With all respect, I have to disagree about LoS music. I think that, to the contrary, it is very overrated. Don't take it as an offense, please.
Harmony of Dissonance did a good job of freshen the saga sound, at least for a single game. It took a while for me to assimilate and understand the progressive sound of the game, and what was the composer thinking, but when I got it, I had to recognize it was pretty good. At first I didn't like it, but then I was OK with it, and I even put some themes on my favourites selection folder, even listened to the whole soundtrack from time to time.
Legacy of Darkness was another example of a soundtrack that took some time to understand... heck, even the game felt weird the first time for me. But, in time, I understood it and it felt like Castlevania. It's some unique sound.
But with LoS, no matter how hard I try, I can't find anything.
Castlevania can do good with orchestral music, but there are some basics that must be followed. What Araujo did for the MS games sounds similar to another games or movies he made, and that's why it doesn't have the CV soul on it. It's Araujo's common sound.
Something similar like when Hans Zimmer and his composers are criticized for rehashing over and over the same soundtracks, for medieval movies, knights movies, pirates, or even for animation flicks like Rango, or Happy Feet 2, which sounds like something epic but it's just a cartoon about some penguins (this last one made by John Powell, who works with HZ).
Another games had beautiful orchestral sound... Knights Contract (PS3), Knights of the Temple (PS2... mediocre game, but some excellent tracks in the OST)... even the Devil May Cry saga had some beautiful orchestral tracks.
Castlevania could do with something similar. Like I previously said on another topic... something like the orchestral tracks for the cutscenes in Lament of Innocence.
But the Oscar Araujo compositions, besides having good sounds and arrangements, lack in melody, and especially in chord progressions. That's where the soul is.
You can study Castlevania compositions and you will always find cadenzas, chord progressions and arrangements that, though they vary, they also have something similar.
And that goes from the very first game to Order of Eclessia, every game, every composer, every soundtrack.
In Lords of Shadow, Araujo threw away everything that always constituted CV signature music and did what he likes to do.
To most people, it was a good soundtrack. I don't even think it is good as a Hollywood soundtrack, which is what MS intended to do. In case of having orchestral sound, CV should have had a soundtrack similar to Hans Zimmer's Gladiator, or Klaus Badelt's Solomon Kane.
In that case, many of us would have liked it a lot more, or at least I would have.
But still it wouldn't have been Castlevania to my (and many people's) ears.