Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Lords of Shadow sequel is coming out this year, hinted by David Cox over twitter  (Read 286562 times)

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Offline Claimh Solais

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I'm actually looking forward to an LoS sequel. I'm still trying to get the first one, not as interested in it since some arsehole around here spoiled it, Reverie, and Resurrection for me (name will not be said), but I'm still willing to buy it.

The talking horse in Stage 2 weirded me the hell out though. Totally caught me off guard. (I played the demo)
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Offline Thy Gory Rory

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I'm an IGA fantard but even I can't wait for a Lords of Shadows sequel. I get a massive hardon for all of Castlevania's many different iterations and incarnations. Kinda comes with the territory if you're born in the goddamn 80's and that's where you first sunken your fucking teeth into the older Castlevania's.

Offline Neobelmont

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I'm an IGA fantard but even I can't wait for a Lords of Shadows sequel. I get a massive hardon for all of Castlevania's many different iterations and incarnations. Kinda comes with the territory if you're born in the goddamn 80's and that's where you first sunken your fucking teeth into the older Castlevania's.

 Cv was like that at first different teams,different ideas, Konami needs to do that again maybe a mercury steam one, platnium games one, and an all new konami based team in house that is hungry to prove them self (really when it comes down to it the japan team at konami just cannot make a good 3D game nor make a worthwhile 2D game as said before it may be a budget thing,  but heck is it that hard to give a cv good budget and time development if Los was not a big budget game yet still had one then what could a big budget game for a cv be like? A budget like final fantasy XII or metal gear solid 4 or mario galaxy or god of war, Zelda, you all know a big @$$ budget.).
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Come on now this was going to happen eventually  :P

Offline Sumac

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Problem?

Not really. Not with you.

Quote
Cv was like that at first different teams,different ideas, Konami needs to do that again maybe a mercury steam one, platnium games one, and an all new konami based team in house that is hungry to prove them self

I would be all for this idea, if it wasn't very expensive to support several teams at once. And besides it would a headache for the marketing division to establish each game as their own and not confuse consumers.

Offline Munchy

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Cv was like that at first different teams,different ideas, Konami needs to do that again maybe a mercury steam one, platnium games one, and an all new konami based team in house that is hungry to prove them self (really when it comes down to it the japan team at konami just cannot make a good 3D game nor make a worthwhile 2D game as said before it may be a budget thing,  but heck is it that hard to give a cv good budget and time development if Los was not a big budget game yet still had one then what could a big budget game for a cv be like? A budget like final fantasy XII or metal gear solid 4 or mario galaxy or god of war, Zelda, you all know a big @$$ budget.).

I'm cool with this. All the different teams working on CV give each game unique flavors!

Offline Ahasverus

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No more words coming from me ;D

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Offline Vampire Killer

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That image will haunt our nightmares :(
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Offline darkwzrd4

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Cv was like that at first different teams,different ideas, Konami needs to do that again maybe a mercury steam one, platnium games one, and an all new konami based team in house that is hungry to prove them self (really when it comes down to it the japan team at konami just cannot make a good 3D game nor make a worthwhile 2D game as said before it may be a budget thing,  but heck is it that hard to give a cv good budget and time development if Los was not a big budget game yet still had one then what could a big budget game for a cv be like? A budget like final fantasy XII or metal gear solid 4 or mario galaxy or god of war, Zelda, you all know a big @$$ budget.).
That would never work for the overall storyline unless each game had a stand alone story independent of the others like in the final fantasy series.  No real story continuity.  Maintaining an overall story and adding to it over years and years is difficult.  We saw this with the CV cannon.  There are plot holes, changes in the overall storyline, games recotoned (spelling?), and games that don't seem to fit at all.  This is in large part to the long period of time, story being considered secondary to gameplay, and changing teams with different visions for the series.  Having the games with independent story lines and maybe one or two sequels at most in any particular storyline.  This is what Square Enix does with the final fantasy series and it seems to be beneficial to it.

That being said, I want a sequel to LoS.  I liked the game.  Not as a CV, but as a good game in general.  The only things I didn't like were the titan fights.

Now then, I have a question for all of you.  CV isn't scary.  You fight monsters in a gothic environment, but it isn't scary.  A little creepy, but not scary.  CV seems to be more about acton than horror.  So, it ask:  Should CV be scary? 
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Offline Kingshango

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Can't say I've ever been scared in a Castlevania game, I'd say Castlevania is more creepy than scary.

Unless the character has little to no access to weapons then maybe it could work.
« Last Edit: January 09, 2012, 08:27:24 PM by Kingshango »

Offline Ahasverus

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Now then, I have a question for all of you.  CV isn't scary.  You fight monsters in a gothic environment, but it isn't scary.  A little creepy, but not scary.  CV seems to be more about acton than horror.  So, it ask:  Should CV be scary?
It will make for a great spin off, playing like one of Dracula's human prisoners for example, classy.

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Offline DarkPrinceAlucard

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It will make for a great spin off, playing like one of Dracula's human prisoners for example, classy.

Thats not a bad idea actually.

Imagine, playing as a normal human prisoner who is captured and put in the lowest pits of the Castlevania dungeon.

Then imagine having to find a way to escape the castle from hell.

It certainly would add a sense of horror due to the players vulnerability from being a normal human instead of a Hunter. Maybe just finding crosses,holy water, and stakes to fend of the evil monsters but having to run from the more "powerful" ones.

I actually would not mind a one off spinoff CV title like that.


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Offline crisis

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Sounds like an excellent idea for a Pachislot IV

Offline Successor The Cruel

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That being said, I want a sequel to LoS.  I liked the game.  Not as a CV, but as a good game in general.  The only things I didn't like were the titan fights.

That's fine, but do you want a LoS sequel at the expense of a possible Castlevania game that's, you know, good as a Castlevania game? The big problem is, if Konami continues the course they're on, they're focusing their real Castlevania efforts on games that are so unlike Castlevania that it's depressing, while relegating the more recognizable Castlevania stuff to side projects, like downloads that are stupid ideas and gambling machines.

Quote
Now then, I have a question for all of you.  CV isn't scary.  You fight monsters in a gothic environment, but it isn't scary.  A little creepy, but not scary.  CV seems to be more about acton than horror.  So, it ask:  Should CV be scary?

Castlevania games are action games based on horror movies, not horror games. That works fine with me. I like them to be unsettling at times, but straight forward horror just doesn't suit what the series is, I think.
« Last Edit: January 09, 2012, 10:05:31 PM by Successor The Red »

Offline crisis

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I thought the entrance to Legion's lair in CoD was pretty creepy & unsettling, but the enemies sucked (aside from those floating "Demon Core" creatures, which drop one of the rarest items in the game that I've still yet to attain)

Offline DarkPrinceAlucard

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(aside from those floating "Demon Core" creatures, which drop one of the rarest items in the game that I've still yet to attain)

I attained it.

Took me 5 whole hours......but I attained it.


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