power, and there had to be sufficient time given for that corruption to be bred out of the main family bloodline before they could wield the whip's full power again. There's also the possibility that Shaft left a curse on Richter much like Dracula left a curse on Simon - a curse that was passed onto Richter's children and grandchildren that prevented the ability to use the Vampire Killer whip to its full capacity.

The latter theory makes a TON of sense if you think about it - if Shaft had the foresight before his death to instill Richter with a curse that would prevent future generations of his bloodline to use the Vampire Killer whip, it would be absolutely devastating to the Belmonts and would almost assuredly clinch Dracula's victory during his next future resurrection. Granted, Shaft couldn't have thought ahead to the possibility that Belmont branch families would find ways to wield the power of the VK whip to fight Dracula, but even still - if the main family couldn't fight using the whip, it would throw a serious monkey wrench into things. That is, until a way to break the curse was found - which, lets face it, wouldn't be out of the question if it was the type of curse that couldn't be broken until a certain amount of time had passed or a certain number of generations had been born.

So the Belmont main family, without the main weapon in their arsenal, goes into hiding in order to avoid attacks by Dracula's followers. They entrust the whip and their knowledge to the Morris and Schneider branch families and their associates, and begin a self-imposed exile until they have beaten the curse and can once again wield the whip and take back their destiny.

My thoughts.
« Last Edit: April 03, 2011, 09:27:08 PM by Sindra »

Offline A-Yty

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Re: Things not explained but you'd like to know in Castlevania
« Reply #18 on: April 03, 2011, 09:25:13 PM »
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What are the energy orbs and who makes them and why?

Why are hearts collected?

Why does Dracula have an army of mythological monsters from around the world?

Why does Dracula's memory keep getting reset?


Offline crisis

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Re: Things not explained but you'd like to know in Castlevania
« Reply #19 on: April 03, 2011, 09:58:07 PM »
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Quote from: Sindra
I remember seeing that (in the Portrait of Ruin timeline, right?), and have been waiting for it ever since. How long ago was that? It very well might have been an idea that was either scrapped or shelved. Even if it's not, holy hell do I hope my theory is somewhere close to what they were thinking, mainly because I think my story would hold the a sizable amount of weight. (tooting my own horn there, yes)

That was released back in '06, it would've been interested had they pursued that.

also,

how come there is no Morris in OoE?

Offline Ahasverus

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Re: Things not explained but you'd like to know in Castlevania
« Reply #20 on: April 03, 2011, 10:39:56 PM »
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That was released back in '06, it would've been interested had they pursued that.

also,

how come there is no Morris in OoE?
OOE is just before Bram Stoker's Dracula, we don't know if Quincy inherited the whip, perhaps he found it, perhaps he bought it in the persian market or ebay we don't know :P

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Offline Sindra

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Re: Things not explained but you'd like to know in Castlevania
« Reply #21 on: April 03, 2011, 11:10:02 PM »
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how come there is no Morris in OoE?

Well, the Morris clan could have come about after OoE. Ecclesia happened during the early 1800's, yes? The United States of America was only officially declared a country in 1776. The migration of Romanians to the US started in the second half of the 19th century, so chances are any Belmont descendants who emigrated to America and married into the Morris family might have happened just AFTER OoE.  That is, however, if the Morris's pre-Belmont were already established in America. Morris is a largely English and Welsh surname, so there's a chance a Belmont moved to either of those countries beforehand and married, then emigrated to America. It depends where in the family a Belmont had a daughter and that daughter married into the Morris family and started the branch-Belmont family.

I always had a tendency to think Richter had daughters who married into the Morris and Schneider clans respectively, and had a son that carried on the Belmont surname. (This would make Reinhardt probably Richter's grandson in theory and Quincy Richter's great grandson - if we think is terms of age) However, this would contradict my previous theory on Richter being cursed and passing that down to his kids so they couldn't use the whip - unless the curse specifically targeted those who held the surname Belmont, but that's a stretch.

Offline darkwzrd4

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Re: Things not explained but you'd like to know in Castlevania
« Reply #22 on: April 03, 2011, 11:16:30 PM »
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What I want to know is what was doing between SotN and the Demon Castle War.  All we know is that at the end of SotN he is walking away saying that it would be best is he just disappeared.  OoE states that the Belmonts disappeared and there was no one else to fight Dracula.  This posses the question:  Where the hell was Alucard at that time!?  Even if the Belmonts weren't around, surely Alucard would be able to pick up the slack.  
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Offline X

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Re: Things not explained but you'd like to know in Castlevania
« Reply #23 on: April 03, 2011, 11:36:38 PM »
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What are the energy orbs and who makes them and why?

Game mechanic like all others. But for a more in-depth response they are orbs of light. I can't remember which CV instruction booklet it was that I read it in, But it was explained that after a foe was defeated an Orb of light would appear to replenish your health. Beyond this explanation I know nothing else.

Why does Dracula have an army of mythological monsters from around the world?

In the CV universe, Dracula is the embodiment of all that is evil (before IGA introduced Satan  :P). It would only be natural for those who're also of an evil nature to gather at Castlevania and serve the dark lord.

Why does Dracula's memory keep getting reset?

I've never heard of this explanation before. I'm curious as to where you've read it.

Why are hearts collected?

Like the orbs, it's another game mechanic. But I'll leave it up to Sindra to best explain it  :)

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Offline Sindra

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Re: Things not explained but you'd like to know in Castlevania
« Reply #24 on: April 03, 2011, 11:37:21 PM »
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What I want to know is what was doing between SotN and the Demon Castle War.  All we know is that at the end of SotN he is walking away saying that it would be best is he just disappeared.  OoE states that the Belmonts disappeared and there was no one else to fight Dracula.  This posses the question:  Where the hell was Alucard at that time!?  Even if the Belmonts weren't around, surely Alucard would be able to pick up the slack.  

He is around one year after the events of Symphony in Nocturne of Recollection to help defeat the incubus Magnus.

Judgment states (and keep in mind that Judgment is widely believed as non-canon) that "In the age of no Belmonts, Alucard witnesses Dracula rising and falling many times. He begins to seek a way in which he could permanently destroy his father. When the Vampire Hunter whip is passed down to the Morris Clan, he creates the Alucard Spear with the intention of it supporting the Vampire Killer whip, and he bequeaths it to the Lecarde Clan (some speculate these are his descendants). "

Even without Judgment being canon, I will admit this statement holds some validity. Alucard doesn't want to be the one directly fighting his father. In both Dracula's Curse and even in Symphony, he expressed deep hesitation at the idea of battling against his father because, even though he's the lord of vampires and prince of darkness, Alucard knew him only as his father growing up as a family together with Lisa, and even stuck with his father after Lisa's death. It makes perfect sense that Alucard would much rather enable the Belmont, their descendants, and any other group willing to take up the battle against Dracula instead. So he created the Alucard/Alcarde Spear for the Lecardes, and more than likely helped in other ways. (he might have had a annonymous hand in Ecclesia's research into the science of Glyphs as well, to use as a weapon against Dracula)

So in my mind, Alucard laid low until the time of the Nostradamus Prophecies that would come to pass in 1999. By then, he'd probably affiliated himself with the Vatican and gained vast worldly knowledge in a effort to devise a final solution to banishing Dracula's power once and for all.

Offline crisis

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Re: Things not explained but you'd like to know in Castlevania
« Reply #25 on: April 03, 2011, 11:52:51 PM »
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Wired News: Last question. Why does Dracula keep putting meat inside the walls of his castle?

IGA: You should ask, why do they eat it! I’ve thought about this stuff. I’ve actually thought about the candles. The candles are people’s souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water. The meat, I have no idea.

http://www.wired.com/gamelife/2007/10/interview-iga-t/

Offline Sindra

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Re: Things not explained but you'd like to know in Castlevania
« Reply #26 on: April 04, 2011, 12:23:13 AM »
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Like the orbs, it's another game mechanic. But I'll leave it up to Sindra to best explain it  :)

I appreciate you guys are referring to me as a sort of "Loremaster" now. =P


Ok, so hearts. Hearts, in the original line of games (From CV1 - Rondo) are used as ammunition for your sub-weapons. In games such as Symphony, they replenish magic. But why use hearts, and not something else? Why not coins or gems or simply have random drops that either give you a new weapon or increase the amount of the one you already have?

Like was already mentioned, candles have been explained to be created using the souls of Dracula's victims. When a candle is destroyed, the soul is released. What if not only the soul of a person was used to create the candles, but a part of their "heart" was as well. The association between a human soul and the metaphysical "heart" can be used interchangeably, though some schools of thought separate them as the "soul" being the essence of a person's life-force and the "heart" being what connects that soul to the person's earthly body. (hence why if a person is killed and they remain on earth as ghosts, it's because their "heart" is still somehow chained to the earthly physical realm through unfinished business such as love or vengeance)

So when a candle is destroyed, and the soul is freed, they give a small part of their own "heart" to the hero who freed them. Since the soul and the metaphysical heart are connected and can be one-in-the-same, they have similar power. It's a chunk of that soul's lingering life-force So, since it can be said a Belmont's power is fueled by their uniquely-powerful life-force, the extra piece of the freed soul's "heart" is like a little boost in that hero's power, giving them a little extra replenishment that they can use to fuel their amazing abilities with sub-weapons. Same when a enslaved monster is killed, is leaves a piece of its life-force behind in the form of a "heart".


Best possible explanation I have.
« Last Edit: April 04, 2011, 12:26:29 AM by Sindra »

Offline danceofgold

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Re: Things not explained but you'd like to know in Castlevania
« Reply #27 on: April 04, 2011, 01:05:19 AM »
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I love your theories, Sindra. You totally need to work in Konami.

Offline Ahasverus

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Re: Things not explained but you'd like to know in Castlevania
« Reply #28 on: April 04, 2011, 01:47:08 AM »
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Sindra man, please help me with this one:
Are we sure if there's only one Belmont bloodline or could the whip be inherited by another Belmont who isn't son of the last weilder? Juste's nephew being the weilder if he has no sons, or is every Belmont hunter a direct descendant of the last one?

About Alucard: I think his hestiation for fighting his father comes from certain fear of "catching" darkness in him, we've heard that he has too similar powers to his father (The drama states they are the same even) and the darkness certainly want him in their side, and quoting the drama again (as bad as it is, is the most extensive insight into Alucard's personality we have) he's really afraid of himself telling Maria not to come with him because he as a "dark side". That could be the reason he prefers to be a witness and not having direct "hands-on" participation in the fight.

In my humble opinion, Sindra has the power to restore the old saga to the point we don't even need the reboot anymore :P
« Last Edit: April 04, 2011, 01:54:09 AM by Ahasverus »

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Offline darkwzrd4

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Re: Things not explained but you'd like to know in Castlevania
« Reply #29 on: April 04, 2011, 01:53:50 AM »
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He is around one year after the events of Symphony in Nocturne of Recollection to help defeat the incubus Magnus.

Judgment states (and keep in mind that Judgment is widely believed as non-canon) that "In the age of no Belmonts, Alucard witnesses Dracula rising and falling many times. He begins to seek a way in which he could permanently destroy his father. When the Vampire Hunter whip is passed down to the Morris Clan, he creates the Alucard Spear with the intention of it supporting the Vampire Killer whip, and he bequeaths it to the Lecarde Clan (some speculate these are his descendants). "

Even without Judgment being canon, I will admit this statement holds some validity. Alucard doesn't want to be the one directly fighting his father. In both Dracula's Curse and even in Symphony, he expressed deep hesitation at the idea of battling against his father because, even though he's the lord of vampires and prince of darkness, Alucard knew him only as his father growing up as a family together with Lisa, and even stuck with his father after Lisa's death. It makes perfect sense that Alucard would much rather enable the Belmont, their descendants, and any other group willing to take up the battle against Dracula instead. So he created the Alucard/Alcarde Spear for the Lecardes, and more than likely helped in other ways. (he might have had a annonymous hand in Ecclesia's research into the science of Glyphs as well, to use as a weapon against Dracula)

So in my mind, Alucard laid low until the time of the Nostradamus Prophecies that would come to pass in 1999. By then, he'd probably affiliated himself with the Vatican and gained vast worldly knowledge in a effort to devise a final solution to banishing Dracula's power once and for all.
I thought that the Lecardes were just another offshoot of the Belmonts.  As far as I know, Alucard never had any children and probably didn't want to.  I mean he even says that "the blood that flows in my veins is cursed.  t'would be best for the world if I disappeared forever."  I can't see him bringing a child like him into the world.
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