Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: General Mega Man Discussion Thread  (Read 248871 times)

0 Members and 2 Guests are viewing this topic.

Offline thernz

  • Master Hunter
  • *****
  • Posts: 5456
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. The Unfazed: Never loses his/her calm, even in the most heated arguments. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #285 on: February 02, 2012, 11:11:50 PM »
0
The stages are cut up, the view is closer in, gaps are made smaller, loading times, hideous graphics.
They got rid of the slide and etc too iirc.

Offline VladCT

  • Dark Lord of Wallachia
  • Master Hunter
  • *****
  • Posts: 2005
  • Gender: Male
  • The night is still young...
  • Awards 2015-01-Sprite Contest Gold Permanent Resident: Seems to always be around to post/reply. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #286 on: February 02, 2012, 11:24:27 PM »
0
Bleh. Still kinda makes me wish there were high-res remakes of the SNES MMX games though. :-X
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Kale

  • The Ophidian Lord
  • Master Hunter
  • *****
  • Posts: 2837
  • Gender: Male
  • Awards One-Time Show: Not quite a lurker, but posts infrequently and in only few areas. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #287 on: February 02, 2012, 11:39:04 PM »
0
X can slide?

Offline VladCT

  • Dark Lord of Wallachia
  • Master Hunter
  • *****
  • Posts: 2005
  • Gender: Male
  • The night is still young...
  • Awards 2015-01-Sprite Contest Gold Permanent Resident: Seems to always be around to post/reply. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #288 on: February 02, 2012, 11:41:22 PM »
0
Wait, did you mean the wall slide or the dash ability?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Flame

  • Master Hunter
  • *****
  • Posts: 3942
  • Gender: Male
  • Master of Castle von Morder
  • Awards Master Debater: Gracefully argues 'til the cows come home about topics. The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #289 on: February 03, 2012, 01:11:25 AM »
0
Neither, he gets the dash. what you DONT have, is a dash button.

X auto charges, and auto shoots. And when you get the leg armor, it seems he auto dashes as well, instead of walking. Yep.

The visuals initially look nice, but that wears off when you realize the only visuals that got any real attention were X and Zero, (and even then they didnt correct their flaws, such as Zero not having his chest lights.)

They simply passed the graphics through a photoshop filter and gave X and Zero more detailed eyes.

the font used in text boxes is hideous, and just doesnt fit at all.

And the combination of the 16 bit era style with the Maverick Hunter X images just clashes really horribly.

You have the option of buying every upgrade the game has to offer, and can do so before even touching the game.

Then there's the fact that its a touch phone game, and action platformers  like Mega Man were not meant for touch screen controls.

Also, it has a pretty bad framerate, last i saw.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline crisis

  • Master Hunter
  • *****
  • Posts: 5855
  • Awards The Trollmeister: Knows just the right thing to say to tick you off, sometimes. The Great Collector: Has a seemingly obscene amount of Castlevania memorabilia.
    • Awards
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #290 on: February 03, 2012, 01:29:29 AM »
0
I'LL PASS 

Offline Inccubus

  • Wannabe Great Old One
  • Master Hunter
  • *****
  • Posts: 3287
  • Gender: Male
  • Warrior
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. SuperOld Dungeonite: Members who have been around since the oldOLD days. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Vampire Killer (MSX)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #291 on: February 03, 2012, 05:28:51 AM »
0
I'm tempted to try my hand at a similar approach to MMX myself, just, you know, NOT half-assed and lame.
"Stuff and things."

Offline Flame

  • Master Hunter
  • *****
  • Posts: 3942
  • Gender: Male
  • Master of Castle von Morder
  • Awards Master Debater: Gracefully argues 'til the cows come home about topics. The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #292 on: February 03, 2012, 06:14:27 AM »
0
To be fair, the sprite of X is appealing to me, but like I said, the charm wears off once you see the stages and some other sprites and realize how little time was put into it.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline KaZudra

  • Master Hunter
  • *****
  • Posts: 2554
  • Gender: Male
  • Awards 2016-04-Story Contest - 2nd Place Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #293 on: February 05, 2012, 06:45:57 PM »
0
actually, Dash is down.

but that doesn't matter because the game is so choppy its not even funny, and the worst part is that the emulated MMX plays better on the Ipod touch.

Don't waste your money, wait til someone rips the sprites and let the fans do it right.

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline crisis

  • Master Hunter
  • *****
  • Posts: 5855
  • Awards The Trollmeister: Knows just the right thing to say to tick you off, sometimes. The Great Collector: Has a seemingly obscene amount of Castlevania memorabilia.
    • Awards
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #294 on: February 07, 2012, 05:41:55 PM »
0
soo mmx costume is available for UMvC3 2day


am very excite!!

Offline Flame

  • Master Hunter
  • *****
  • Posts: 3942
  • Gender: Male
  • Master of Castle von Morder
  • Awards Master Debater: Gracefully argues 'til the cows come home about topics. The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #295 on: February 07, 2012, 06:10:51 PM »
0
Fuck that costume. Fuck it to hell. It should be a DLC CHARACTER, not a costume. Capcom is deliberately denying any sort of Mega Man entrance into the game for whatever reason.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Inccubus

  • Wannabe Great Old One
  • Master Hunter
  • *****
  • Posts: 3287
  • Gender: Male
  • Warrior
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. SuperOld Dungeonite: Members who have been around since the oldOLD days. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Vampire Killer (MSX)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #296 on: February 07, 2012, 10:03:20 PM »
0
Yeah, they're running out of excuses too. They said all kinds of bullshit when they were making the first game. Then they made the mistake of doing the update and taking a poll to see who the fans wanted as dlc characters. So the number 1 most demanded character was X, with Rock & Trigger in the top 5. So what the fuck was the point of asking the fans what they wanted?

EDIT:

OK. I've got one for you guys. How come X's upgraded buster looks the same as Zero's normal one which he had even before he became a Hunter.

« Last Edit: February 08, 2012, 06:27:58 PM by Inccubus »
"Stuff and things."

Offline Flame

  • Master Hunter
  • *****
  • Posts: 3942
  • Gender: Male
  • Master of Castle von Morder
  • Awards Master Debater: Gracefully argues 'til the cows come home about topics. The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #297 on: February 08, 2012, 10:42:50 PM »
0
oooooh boy.

HEREWEGO.jpg

Best not ask that, we dont know and the resulting discussion could go on for hours. Suffice to say in X1 it was most likely a gameplay mechanic, so as to

A.not have to make two sets of sprites for the buster, a

and

B. follow the theme presented in the intro stage that you will eventually become as strong as Zero.

MHX however, kept this, but actually edited it and gave the two versions different charge shots. the Light version gives the standard wave shot, while the Zero version is a red version of X's charge shot.

We cant say how it works storywise.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Inccubus

  • Wannabe Great Old One
  • Master Hunter
  • *****
  • Posts: 3287
  • Gender: Male
  • Warrior
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. SuperOld Dungeonite: Members who have been around since the oldOLD days. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Vampire Killer (MSX)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #298 on: February 09, 2012, 03:30:23 PM »
0
Heh heh.  ;D

My vote goes to B and a nice dose of pure lazy/time constraint/overlook. I say that because the buster graphic in the game isn't shared by X and Zero. They could easily have made them different.

And, while I'm at it. What do we know about the "carbons" in MML as opposed to androids such as Volnutt/Sera/Yuna? They seem to be functionally the same having normal growth cycles, only the android characters are immortal and don't grow old. The "carbons" seem to have mechanical parts and no one seems to find it strange that Volnutt can exchange body parts for weapons.
« Last Edit: February 09, 2012, 03:34:54 PM by Inccubus »
"Stuff and things."

Offline Flame

  • Master Hunter
  • *****
  • Posts: 3942
  • Gender: Male
  • Master of Castle von Morder
  • Awards Master Debater: Gracefully argues 'til the cows come home about topics. The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: General Mega Man Discussion Thread
« Reply #299 on: February 09, 2012, 05:52:06 PM »
0
Carbons and System units such as Sera and Trigger are VERY similar. They are both artificial beings- and both seem to be able to age. Although I cant entirely be sure about the Mother Units such as Sera and Yuna themselves, since they are a whole different class to Trigger. Or Juno for that matter. We cant say what units are similar to Carbons and which are more different, sicne we know little about the Master System and it's robots, aside from a little of it's structure. (Beurocratic models, 2 Mother units which monitor Earth and Elysium respectively, Purifier units which hunt down aberrant units that go against the system- named "Irregular Hunters" in Japan if I recall-)

But again, they were also able to trick Barrel and Von Bleucher that they were "Ancients", and Sera DID need to rest to recuperate after Rock recovered them, so they must be pretty similar.

But just think like this. Rock = Trigger, = a former system unit. He is indistinguishable from a carbon, although the fact that he probably looks different to how he used to is a factor there. (armoring, etc) He can replace his body with a robotic digger body, as folks can do that. Some opt for smaller changes, like an arm or so, and others swap out the whole body.

Think about the ZX world, and how Reploids are much harder to differentiate from Humans aside from forehead triangles. Now imagine Carbons as the final step in that evolution. Artificial Humans who are very much like the real thing, and suffer the same ailments.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Tags:
 

anything