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Offline KaZudra

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Re: Pachislot III?
« Reply #180 on: November 12, 2011, 05:00:03 AM »
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We don't know if the Pachislots are canon, so. . .

My guess is that they are since lately they are the ONLY castlevania games tied to the original timeline....

Its a damn shame too, especially with sweet technology like the 3DS and Vita out nowadays...

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Offline Reinhart77

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Re: Pachislot III?
« Reply #181 on: November 12, 2011, 10:03:49 AM »
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Succubus is there, again.  I hope they do something creative with her, three times is a bit much.  I'd rather see a possessed Julia at this point.  Curse of Darkness hardly had any female enemies in it that they could pull from.  Harpy is the only one I can think of off the top of my head.  They could use one of the Fairy type Innocent Devil's as Alucard's Fairy familiar.

Oh, and, maybe Trevor chose to leave Grant behind in this game.

And, on second thought, maybe that really is a Trevor Doppelganger.
« Last Edit: November 12, 2011, 01:06:30 PM by Reinhart77 »

Offline DragonSlayr81

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Re: Pachislot III?
« Reply #182 on: November 12, 2011, 05:23:33 PM »
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Succubus is there, again.  I hope they do something creative with her, three times is a bit much.  I'd rather see a possessed Julia at this point.  Curse of Darkness hardly had any female enemies in it that they could pull from.  Harpy is the only one I can think of off the top of my head.  They could use one of the Fairy type Innocent Devil's as Alucard's Fairy familiar.
I like LoI's design of Succubus as much as I liked SotN's design of Succubus, but I think they are overusing LoI's design a little too much. If they can create original characters like Angela(and Dark Angela), and give us new detailed models of Alucard and Sypha, they sure as hell design a new, third Succubus design. They did that with the CoD comic(they had a Succubus that looked different than LoI and SotN's). I feel the same for Death too. They keep on using his CoD design, which was my least favorite. Bring back the old Grim Reaper that isn't mounted into the ground, and that actually flies around with a scythe and hood.
« Last Edit: November 12, 2011, 05:25:35 PM by DragonSlayr81 »

Offline Reinhart77

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Re: Pachislot III?
« Reply #183 on: November 13, 2011, 11:57:17 PM »
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they should use Lilith instead this time and "at least" give us a palette swap.

Offline Koutei

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Re: Pachislot III?
« Reply #184 on: November 19, 2011, 12:31:38 PM »
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I'm on hiatus now.

Offline Jorge D. Fuentes

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Re: Pachislot III?
« Reply #185 on: November 19, 2011, 12:34:56 PM »
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Wow Koutei, that's pretty uncanny.
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Offline Chernabogue

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Re: Pachislot III?
« Reply #186 on: November 19, 2011, 01:04:45 PM »
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At least, they look like CV characters.

Offline Dark Nemesis

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Re: Pachislot III?
« Reply #187 on: November 19, 2011, 01:06:21 PM »
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If anyone knows about Recycling, that's Konami!!!
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Offline Nagumo

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Re: Pachislot III?
« Reply #188 on: November 19, 2011, 01:15:31 PM »
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That's pretty cool, it was a good fight sequence anyway so it's pretty neat they use it again for the Alucard fight.

Also, Grant is in this game, but only in his 8-bit form apperently.  :P 

Offline Kaori

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Re: Pachislot III?
« Reply #189 on: November 19, 2011, 05:36:01 PM »
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Maybe we should be glad this isn't a normal CV game, lol. Doesn't really look that great after watching this:

パチスロ【悪魔城ドラキュラⅢ】演出動画

Some of it looks okay, but most of it looks "meh". I'm guessing these are all of the cutscenes? I really don't know. But. It's stupid that Konami is recycling everything...again. Oh wait, never mind. This IS Konami we're talking about. Of course a ton of stuff is going to be recycled. Including some of the music and that Alucard/Trever fight scene that looks waaaaaay too much like the Judgment battle between Simon and Alucard like Koutei pointed out.

And wow. Grant gets like 3 seconds in the game in 8-bit form? Nice, Konami. Nice.  :rollseyes:

Offline Neobelmont

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Re: Pachislot III?
« Reply #190 on: November 19, 2011, 05:55:58 PM »
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Maybe we should be glad this isn't a normal CV game, lol. Doesn't really look that great after watching this:

パチスロ【悪魔城ドラキュラⅢ】演出動画

Some of it looks okay, but most of it looks "meh". I'm guessing these are all of the cutscenes? I really don't know. But. It's stupid that Konami is recycling everything...again. Oh wait, never mind. This IS Konami we're talking about. Of course a ton of stuff is going to be recycled. Including some of the music and that Alucard/Trever fight scene that looks waaaaaay too much like the Judgment battle between Simon and Alucard like Koutei pointed out.

And wow. Grant gets like 3 seconds in the game in 8-bit form? Nice, Konami. Nice.  :rollseyes:

That scene Trevor Vs Alucard is straight out of CV judgment he did the hand thingy and attack in the air like simon did and the forest as well.(Note to self read before posting) Guess I was just a bit too slow this time. Yet why not be a cv game I can just imagine this with some more polished graphics and good gameplay it would be a hit a 50-60 frames per second cv with all new remixed music and the ability to unlock old ones, actual platforming and a whole bunch of other things that current action games can't hold a candle too.
« Last Edit: November 19, 2011, 06:19:05 PM by Neobelmont »
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Come on now this was going to happen eventually  :P

Offline Chernabogue

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Re: Pachislot III?
« Reply #191 on: November 19, 2011, 06:10:14 PM »
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At least, Dracula's second form looks badass. I also like Sypha's outfit. The rest is MEH. VERY MEH.

Offline Flame

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Re: Pachislot III?
« Reply #192 on: November 19, 2011, 06:37:11 PM »
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Such a waste. They could be making a Castlevania CG movie with those resources, and get MORE money out of everyone for it.

Also, what is this..? Did I hear Dawn of Sorrow's Chapel theme? Yes I did!
« Last Edit: November 19, 2011, 06:40:59 PM by Flame »
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Re: Pachislot III?
« Reply #193 on: November 19, 2011, 07:08:38 PM »
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I think the whole soundtrack for this game should be remixes of this song
trolololol
F*** you, Konami, this is such a tease
« Last Edit: November 19, 2011, 07:13:28 PM by Ahasverus »

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Offline Kaori

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Re: Pachislot III?
« Reply #194 on: November 19, 2011, 07:54:20 PM »
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That scene Trevor Vs Alucard is straight out of CV judgment he did the hand thingy and attack in the air like simon did and the forest as well.(Note to self read before posting) Guess I was just a bit too slow this time. Yet why not be a cv game I can just imagine this with some more polished graphics and good gameplay it would be a hit a 50-60 frames per second cv with all new remixed music and the ability to unlock old ones, actual platforming and a whole bunch of other things that current action games can't hold a candle too.

I thought it was just a comparison when I looked at the picture. It's even worse that it's actually directly from Judgment.  :-X

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