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I feel like some guy who didn't really like Castlevania got me all excited about Castlevania again then pissed all over my Castlevania.
He also mentioned at the beginning that when they were approached by Konami, he and a couple other big players at MS really weren't familiar with Castlevania AT ALL. Konami had to bring in outside Castlevania experts.
I think it was Uzo who mentioned LoS feels like "The videogame of the movie of the videogame" wasnt it?
I do want to say something else. I get it now. Dave Cox is a fucking liar, this was a guy in interviews who said there is going to optional cutscenes, optional enemies blah blah blah. What a fucking asshole. You know with all the development problems this game had, I am pretty amazed it turned out to be a good game. Not a great game which should been but a good game.
I killed him so fast that it didn't make it any good at all. Void Sword is OP.Cool that he has all Gabriel's movements and a few extras. Maybe he'll be playable on DLC. As he stands now, he's a fucking useless "badass" character.
He's been doing it from the very beginning. It's just starting to sink in for some people a little later than others.
Is this really a surprise? It was pretty obvious from the very first game. I still can't figure out if the game was even a Castlevania game at the beginning. I really am leaning toward "No".
I saw the Castlevania in LoS, I saw it even more in MoF, and for all its modern day flaws, the castle parts in LoS2 scream Castlevania. Did I think Alvarez himself was a big time Castlevania fan? Well, I don't think I ever really thought about it before now. I was too busy focusing on Cox claiming his undying love for the series, which I don't actually doubt.
Seriously, that one interview he did where he was talking about optional bosses had me pissing my pants with joy.In his mind, the Paladin in the Kleidos challenge is probably an "optional boss"
Don't you think it's striking that the most Castlevania-ish title in the Lords of Shadow series was one that Mercurysteam had to make because the real sequel to Lords of Shadow wasn't ready? I think that's a bit telling.
You mean in his deranged mind . That still doesn't explain optional story bits though. Also he totally lied to your face on twitter about something after the ending. Isn't a good look for him. Seriously my problem with Lords of Shadow 2 is it has all ingredients to be great and had the development to be great and didn't come together. Seriously although I don't have major problems with ending like most of you do. The ending is still pretty bland.
The thing that annoyed me about Carmilla and Toymaker is there roles were really small just served as boss battles. They were good boss battles but should have larger role