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Offline DragonSlayr81

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Re: Castlevania's on Wii's virtual console
« Reply #15 on: April 21, 2011, 10:48:59 PM »
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I'd REALLY like to have the DS Vania's available on the VC.  I've officially gotten fed up with having to charge up my DS just to play PoR or OoE.  I want to play those games on my big screen while sitting on my couch. 8)
Hell, they could even put Dawn of Sorrow on there, and for the touch screen portions(like the Magic Seals), you could easily use the WiiMote. I'm surprised Nintendo hasn't caught on to this. You could EASILY use the WiiMote in the same fashion as the stylus. They should totally put DS games on the Wii's VC.

Offline Richter

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Re: Castlevania's on Wii's virtual console
« Reply #16 on: April 22, 2011, 08:38:17 PM »
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Yeah but that would require them making an effort instead of just selling us what are basically straight ROMs.

Offline knightmere

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Re: Castlevania's on Wii's virtual console
« Reply #17 on: April 22, 2011, 08:52:25 PM »
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They would have to touch up the graphics. The DS games would like shit if you blew them up to full-screen.

Offline thernz

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Re: Castlevania's on Wii's virtual console
« Reply #18 on: April 22, 2011, 10:16:51 PM »
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I don't know about that. Using that logic, every 2D Vania would look like shit. iirc the resolutions are just a bit smaller than SOTN's. I would just remove the seals, but they'd probably have to restructure things considering you need the seals to enter the boss doors. I guess they can just be items that open the doors but don't do anything after that!

Offline Jorge D. Fuentes

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Re: Castlevania's on Wii's virtual console
« Reply #19 on: April 23, 2011, 01:12:20 AM »
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If they do a Wiimote+Nunchuck thing, they can have you just point the cursor at the screen when  there are the ice blocks.
The same for the Seals.

However, for the map screen (which I'd like to have) they can just do like SotN and have you press SELECT for the map and START for the inventory/stats.
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Re: Castlevania's on Wii's virtual console
« Reply #20 on: April 23, 2011, 01:18:11 AM »
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We need Bloodlines. That's the only game that isn't on VC right now. Go figure Rondo of Blood would make it on there before Bloodlines.


Offline Renonsgoods

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Re: Castlevania's on Wii's virtual console
« Reply #21 on: April 23, 2011, 01:51:33 AM »
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They would have to touch up the graphics. The DS games would like shit if you blew them up to full-screen.
Not at all.  Pretty much all the older 2D games that have made it onto the VC thus far are presented in their original resolution....and I have no problems playing them on my 46 in LCD.  As someone above mentioned, it'd be no different than playing the SotN on Xbox Live or PSN.

Nintendo could easily do this.  They could give us DoS, PoR, and OoE on the VC.  But I'm not not holding my breath. :-\

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Re: Castlevania's on Wii's virtual console
« Reply #22 on: April 23, 2011, 06:36:23 AM »
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They would have to touch up the graphics. The DS games would like shit if you blew them up to full-screen.

ZUUUUUUUUH??? NES games look amazing on my 52" HDTV. So long as no filters are applied, things look peachy-keen.

So, I'd imagine DS games looking fantastic also.

Anyway, Nintendo seems to have almost entirely dropped the VC service in the US in regard to new releases. Barely anything comes out, and it's mostly stuff I couldn't be arsed about. Although Mega Man X came out this past week, so that's something cool at least. I don't own a physical copy of it, and the emulation on the PS2 collection is kinda wonky, so I may buy it eventualalally.
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Re: Castlevania's on Wii's virtual console
« Reply #23 on: April 23, 2011, 10:38:47 AM »
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Graphics dont matter - the point is reworking all the touch screen parts to a wii-mote format would require extra progamming and so wont ever happen. The could at least put Aria onto VC though.

Offline Jorge D. Fuentes

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Re: Castlevania's on Wii's virtual console
« Reply #24 on: April 23, 2011, 02:25:04 PM »
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That's probably gonna go to DSiWare or 3DSWare.
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Re: Castlevania's on Wii's virtual console
« Reply #25 on: April 25, 2011, 01:50:52 PM »
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As far as DS or GBA game graphics translating to the big screen: I have the Gameboy adapter for my gamecube and I've played some of the GBA CV's on there and those games look pretty decent on my 42" lcd tv....  but I'm not a graphics nut either. I like good graphics of course but they wont necessarily break a game for me.
« Last Edit: April 25, 2011, 02:00:34 PM by Shug »

Offline Jorge D. Fuentes

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Re: Castlevania's on Wii's virtual console
« Reply #26 on: April 25, 2011, 02:11:17 PM »
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Yeah I have a Gameboy Player on my Gamecube and although there's slight blurring (which you can definitely deal with), the graphics look pretty damn awesome.  I wish there was no blurring but I can understand it because it's being rescaled to an odd resolution.

I use the starry wallpaper background and all the three CV games look pretty awesome in there.
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Re: Castlevania's on Wii's virtual console
« Reply #27 on: April 25, 2011, 07:48:46 PM »
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I hated the GBA Player at first, but after getting an S-Video cable for my brother's GameCube, it looked a thousand times better and nowhere near as blurry. Still had a noticeable blur, but it at least looks good now. I'm sure playing it on an HDTV with a component cable would look neat...but by that point you can just play it on a GBA emulator for the Wii.
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Offline corneliab

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Re: Castlevania's on Wii's virtual console
« Reply #28 on: April 26, 2011, 03:07:20 AM »
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We need Bloodlines. That's the only game that isn't on VC right now. Go figure Rondo of Blood would make it on there before Bloodlines.

Screw that, I just want Legacy of Darkness. I would buy that shit up so fast.

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Re: Castlevania's on Wii's virtual console
« Reply #29 on: April 26, 2011, 03:13:11 AM »
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ZUUUUUUUUH??? NES games look amazing on my 52" HDTV. So long as no filters are applied, things look peachy-keen.

While generally true; if you do have your PC hooked up to the TV, try slapping on the HQ4 filter if your PC can handle it. NES with HQ4 in 1080p is quite a sight to behold. Clean and smooth.

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