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Offline FlyingMudBlock

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Re: Spritework Request & Showcase Thread
« Reply #1935 on: February 06, 2018, 06:58:06 PM »
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Skull knight 50% done, just needs shading now.

I would like some advice on color choices and tips on how to shade armor and bone properly before i start, if possible.

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1936 on: February 22, 2018, 09:47:01 AM »
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Skull knight 50% done, just needs shading now.
(click to show/hide)
I would like some advice on color choices and tips on how to shade armor and bone properly before i start, if possible.

I love to help you but sadly im bad with that things, most of the time im lucky XD
 Its a nice work!

More works:









>:3

Offline TheMeadTree

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Re: Spritework Request & Showcase Thread
« Reply #1937 on: February 25, 2018, 01:59:07 AM »
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My own version of Alucard, as detailed, consistent, and close to the ref as I could get it.

 

Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1938 on: February 25, 2018, 09:01:28 AM »
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My own version of Alucard, as detailed, consistent, and close to the ref as I could get it.

 


Fuckin nice
bloo

Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #1939 on: February 25, 2018, 10:30:56 AM »
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My own version of Alucard, as detailed, consistent, and close to the ref as I could get it.

 


This is really good. :o
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Offline TheMeadTree

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Re: Spritework Request & Showcase Thread
« Reply #1940 on: February 28, 2018, 05:59:17 PM »
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https://www.twitch.tv/meadtree

If anyone wants to follow, I intermittently stream random pixel arts. Alucard stuff, enemy stuff, tiles, some custom Metroid stuff, some photoshops, etc.

Right now I'm Alucarding a bit.

Offline theplottwist

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Re: Spritework Request & Showcase Thread
« Reply #1941 on: March 04, 2018, 09:31:10 PM »
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A pixel Renon (From CV64).

« Last Edit: March 05, 2018, 02:24:01 AM by theplottwist »
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Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1942 on: March 05, 2018, 04:51:27 PM »
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A pixel Renon (From CV64).



bad art just end it

10/10
bloo

Offline Foffy

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Re: Spritework Request & Showcase Thread
« Reply #1943 on: March 05, 2018, 11:16:01 PM »
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A pixel Renon (From CV64).



Your use of colors is always magnificent. Gawd.

Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1944 on: April 07, 2018, 04:22:07 PM »
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How do I post a frame on this forum?
when I'm going to post something, it appears, [img].

Offline theplottwist

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Re: Spritework Request & Showcase Thread
« Reply #1945 on: April 07, 2018, 04:29:27 PM »
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How do I post a frame on this forum?
when I'm going to post something, it appears, [img].

You upload it somewhere (imgur, for instance), copy the image's direct link, and paste it here surrounded by the [img] tags.
The mastermind behind the "Umbra of Sorrow" project. But not the only one.


Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1946 on: April 07, 2018, 04:40:14 PM »
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« Last Edit: April 08, 2018, 02:54:00 AM by Shiroi Koumori »

Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1947 on: April 07, 2018, 04:47:49 PM »
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« Last Edit: April 08, 2018, 02:54:37 AM by Shiroi Koumori »

Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1948 on: April 07, 2018, 05:09:22 PM »
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Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1949 on: April 07, 2018, 05:52:30 PM »
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its my new sprite,richter for style of hc3 (mig game)