Poll

Which 3D game did you enjoy the least?

Castlevania 64
Legacy of Darkness
Lament of Innocence
Curse of Darkness
Castlevania Judgment
Lords of Shadow
I don't know.  My mind was violated by a Dark Priest...

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: The biggest 3D FAIL.  (Read 53332 times)

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Offline cecil-kain

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The biggest 3D FAIL.
« on: August 29, 2011, 11:33:02 AM »
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Topic.  Please comment on why, and let's choose to disagree with civility.  :-)
« Last Edit: August 29, 2011, 01:42:15 PM by Jorge D. Fuentes »

Offline A-Yty

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Re: The biggest FAIL.
« Reply #1 on: August 29, 2011, 11:40:42 AM »
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I haven't played Judgment, but I'd imagine even that is a more enjoyable experimence than CoD - once you can ignore the fact that the characters look like total perversions. CoD was simply a pain to play. The ID system was nice, but it wasn't enough to save the gameplay.


Offline Chernabogue

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Re: The biggest FAIL.
« Reply #2 on: August 29, 2011, 11:50:57 AM »
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I don't know. Maybe a N64 game, I didn't liked them much. CoD was fucking slow too.

Offline DarkPrinceAlucard

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Re: The biggest FAIL.
« Reply #3 on: August 29, 2011, 12:26:56 PM »
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Curse of Darkness.

Those HUGE areas and that slow as hector really killed me lol.

I just hated that about the game.

Also the complete lack of platforming did not help either.


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Offline crisis

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Re: The biggest FAIL.
« Reply #4 on: August 29, 2011, 12:46:24 PM »
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Culse of Dalkness only cuz it fails as a sequel

Offline Nagumo

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Re: The biggest FAIL.
« Reply #5 on: August 29, 2011, 01:22:47 PM »
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Lords of Shadow. Though I wouldn't say it's the worst of these games. It just fails as a Castlevania game.     

Offline Koutei

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Re: The biggest FAIL.
« Reply #6 on: August 29, 2011, 01:25:45 PM »
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Curse of Darkness is very boring. I fell asleep while gripping the controller.

Judgment and Lords of Shadow, I have not played these.
« Last Edit: August 29, 2011, 01:36:01 PM by Koutei »
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Offline Jorge D. Fuentes

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Re: The biggest FAIL.
« Reply #7 on: August 29, 2011, 01:26:46 PM »
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The winner for this Razzie award goes to...
...Castlevania: Curse of Darkness.

-Took all the bad stuff from LoI and expanded upon it.
-There were some terribly useless areas
-No height in most of the game (just long-ass corridors that led to long-ass rooms that led to more long-ass corridors.  Repead ad nauseum).
-Hector literally looked like he was going nowhere fast (ran a lot but at a very slow speed).

Some not-so-real reasons:
-Innocent Devil system did not seem to be 'in the spirit' of Castlevania, to me.
-Isaac bugs the crap out of me
-Although Trevor Belmont was damn awesome, it was a far cry from a true sequel to CVIII, which is a shame.
-The artwork for that game was not Ayami Kojima's best (tiny head Hector, Scissor-leg Trevor, 'showing you my crotch' Isaac).

LoI was a better game... though that's not saying much, as I did not like LoI that much either (found it boring).

Lords of Shadow is a better game, in terms of gameplay mechanics (sans QTEs, and more platforming that's not wall-shimmying).  LoS could've taken some elements from LoI/CoD (mostly in the music department), but it's not a bad game.
« Last Edit: August 29, 2011, 01:50:37 PM by Jorge D. Fuentes »
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Re: The biggest FAIL.
« Reply #8 on: August 29, 2011, 01:30:11 PM »
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Well it did say 3D games, though to be fair it's not on the topic title.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Jorge D. Fuentes

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Re: The biggest FAIL.
« Reply #9 on: August 29, 2011, 01:41:42 PM »
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Yeah I just saw.  x_X
That topic title needs some 3D in there, 'cuz although I read the title when clicking, I did not read the subtitle before the poll.

**goes to fix**
Time to edit my previous post, too!
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Re: The biggest 3D FAIL.
« Reply #10 on: August 29, 2011, 01:44:25 PM »
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Judgment.  I watched my brother play it on his Wii before I had my own, and I believe I even played a few rounds.  But now I have a Wii and I have Judgment in my collection, but I just can't bring myself to play it.  I'm really not interested.

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Re: The biggest 3D FAIL.
« Reply #11 on: August 29, 2011, 01:50:34 PM »
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I really, really hate Lament. I actually enjoyed Curse of Darkness more, as at least the crafting and innocent devils were fun to play with.

I haven't been able to finish Lament... its just so boring :-\
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Offline Jorge D. Fuentes

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Re: The biggest 3D FAIL.
« Reply #12 on: August 29, 2011, 01:55:06 PM »
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Judgment.  I watched my brother play it on his Wii before I had my own, and I believe I even played a few rounds.  But now I have a Wii and I have Judgment in my collection, but I just can't bring myself to play it.  I'm really not interested.

At least the music is awesome.  That, and they flesh out the characters and their relationships a little more, thus making them more interesting (even if they're so gaudy to look at, sometimes).
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Re: The biggest FAIL.
« Reply #13 on: August 29, 2011, 02:28:16 PM »
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Curse of Darkness is very boring. I fell asleep while gripping the controller.

Judgment and Lords of Shadow, I have not played these.

This is pretty much my response, ha. As such, I can't really vote, but COD is baaaad.
Oh yeah, and also:
meat

Soda as well.

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Re: The biggest 3D FAIL.
« Reply #14 on: August 29, 2011, 02:38:33 PM »
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Personally, Judgment was pretty fail to me because of the characterization of a certain character.
I mean, turning Maria from a brave, virtuous little girl into a stereotypical boobie-obsessed pettanko was just...
« Last Edit: August 30, 2011, 03:42:50 AM by VladCT »
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

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