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Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #315 on: March 23, 2012, 03:57:55 PM »
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not really.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline KaZudra

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Wierd MMX Related Request
« Reply #316 on: March 27, 2012, 05:40:50 AM »
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I have the Capcom Complete collection Rockman X 1~6, Problem with X6 is that it lacks some instruments that were featured in the original game, prime example being the lack of guitar part in the Opening Mission and Second Guitar in Infinity Mijinion's Stage (Makes the chorus part sound heavier)


it has slipped my mind for quite some time, but is it possible someone has it?

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Offline VladCT

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Re: Wierd MMX Related Request
« Reply #317 on: March 27, 2012, 08:11:37 AM »
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I'm pretty sure that the guitar part in the intro stage theme was only added in the international version (MMX6).
Oh, and don't we already have a Mega Man megathread (no pun intended) that can cover questions like this? :-X
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Flame

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Re: Wierd MMX Related Request
« Reply #318 on: March 27, 2012, 02:19:45 PM »
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We do. a merge would be best I think.

But to answer your question:

http://www.themmnetwork.com/wiki/index.php?title=Capcom_Music_Generation_-_Rockman_X1~6_%28album%29

if the overseas version isnt there, I would suggest just googling for it or ripping it from TheOSTations channel on youtube.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline KaZudra

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Re: Wierd MMX Related Request
« Reply #319 on: March 28, 2012, 12:34:22 AM »
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okay, it would be wise just to google up a few songs, merging this thread, that's up to Jorge.

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline Jorge D. Fuentes

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Re: General Mega Man Discussion Thread
« Reply #320 on: March 30, 2012, 03:29:54 AM »
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**merges**
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Offline crisis

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Re: General Mega Man Discussion Thread
« Reply #321 on: March 30, 2012, 01:59:46 PM »
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Offline crisis

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Re: General Mega Man Discussion Thread
« Reply #322 on: April 01, 2012, 10:44:16 PM »
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i prefer MegaMan Juno's concept art over his final version


Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #323 on: April 01, 2012, 11:37:45 PM »
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Dunno, There's something to be said for his overly mechanical look. The large unattached arms and hovering lower half.

That said, Juno was a great final boss.

Sera is too, but damn is she tough.

Lets talk about how awesome the music is in the legends series though.

here's a favorite of mine.

Mega Man Legends - At A Place Nobody Knows
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline KaZudra

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Re: General Mega Man Discussion Thread
« Reply #324 on: April 02, 2012, 07:46:31 AM »
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y'know, Omega is designed very closely to Juno, white with red and black detailing, Floating forearms with shoulders...

Maybe there is alot more linking the MMZ era to the MML era

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline VladCT

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Something I didn't realize about the BN series until now
« Reply #325 on: April 05, 2012, 06:35:52 AM »
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I'll just quote TVTropes right here:
Quote from: TVTropes
Speaking of, the Mega Man Battle Network games, for a series developed in 2001, had disturbingly accurate predictions of a lot of 21st century technology. In a time where 600MHz was a decent processor speed, 40GB was a decent hard drive size for a desktop, most data was stored inside your computer, most laptops didn't have built-in wifi, and even when they did, the internet's speed was hardly impressive, the series had all (Literally, all) computers in the world connected to each other via the internet(Internet becoming viable for regular people, and wireless outside the home), applications mainly being run by accessing them from the internet(Cloud computing), computers in literally everything, most of which can access the internet, giant, paper-thin TVs you can mount on the wall, handheld touch-screen devices that, despite being pocketable, could easily access the internet, check your email, receive phone-calls, get messages, run programs, and generally act like a miniature computer(Modern smartphones), and cyberterrorism actually being able to do more than inconvenience tech support for a few hours (Modern cyberterrorism). Hell, the later handheld devices even looked like Apple products.
Okay, so we may not be controlling our own cyber avatars busting viruses right now, but that's beside the point.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline crisis

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Re: General Mega Man Discussion Thread
« Reply #326 on: April 05, 2012, 02:36:44 PM »
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Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #327 on: April 11, 2012, 02:11:48 PM »
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Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Jorge D. Fuentes

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Re: General Mega Man Discussion Thread
« Reply #328 on: April 11, 2012, 02:27:16 PM »
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I'll just quote TVTropes right here:Okay, so we may not be controlling our own cyber avatars busting viruses right now, but that's beside the point.

Actually we are.  With AR Cards and scanner devices like the 3DS, you actually have avatars that fight and everything (Kid Icarus Uprising 3DS).  You just have to keep through the window of the device to see the action, as opposed to holographic projections.
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Offline VladCT

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Re: General Mega Man Discussion Thread
« Reply #329 on: April 11, 2012, 09:30:40 PM »
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Yeah, but are we able to manually delete viruses with them? :P
So, X and Zero confirmed for Project X Zone.



http://www.rockmancorner.com/2012/04/mega-man-x-and-zero-playable-in-capcom.html
The screenshots strongly imply that the gameplay will be similar to Namco X Capcom, am I right?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

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