Poll

Which 3D game did you enjoy the least?

Castlevania 64
Legacy of Darkness
Lament of Innocence
Curse of Darkness
Castlevania Judgment
Lords of Shadow
I don't know.  My mind was violated by a Dark Priest...

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Offline shelverton.

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Re: The biggest 3D FAIL.
« Reply #15 on: August 29, 2011, 03:35:47 PM »
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It's CoD for me too. Mostly because it had so much potential. It could've been the first good 3D Metroidvania, but ended up being a slooooow, ridiculously large and empty game that felt a lot longer than it really was. HOWEVER; The music is incredible throughout the game. Such a waste.

Lament was very boring too, but at least it wasn't quite as ugly to look at.

Offline whitedragon_nall

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Re: The biggest 3D FAIL.
« Reply #16 on: August 29, 2011, 04:03:39 PM »
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Judgment. Hated the redesigns. Hated the combat. The only thing I really like about it is the soundtrack.

Runner-up goes to Lords of Shadow. LoS is a good game, I just feel it failed on the Castlevania part of it.

Offline X

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Re: The biggest 3D FAIL.
« Reply #17 on: August 29, 2011, 05:13:30 PM »
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I can't just pick one of them cause there are soooo many bad 3D CV's. If it were the opposite then I'd vote CV64/LoD as the best. The only thing successful about any of the others is the soundtrack (putting aside LoS as I'm not too keen on it's music).
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Offline Abnormal Freak

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Re: The biggest 3D FAIL.
« Reply #18 on: August 29, 2011, 06:34:17 PM »
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Lament was very boring too, but at least it wasn't quite as ugly to look at.

I think the atmosphere and graphics (note: not level design) are what kept me playing LOI; I even replayed it a few times.

COD has no interesting atmosphere, the level designs are incredibly open and spacious and boring to traverse, and the music unfortunately doesn't save it—just a lousy experience overall. And LOI's poor level designing is about a hundred times better and is actually good by comparison.
« Last Edit: August 29, 2011, 06:36:37 PM by Abnormal Freak »
Oh yeah, and also:
meat

Soda as well.

Offline JR

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Re: The biggest 3D FAIL.
« Reply #19 on: August 29, 2011, 06:53:55 PM »
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The level design is what killed CoD for me, too. It's my least favorite 3D game. I think the fact that this game followed LoI made all of the flat levels even worse. Before playing it, I'd assumed that the developers had taken the fans' complains about LoI to heart, so I was surprised to see that the level design was actually worse in this one.
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Offline crisis

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Re: The biggest 3D FAIL.
« Reply #20 on: August 29, 2011, 07:00:08 PM »
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apparently CoD was modeled right after Nanobreaker...


Can we count/add Akumajo Dracula:The Arcade? It's also a 3D game technically, granted no1 here prolly has played it but still....

Offline Pemburu Vampir

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Re: The biggest 3D FAIL.
« Reply #21 on: August 29, 2011, 08:02:42 PM »
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Curse of Darkness is very boring. I fell asleep while gripping the controller.

Judgment and Lords of Shadow, I have not played these.

This. I haven't played Judgment and LoS either.

Offline KaZudra

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Re: The biggest 3D FAIL.
« Reply #22 on: August 29, 2011, 09:13:48 PM »
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Curse of Darkness. This fails on every aspect.
Stage design are huge, empty, and Fucking boring! can't enjoy the scenery nor can I interact with anything.
Just because it references cv3 that doesn't make this game a castlevania game at all. Cause Nanobreaker without platforming screams castlevanmia, right?
this game is fun only for the gimmicks. I beat this game and was very dissapointed.

Furst Runner up, Castlevania 64
Game has a broken code, you can get indefinitely stuck, a fatal flaw in any game.

Second runner up, Castlevania judgement.
AIs abuse the broken combat system constantly, this would be tolerable on a Very Hard difficulty. but this is normal.


LoS isn't on the list because its the best castlevania can do in 3D, Kojima Pruductions may have butchered the Castlevania out of it but its at leat plausible to be castlevania.

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Offline Deko21

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Re: The biggest 3D FAIL.
« Reply #23 on: August 29, 2011, 09:39:57 PM »
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I can't really say since i haven't played most of the 3Dvanias. But my vote would have to go to 64 because that game had some bad gameplay and it was confusing in some areas.
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Offline Munchy

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Re: The biggest FAIL.
« Reply #24 on: August 29, 2011, 10:07:28 PM »
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Curse of Darkness.

Those HUGE areas and that slow as hector really killed me lol.

I just hated that about the game.

Also the complete lack of platforming did not help either.

This. Haven't played Judgment yet so I can't bash it outside of the crap redesigns. 
« Last Edit: August 29, 2011, 10:11:07 PM by Munchy »

Offline Kusanagi

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Re: The biggest 3D FAIL.
« Reply #25 on: August 30, 2011, 02:02:55 AM »
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Curse of Darkness for me. To be fair, I haven't gotten to play all of the 3d games (only played this, N64 and Judgement), but one thing that really bugged me about curse of darkness was how easily you could get lost (the backgrounds and some of the rooms didn't have much distinctive features for me to help me tell where I am exactly). At one point I ended up going back a few rooms from where I intended to, just because all the rooms didn't have anything that really stood out for them.

Though that opinion might be a bit unfair, I only played about 2-3 hours of the game before I got dizzy/bored and left it. In the end I still prefer the 2d games overall

Offline cecil-kain

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Re: The biggest 3D FAIL.
« Reply #26 on: August 30, 2011, 02:42:36 AM »
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Very interesting results....  Thank you all.  The the final piece of the puzzle will soon be in place....

Offline Green Stranger

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Re: The biggest 3D FAIL.
« Reply #27 on: August 30, 2011, 05:17:47 AM »
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I think all the 3D games had their weak points but they all yielded something memorable to the series in some way or another.

Not to go off topic but... I remember many years back this forum was usually talking about what was good about Castlevania lol. I don't expect a change of scenery with the attitude of the fanbase but the unparalleled ranting is just silly. Don't get me wrong there are plenty of things that have gone wrong with the series but to continue to dwell upon obvious shortcomings?  :-\

It's understood that most of the CV fanbase is unhappy about something or the other, but it should be realized that this franchise has never been huge and to think that Konami is still managing to spit out new CV games is pretty crazy. At this point you might as well take what you can get 3D or 2D and just make the best of it. Enjoy it for what it was things are never going to go back to "CV3 Dracula's Curse" or anything classic of that nature.

Offline Abnormal Freak

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Re: The biggest 3D FAIL.
« Reply #28 on: August 30, 2011, 05:52:01 AM »
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I think it's ridiculous to accept subpar games just because it's all we're fed. Castlevania: The Adventure ReBirth was a pretty damn good throwback to the classics, so it's not like Konami can't deliver the goods. Of course, Konami didn't develop that, but there's certainly room for Konami to put the property in competent hands.

They got WayForward to do Contra 4, which everybody agrees kicks ass. No reason they shouldn't allow them to do a Classicvania.
Oh yeah, and also:
meat

Soda as well.

Offline KaZudra

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Re: The biggest 3D FAIL.
« Reply #29 on: August 30, 2011, 07:17:19 AM »
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El Shaddai is what a 3d castlevania should be like... too bad they never did it like that...

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