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Offline Successor The Cruel

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Re: Missed Opportunities in Castlevania games?
« Reply #30 on: December 18, 2012, 11:34:47 PM »
+1
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*Chuckle* I believe you mean Panther Tank as in the Nazi Panzer division.

Nah dude. I know my war stuff:
http://en.wikipedia.org/wiki/Tiger_I

Offline DragonSlayr81

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Re: Missed Opportunities in Castlevania games?
« Reply #31 on: December 19, 2012, 01:44:50 AM »
+1
Portrait of Ruin could have utilized the World War 2 backdrop much better. Have a cold, methodical, reserved, and all-business SS character named Josef investigating the castle, who is at odds with an impassioned, and rugged American agent with a five o'clock shadow named Jim Campbell who has somewhat of a footloose demeanor even though he takes his duties seriously, The dynamic could be somewhat like how Graham and Yoko and St. Germain and Zead were enemies.

EDIT:
Also, somehow manage a boss fight against Josef while he's within a German Tiger tank. He should also have some secret highly advanced Nazi weapons for fighting on foot.
While I would've loved a more WWII/Hitler occult connection, the idea I did do a rough draft of in my own story(I don't know if you guys remember my origin story regarding Graf Orlok being a knight who goes against his king after his family is left to die of the plague, I called the story "Mitternacht"). There was various entries in it(pretty much modeled after CV, as you have various lineages battling Orlok and his minions throughout history). My WWII entry(which was written as a response to PoR's falling short) featured, oddly enough, a character by the name of Jesse Campbell, a pilot flying a group of soldiers to Romania after word that one of Hitler's occult divisions, Dämmerung, is in the area. He discovers that Dämmerung(a team that consists of Friedrich Ganz, the cold ruthless leader; Lillian Mueller, hailing from a lineage of mystics that once had ties to Orlok centuries ago; Hans Schiller, unholy scientist nicknamed the "Totenkopf" and said to be one of Mengele's mentors; and Kurt Hauser, a young sociopath who is also a brilliant strategist), is setting their sights on Mitternacht, castle of Graf Orlok, in hopes of tapping into his dark power to aid the Third Reich's cause. In that little story, Jesse teams up with a female companion, Elise Bertrand(a young, swordwielding French mystic sent by the church to stop Dämmerung and a potential resurrection of Graf Orlok).

Offline X

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Re: Missed Opportunities in Castlevania games?
« Reply #32 on: December 19, 2012, 09:59:22 AM »
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Nah dude. I know my war stuff:

Now I feel owned  :P  And embarrassed  :-[  Yeah I've net heard of the Tiger tank till now. It's always been the Panther that is mentioned in documentaries. Thanks for the info  ;)
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Offline Successor The Cruel

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Re: Missed Opportunities in Castlevania games?
« Reply #33 on: December 19, 2012, 02:35:10 PM »
+1
*shrug*

I guess we all make misjudgments and mistakes from time to time.

EDIT:
Also, that's a pretty cool synopsis, Dragonslayr.

Offline beingthehero

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Re: Missed Opportunities in Castlevania games?
« Reply #34 on: December 19, 2012, 03:05:29 PM »
+1
I've actually wondered about that too, sensei, but I always thought people would call it a Wolfenstein rip-off. On the other hand, they could release Return of Castle Wolfenstein today, slap 'Castlevania' as the title and call it a reboot. *shrug*

I think there were just three references to WWII within PoR: a German iron helmet, the grenade subweapon (starts as an American M4 and fully upgraded into a german stick hand grenade), and the petrified American soldiers in medusa's boss room. That was quite a waste given the enemies from Bloodlines.

I always thought for PoR, they should have modeled Jonathan Morris after the Indiana Jones' expy from Almana no Kiseki:

https://www.youtube.com/watch?v=MPKf4-k-TDo

Have Jonathan's subweapons be the subweapons from Almana (the dagger and boomerang even there), and have the vampire killer function like the grappling hook in Almana. It would've made for the most ideal crossover.

Offline SiFi270

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Re: Missed Opportunities in Castlevania games?
« Reply #35 on: December 20, 2012, 06:38:17 AM »
+1
Almana no Kiseki

Holy crap thank you for introducing me to this.
Pfft. Like anything's ever going here

Offline Squalid Pumpkin

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Re: Missed Opportunities in Castlevania games?
« Reply #36 on: December 24, 2012, 03:37:08 PM »
+1
  • An MMORPG Castlevania - This has been on my wishlist since I played Circle of the Moon and thought, with a knowledge of MMORPGs, "Wow, how cool would this be if I could meet other players in this castle?" There would be: a Battle Arena where players can fight one another; a Level Creator for people to make maps that other players can enter, be they linear romps against enemies or just little mini-malls for fun; various kinds of weaponry to choose from; different kinds of heroes (human vampire hunter, magician vampire, werewolf, automaton) from which to select; a somewhat customizable appearance with Ayama Kojima-style outfits from; etc., et cetera, and others.
  • Castlevania set in 1986 - Somehow the concept of a Castlevania game set in 1986 seems like it could be perfect for a Sonic Generations-like homage game.
  • Bram Stoker's Dracula: A Retelling - There was Nosferatu, the Bela Lugosi version, the Hammer films, and countless others... Why not a Castlevania video game about the book? Artistic liberties to help it fit in with the series are acceptable; without more action and a full cast of enemies, there admittedly wouldn't be much to do in the game.

Offline Vampire Killer

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Re: Missed Opportunities in Castlevania games?
« Reply #37 on: December 24, 2012, 10:37:22 PM »
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Missed opportunities? Well, this one time I could've had a three way with these two hot chicks and....oh wait, you mean in reference to Cv games? Nevermind then.
Behold my true form......IS A CHAIR!!!

Offline SiFi270

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Re: Missed Opportunities in Castlevania games?
« Reply #38 on: December 25, 2012, 03:48:55 AM »
+1
I've thought about it some more, and I've decided that Simon should have had access to all CV2 subweapons in Harmony of Despair. The Holy Water could start out working the way it does in Simon's Quest, then in Castlevania 1, then like the Mystic Flame.
Pfft. Like anything's ever going here

Offline Hypocrates

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Re: Missed Opportunities in Castlevania games?
« Reply #39 on: December 27, 2012, 05:23:44 PM »
+2
I've always been really disappointed in the complete lack of dialogue between Death and Soma in both AoS and DoS.

Especially given the relationship between Death and Dracula, there should have been something

Offline beingthehero

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Re: Missed Opportunities in Castlevania games?
« Reply #40 on: January 05, 2013, 02:22:35 PM »
+1
I always liked how the bestiary in AoS was animated. I remember playing DoS for the first time and being disappointed that the enemies weren't animated in the bestiary.

Offline crisis

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Re: Missed Opportunities in Castlevania games?
« Reply #41 on: January 05, 2013, 03:02:13 PM »
+1
On the contrary; the complete lack of a beastiary in Harmony of Dissonance is a huge missed opportunity (and there's even TEXTBOX SPACE there, but it's just blank. almost as if they just plum forgot or ran out of time to write up any descriptions  :-\)

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Re: Missed Opportunities in Castlevania games?
« Reply #42 on: January 19, 2013, 12:52:56 AM »
+1
I always thought that not releasing a complete version of SotN was a shame.
I still want to play as Saturn Maria in the 2 secret levels.
Now I'm tired, eternally walking... forever dying, and never stopping. I feel in sorrow, all I see is white. I’m following a blind way beneath a sad sky.


Offline mig3

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Re: Missed Opportunities in Castlevania games?
« Reply #43 on: April 29, 2013, 11:52:47 AM »
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To play with sonia belmont on castlevania legends later games ...
I was told that konami does not like this character.

Offline X

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Re: Missed Opportunities in Castlevania games?
« Reply #44 on: April 29, 2013, 06:01:19 PM »
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To play with sonia belmont on castlevania legends later games ...
I was told that konami does not like this character.

IGA even less from what I've read about the issue with Legends.
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