...Well, it did!
Castlevania (NES) was one of my very first Nintendo games. It was, in fact, one of the group my parents bought (Along with Super Mario Brothers, Sqoon, Metroid, Donkey Kong Jr., Contra, Alpha Mission, and a few others). I absolutely loved the game, but it would be a few years before I would finally conquer it. I was a wee tyke, you see, and Castlevania is not an easy game. I also had not discovered the carnage you could cause with holy water(or a "Fire Bomb," as we called it back then) and triple shot, instead usually opting for boomerangs. Stage One was always easy, with only the occasional slipup if I did stupid things and jumped in the water. Stage 2 was mostly fine, but gave me my first stumbling block in the form of medusa heads and those spike traps (I cheated and used the stopwatch). With the watch, Medusa was easy! Stage 3 held me up for a little while with all those drops and the fact that I had to deal with ravens and bone pillars (remember when they were viable threats? Oh, those were the days!). And the mummies, of course, but they were at least killable. For some stupid reason I'd almost always grab that dagger and gimp my attack power against them. Now, Stage 4 was when the game really started getting trough. if it wasn't fishmen drowning me or flea men dry-humping me, Frankenstein and Igor would kill me every time! I eventually got a nice rhythm going with the axe (Oh, if only I had learned the Holy Water trick!), which randomly drops from flea men earlier in the stage. And then there was STage 5. Axe Men who were a threat, flea men, bone pillars, red skeletons, and it was a long time before I ever got to fight Death. You can figure out how that one went, of course. After a long while I finally managed to squeak out some victories against the Reaper, and Stage 6, although difficult, was nowhere nearly as nasty as 4 or 5. And so, Dracula!
Now we get to the part about Nintendo Power.
See, way back in their first issue, the Counselor's Corner section had a question devoted to Castlevanioa, specifically its "five" bosses:

Let's analyze this little piece of advice, shall we?
Queen Medusa - she can be stopped by the Watch. This is actually pretty good advice, although if you've got holy Water you can do the same thing for fewer hearts.
The Mummies - Besure to take them out, one ata time. Ignoring the fact that the typist seems to have had a seizure... no. The best thing to do in my experience is alternate attacking each Mummy, and aiming more for taking out their bandages than hitting them. Keep yourself out of harm and wear them down. But thanks to Nintendo Power, I always wasure to take them out, one ata time.
Frank - The Dagger or a Fire Bomb will take the spring out of his step. Guess who tried daggers? Silly me! And here we seen an example of the Nintendo Power editors trying to be witty at the expense of gameplay advice. "Take the spring out of his step." Look, "Frank" is
not the springy guy you have to worry about. At least a little bit of advice on Igor would be helpful. How about, "If the dwarf hits you, just give up."
Grim Reaper - A Boomerang or Dagger will make sure that he doesn't come back to haunt you. I would like to take the time to point out that in all these pictures, the player is using Holy Water. Somehow that escaped me when I was seven. Also, the dagger is a really stupid idea, trust me. Crosses were kinda nice, but I ended up doing my best using just trhe whip and maybe an occasional boomerang to clean up errant scythes.
The Count - A Boomerang to the head will cool his jets. Nintendo Power lied to me. First, they made it look like a boomerang was all that was needed to "cool his jets," not 16 careful strikes to the head timed to dodge his fireballs. Also, he doesn't have any jets.
Anybody notice what's missing? Well, besides the Phantom Bat, of course. Poor guy always gets ignored. Come on, anybody? Bueller? Bueller? Oh yeah, that's right!
Dracula's Second Form. In a way, it's kind of nice that Nintendo Power didn't spoil that little part of the fight, because this means I had no clue what was coming. After fighting and dying against Dracula about twenty times (Come on, I was seven. Consistent timing for sixteen hits its haaaaard), I( knocked the count's head off, stood up, and cheered, "I DID IT! I BEAT CASTLEVANIA!"
And then I died painfully.
In light of Dracula's second form, the very specific strategy needed to beat him (Since you can't run under him when he jumps, you pretty much need holy water), and the fact that using the Cross will pretty much get you killed against him, I think that it's now time to propose a new entry to Nintendo Power's "points" on defeating "the five boss characters."
