If you like those "What's your Favorite Castlevania" topics, there is a whole new SubForum just for those threads. Check out Classic Castlevania Threads.Newcomer topics welcome in this subforum.
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Totally.On the other hand, that could have been useful to have a polished port for PC of this game.But it would have been better if they just focused on the 3DS version.
I want to elaborate on my view on the music. Some of the tracks were right from LoS. Which also cuts down on the originality of the soundtrack.
Didn't you want old tracks? BAM.
I haven't played LOS because I don't have a ps3. All your points are interesting to know.MOF for me is too short and I am always tempted to die just to get full health.As for the manual, they did not include a paper-based manual since a digital one was included in the cartridge. You can view it at the menu screen of the 3ds, on the lower left side.
What you just said is an other problem do you feel tense in this game? Do you feel like if you die you get worried or have that feeling of disappointment? Or what about the sense of accomplishment when you get past an event? I know that I did not. The fact that death and the tension it brought into the cv series is not here at all is not right. Oh a boss killed me, oh I'll just be at full health when I restart and beat it down till it's nothing. It's not rewarding even LoS was better than this. No complications or high tension is just wrong.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.