I have an odd request, I'd like to have a CVC-styled Simon Belmont sprite that would fit in with the COTM style. I like the COTM style, it reminds me of the classic Castlevanias. Anyone think that would be possible?
It's definitely possible, but you should probably provide a template. So you mean a CVChronicles Simon Belmont with the dimensions of CotM's characters (small & slender) and the same types of animations?
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I'm showcasing Simon's Quest's Simon Belmont, by the way, based on the box art.
The hair and the armor can be palette-swapped to different colors (so you can have him blonde just like the boxart, or redhaired, like CVChronicles, or brown haired like how I have it, and how CV4 has him).
The box art seems to use cloth gloves and cloth boots. I went with silver gauntlets and silver leggings instead. Although those can be palette-swapped, you'd have to alter the gambeson color along with them because it shares a few of the indigo colors.
More to come later. Here's an animation for now.
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-1-townstance.png&hash=7c1ce51f9e831e236ee3556d02e43b8b)
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-1-actionstance.png&hash=aa1b46382bee6c28ec41329df7fbd95c)
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-1-doublesize.gif&hash=07a6ef9f10c8c97242d5202a14ea2c7a)
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-1-crouch-doublesize.gif&hash=19f0c3df35663dad1773208088526ed7)
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-3-jumpprototype-doublesize.gif&hash=083094b369baa19ed34b8e9859f87779)
Stance (in a safe place like a town)
Stance (action stance, classic, any dangerous area)
Walking animation 1-2 (can't go back to 1-1 now, I overwrote it)
**New** Crouching! Crouches from the town stance and from the action stance.
**New** Jumping prototype. Just the beginning jumping frame. I don't know if I want him to just have a hop and a fall animation (above) like CVChronicles, or a full jump/approach/apex/drop/fall like Richter. VERSION1-3- Now shows a forward jump and a straight-up jump (in a more classic sense, the straight-up jump has him 'crouching' at the apex of the jump).