The Death mockup reminds me of the Death battle from Soul of Dracula. Nice concept.
As for destroyable terrain, I'm getting the image of the hero whipping a ceiling column to fall onto a boss chasing him, or knocking a tree down onto a small fire and burning a horde of enemies. Or something like that.
And I should add, this would make you able to whip diagonal up and straight up from a couched position as well.
I can't wait for that. I am quite curious how you're going to pull that off.
Also, I just want to say that you misunderstood me. I'm not angry or anything towwards you, so much as the manner in which you responded. But that's over and done with. Bygones.
Oh, I also want to ask, is that castle wall a 3D object or static? It looks like it would move around directionally of the player.